Player Matchup

Chronos
Chronos
 
Chronos
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Kickback619
Fenrir
Level 128
God Stats
36W - 27L
1,743 SR
Queue Stats
127W - 122L
1,619 Elo+
Party 2
Scylla
Scylla
Scyℓℓa
Scylla
Level 147
God Stats
70W - 40L
1,756 SR
Queue Stats
286W - 229L
1,635 Elo+
Party 2
Hou Yi
Hou Yi
orcler
Hou Yi
Level 29
God Stats
1W - 0L
1,943 SR
Queue Stats
10W - 3L
1,774 Elo+
Party 2
Cthulhu
Cthulhu
yazdazdafraz
Cthulhu
Level 65
God Stats
3W - 3L
1,505 SR
Queue Stats
156W - 141L
1,612 Elo+
Party 2
Team Averages
Level 97
1,690 SR
1,628 Elo+

VS

Team Averages
Level 73
1,576 SR
1,583 Elo+
Nemesis
Nemesis
Airbendingslice
Nemesis
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
12W - 16L
1,668 Elo+
Party 3
Artemis
Artemis
CWSTerminator3
Artemis
Level 76
God Stats
18W - 12L
1,699 SR
Queue Stats
378W - 364L
1,491 Elo+
Party 1
Amaterasu
Amaterasu
D44D
Amaterasu
Level 48
God Stats
1W - 1L
1,278 SR
Queue Stats
13W - 17L
1,814 Elo+
Party 3
Nu Wa
Nu Wa
dagirlnextdoor17
Nu Wa
Level 84
God Stats
29W - 22L
1,575 SR
Queue Stats
393W - 385L
1,495 Elo+
Party 1
Terra
Terra
salmonxsister
Terra
Level 139
God Stats
6W - 5L
1,830 SR
Queue Stats
197W - 180L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
14
3 / 0 / 0
7,533
753
6,183
4,412
1,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
10
7 / 0 / 1
6,782
678
4,147
5,237
1,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Scylla
Scyℓℓa
Scylla
11
1 / 2 / 1
6,365
637
3,562
4,836
1,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
orcler
Hou Yi
9
2 / 1 / 5
5,629
563
4,435
4,271
1,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
yazdazdafraz
Cthulhu
9
3 / 0 / 4
5,705
571
4,306
7,099
3,907
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 4 / 0
5,239
524
2,648
6,605
2,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 3 / 0
4,561
456
4,349
4,981
1,261
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Amaterasu
D44D
Amaterasu
10
0 / 3 / 0
4,925
493
1,958
8,421
5,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

8
0 / 4 / 0
5,110
511
4,207
5,914
1,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 2 / 0
4,704
470
1,363
5,958
3,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
16
Kills
3
3
Deaths
16
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
3
0
0
3
L
3
4
0
0.75
L
0
3
0
0
L
Amaterasu
D44D
Amaterasu
0
3
0
0
W
Fenrir
7
0
1
7.5
W
Scylla
Scyℓℓa
Scylla
1
2
1
0.75
L
0
4
0
0
W
Hou Yi
orcler
Hou Yi
2
1
5
4.5
L
0
2
0
0
W
Cthulhu
yazdazdafraz
Cthulhu
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,633
Damage
14,525
25,855
Taken
31,879
9,883
Mitigated
13,663
6,763
Healing
8,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
6,183
2,605
0
1,946
4,412
1,682
0
287
3,740
44,767
5,636
L
2,648
693
0
1,403
6,605
2,453
0
1,227
5,268
0
25,181
L
4,349
2,005
0
1,574
4,981
1,261
0
1,776
3,205
0
23,224
L
Amaterasu
D44D
Amaterasu
1,958
604
0
3,079
8,421
5,235
0
5,450
2,971
0
20,884
W
Fenrir
4,147
798
0
931
5,237
1,685
0
1,596
3,441
0
34,602
W
Scylla
Scyℓℓa
Scylla
3,562
830
0
1,509
4,836
1,163
848
1,290
3,414
42,232
0
L
4,207
887
0
788
5,914
1,447
0
2,647
3,089
26,666
0
W
Hou Yi
orcler
Hou Yi
4,435
1,900
0
689
4,271
1,446
360
846
3,373
0
24,523
L
1,363
35
176
1,600
5,958
3,267
0
1,930
4,028
13,728
0
W
Cthulhu
yazdazdafraz
Cthulhu
4,306
321
95
1,593
7,099
3,907
58
1,063
5,984
19,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,014
Gold Earned
24,539
347
Minions Killed
224
0
Camps Cleared
0
972,191
Distance Traveled
904,319
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,533
753
114
11
0
180,348
3
L
Nemesis
5,239
524
48
5
0
194,414
0
L
Artemis
4,561
456
48
5
0
172,511
2
L
Amaterasu
4,925
493
39
4
0
172,281
0
W
Fenrir
6,782
678
65
7
0
225,982
1
W
Scylla
6,365
637
87
9
0
171,728
3
L
Nu Wa
5,110
511
64
6
0
170,176
5
W
Hou Yi
5,629
563
51
5
0
189,100
0
L
Terra
4,704
470
25
3
0
194,937
3
W
Cthulhu
5,705
571
30
3
0
205,033
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role