Player Matchup

Danzaburou
Danzaburou
DewSlayer97
Danzaburou
Level 26
God Stats
5W - 0L
1,926 SR
Queue Stats
75W - 63L
1,427 Elo+
Party 1
Sobek
Sobek
GamingWeasel
Sobek
Level 29
God Stats
7W - 4L
1,278 SR
Queue Stats
154W - 177L
1,420 Elo+
Solo
Zhong Kui
Zhong Kui
durtydawgs
Zhong Kui
Level 29
God Stats
2W - 0L
1,698 SR
Queue Stats
82W - 75L
1,432 Elo+
Party 1
Tsukuyomi
Tsukuyomi
gunit133
Tsukuyomi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 37L
1,458 Elo+
Party 1
Mulan
Mulan
ufellforitfool09
Mulan
Level 28
God Stats
11W - 9L
1,534 SR
Queue Stats
94W - 100L
1,503 Elo+
Solo
Team Averages
Level 26
1,587 SR
1,448 Elo+

VS

Team Averages
Level 28
1,355 SR
1,467 Elo+
Raijin
Raijin
Brandonalvarezz
Raijin
Level 18
God Stats
3W - 7L
1,344 SR
Queue Stats
51W - 58L
1,459 Elo+
Party 2
Rama
Rama
Daemon215
Rama
Level 15
God Stats
7W - 17L
1,542 SR
Queue Stats
156W - 148L
1,579 Elo+
Solo
Fenrir
Fenrir
Ericthedude056
Fenrir
Level 66
God Stats
20W - 15L
1,412 SR
Queue Stats
252W - 251L
1,407 Elo+
Party 2
Bellona
Bellona
FoundMarioJudah
Bellona
Level 21
God Stats
0W - 1L
1,218 SR
Queue Stats
59W - 57L
1,441 Elo+
Party 2
Ares
Ares
SLIPKNOTENJOYER
Ares
Level 20
God Stats
0W - 2L
1,259 SR
Queue Stats
29W - 37L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DewSlayer97
Danzaburou
6
2 / 0 / 0
3,766
753
2,093
1,209
257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 1 / 2
3,567
713
1,698
3,953
1,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
durtydawgs
Zhong Kui
7
1 / 3 / 2
3,880
776
1,725
4,207
2,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Tsukuyomi
gunit133
Tsukuyomi
5
1 / 1 / 0
3,825
765
582
2,431
564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

7
4 / 2 / 0
4,445
889
2,633
3,433
1,748

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 3 / 3
3,948
790
2,716
3,095
769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rama
1
0 / 0 / 0
2,594
519
0
0
0
Short Bow

Short Bow

+15%
Attack Speed

6
3 / 0 / 1
4,083
817
2,454
2,718
625
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

5
1 / 4 / 0
3,537
707
1,315
3,672
2,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

4
1 / 1 / 1
3,261
652
478
3,867
1,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
11
8
Kills
6
7
Deaths
8
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
L
Rama
0
0
0
0
W
Danzaburou
DewSlayer97
Danzaburou
2
0
0
2
L
3
0
1
3.5
L
1
4
0
0.25
W
0
1
2
1
L
1
1
1
1.5
W
Zhong Kui
durtydawgs
Zhong Kui
1
3
2
0.67
W
Tsukuyomi
gunit133
Tsukuyomi
1
1
0
1
W
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,731
Damage
6,963
15,233
Taken
13,352
6,603
Mitigated
4,969
5,767
Healing
1,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,716
363
0
425
3,095
769
0
1,606
1,291
12,235
0
L
Rama
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
DewSlayer97
Danzaburou
2,093
1,061
0
687
1,209
257
545
0
1,209
0
14,925
L
2,454
460
0
773
2,718
625
0
336
2,382
0
11,588
L
1,315
618
0
385
3,672
2,184
0
0
3,672
0
7,823
W
1,698
284
31
1,801
3,953
1,938
230
1,002
2,929
5,373
0
L
478
27
0
311
3,867
1,391
0
1,249
2,584
3,118
0
W
Zhong Kui
durtydawgs
Zhong Kui
1,725
0
0
1,420
4,207
2,096
0
1,908
2,111
12,979
0
W
Tsukuyomi
gunit133
Tsukuyomi
582
204
0
1,019
2,431
564
0
48
2,357
0
9,502
W
2,633
580
0
809
3,433
1,748
0
0
3,433
0
15,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,483
Gold Earned
17,423
133
Minions Killed
70
0
Camps Cleared
0
517,401
Distance Traveled
450,379
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
3,948
790
25
5
0
98,153
0
L
Rama
2,594
519
0
0
0
15,439
0
W
Danzaburou
3,766
753
34
7
0
94,398
2
L
Fenrir
4,083
817
23
5
0
122,202
0
L
Bellona
3,537
707
19
4
0
97,353
2
W
Sobek
3,567
713
5
1
0
107,611
2
L
Ares
3,261
652
3
1
0
117,232
0
W
Zhong Kui
3,880
776
26
5
0
101,379
2
W
Tsukuyomi
3,825
765
29
6
0
109,720
1
W
Mulan
4,445
889
39
8
0
104,293
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role