Player Matchup

Nemesis
Nemesis
CJCOOLSPEED
Nemesis
Level 122
God Stats
34W - 16L
1,985 SR
Queue Stats
309W - 279L
1,513 Elo+
Party 2
Hera
Hera
IDragon Bones
Hera
Level 128
God Stats
6W - 8L
1,410 SR
Queue Stats
271W - 253L
1,496 Elo+
Party 2
Cthulhu
Cthulhu
KeeperKing15
Cthulhu
Level 28
God Stats
8W - 5L
1,503 SR
Queue Stats
137W - 156L
1,396 Elo+
Solo
Team Averages
Level 93
1,633 SR
1,468 Elo+

VS

Team Averages
Level 27
1,365 SR
1,351 Elo+
Fafnir
Fafnir
BoogNikov
Fafnir
Level 27
God Stats
2W - 2L
1,558 SR
Queue Stats
196W - 244L
1,241 Elo+
Party 1
Zeus
Zeus
Method Shloink
Zeus
Level 48
God Stats
8W - 9L
1,038 SR
Queue Stats
156W - 194L
1,311 Elo+
Party 1
Artemis
Artemis
MonkArts
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 104L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CJCOOLSPEED
Nemesis
11
8 / 1 / 6
8,385
839
7,855
6,979
5,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

13
5 / 0 / 10
8,308
831
11,526
2,643
908
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
KeeperKing15
Cthulhu
11
3 / 1 / 11
7,551
755
4,278
6,707
5,281
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
BoogNikov
Fafnir
9
0 / 3 / 2
6,542
654
2,795
11,651
9,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 5 / 1
6,217
622
5,220
7,479
2,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
MonkArts
Artemis
7
1 / 8 / 1
6,115
612
1,884
9,702
3,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
16
Kills
2
2
Deaths
16
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fafnir
BoogNikov
Fafnir
0
3
2
0.33
W
Nemesis
CJCOOLSPEED
Nemesis
8
1
6
11
W
5
0
10
10
W
Cthulhu
KeeperKing15
Cthulhu
3
1
11
8.5
L
1
5
1
0.3
L
Artemis
MonkArts
Artemis
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,659
Damage
9,899
16,329
Taken
28,832
11,326
Mitigated
14,619
2,120
Healing
1,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
BoogNikov
Fafnir
2,795
940
0
1,268
11,651
9,295
44
5,460
5,800
10,458
0
W
Nemesis
CJCOOLSPEED
Nemesis
7,855
3,449
0
1,447
6,979
5,137
0
2,933
3,822
0
15,276
W
11,526
2,401
0
349
2,643
908
109
1,273
1,310
37,360
0
W
Cthulhu
KeeperKing15
Cthulhu
4,278
159
0
324
6,707
5,281
433
3,781
2,654
17,801
0
L
5,220
457
0
432
7,479
2,274
140
4,859
2,412
18,596
0
L
Artemis
MonkArts
Artemis
1,884
761
0
0
9,702
3,050
80
5,665
3,862
0
7,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,244
Gold Earned
18,874
107
Minions Killed
69
8
Camps Cleared
1
620,304
Distance Traveled
484,147
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,542
654
19
2
0
196,154
0
W
Nemesis
8,385
839
19
2
4
217,888
2
W
Hera
8,308
831
70
7
3
216,370
2
W
Cthulhu
7,551
755
18
2
1
186,046
0
L
Zeus
6,217
622
43
4
1
151,360
1
L
Artemis
6,115
612
7
1
0
136,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role