Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
 
Sylvanus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Innominable
Thanatos
Level 156
God Stats
2W - 4L
1,475 SR
Queue Stats
412W - 436L
1,548 Elo+
Party 2
Cernunnos
Cernunnos
SorryIWasNerfed
Cernunnos
Level 64
God Stats
15W - 6L
1,719 SR
Queue Stats
146W - 140L
1,573 Elo+
Party 2
Mulan
Mulan
pajaroloco86
Mulan
Level 129
God Stats
20W - 17L
1,582 SR
Queue Stats
172W - 164L
1,486 Elo+
Solo
Team Averages
Level 120
1,555 SR
1,521 Elo+

VS

Team Averages
Level 108
1,441 SR
1,500 Elo+
Nu Wa
Nu Wa
AlucardGamer12
Nu Wa
Level 149
God Stats
2W - 2L
1,545 SR
Queue Stats
35W - 39L
1,487 Elo+
Party 1
Izanami
Izanami
CalderonC12
Izanami
Level 85
God Stats
2W - 4L
1,256 SR
Queue Stats
298W - 318L
1,487 Elo+
Party 1
Mercury
Mercury
FallenSprite
Mercury
Level 129
God Stats
0W - 2L
1,347 SR
Queue Stats
117W - 132L
1,483 Elo+
Solo
Bellona
Bellona
KiraGamer2407
Bellona
Level 69
God Stats
30W - 38L
1,459 SR
Queue Stats
163W - 174L
1,508 Elo+
Party 1
Artio
Artio
ea5killua
Artio
Level 108
God Stats
8W - 6L
1,598 SR
Queue Stats
535W - 579L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
2 / 2 / 4
8,964
598
6,826
10,109
3,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sylvanus
 
Sylvanus
12
1 / 1 / 6
8,008
534
4,524
11,325
9,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Thanatos
Innominable
Thanatos
14
10 / 3 / 3
9,456
630
9,407
10,414
4,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cernunnos
SorryIWasNerfed
Cernunnos
15
4 / 1 / 3
9,190
613
8,642
10,117
2,954
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 3 / 1
8,716
581
4,433
10,559
7,490
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 0
7,945
530
7,330
6,092
1,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
CalderonC12
Izanami
14
2 / 5 / 1
8,369
558
8,543
10,901
3,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mercury
FallenSprite
Mercury
14
3 / 2 / 4
8,305
554
5,337
8,391
2,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
15
3 / 2 / 0
8,497
566
8,245
8,641
6,400
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artio
ea5killua
Artio
9
0 / 4 / 3
6,480
432
1,506
12,005
6,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
17
Kills
10
10
Deaths
17
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
2
4
2
W
Sylvanus
 
Sylvanus
1
1
6
4
L
2
4
0
0.5
L
Izanami
CalderonC12
Izanami
2
5
1
0.5
L
Mercury
FallenSprite
Mercury
3
2
4
2.5
W
Thanatos
Innominable
Thanatos
10
3
3
3.83
L
Bellona
3
2
0
1.5
W
Cernunnos
SorryIWasNerfed
Cernunnos
4
1
3
5.5
L
Artio
ea5killua
Artio
0
4
3
0.38
W
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,832
Damage
30,961
52,524
Taken
46,030
28,213
Mitigated
20,393
25,220
Healing
7,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
6,826
202
923
4,271
10,109
3,340
0
4,812
5,297
69,063
0
W
Sylvanus
 
Sylvanus
4,524
1,181
958
4,041
11,325
9,761
120
2,291
9,034
25,609
0
L
7,330
1,633
0
345
6,092
1,677
0
2,269
3,823
60,281
0
L
Izanami
CalderonC12
Izanami
8,543
6,136
0
1,471
10,901
3,181
0
931
9,970
0
59,343
L
Mercury
FallenSprite
Mercury
5,337
1,561
0
504
8,391
2,604
0
3,040
5,351
0
50,799
W
Thanatos
Innominable
Thanatos
9,407
2,096
0
9,499
10,414
4,668
0
943
9,471
0
61,554
L
Bellona
8,245
3,440
0
3,158
8,641
6,400
0
319
8,322
0
55,487
W
Cernunnos
SorryIWasNerfed
Cernunnos
8,642
4,417
0
2,432
10,117
2,954
66
522
9,595
0
70,735
L
Artio
ea5killua
Artio
1,506
138
180
2,272
12,005
6,531
0
4,791
7,214
11,620
0
W
4,433
1,095
0
3,096
10,559
7,490
240
395
10,164
0
54,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,334
Gold Earned
39,596
523
Minions Killed
476
0
Camps Cleared
0
1,448,310
Distance Traveled
1,475,169
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,964
598
121
8
0
286,686
5
W
Sylvanus
8,008
534
40
3
0
261,031
5
L
Nu Wa
7,945
530
108
7
0
271,543
1
L
Izanami
8,369
558
127
8
0
265,246
4
L
Mercury
8,305
554
94
6
0
343,270
2
W
Thanatos
9,456
630
91
6
0
311,953
2
L
Bellona
8,497
566
130
9
0
298,238
2
W
Cernunnos
9,190
613
136
9
0
289,877
7
L
Artio
6,480
432
17
1
0
296,872
6
W
Mulan
8,716
581
135
9
0
298,763
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role