Player Matchup

Sun Wukong
Sun Wukong
BenMhango
Sun Wukong
Level 7
God Stats
2W - 3L
1,611 SR
Queue Stats
2W - 3L
1,541 Elo+
Party 1
Loki
Loki
Geeving2130
Loki
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,541 Elo+
Party 1
Gilgamesh
Gilgamesh
LastTrop
Gilgamesh
Level 82
God Stats
11W - 10L
1,567 SR
Queue Stats
62W - 54L
1,530 Elo+
Party 1
Artemis
Artemis
RanenToaWall
Artemis
Level 10
God Stats
2W - 3L
1,337 SR
Queue Stats
2W - 3L
1,541 Elo+
Party 1
Sol
Sol
T137
Sol
Level 11
God Stats
2W - 2L
1,439 SR
Queue Stats
2W - 3L
1,541 Elo+
Party 1
Team Averages
Level 30
1,491 SR
1,539 Elo+

VS

Team Averages
Level 22
1,523 SR
1,527 Elo+
Thoth
Thoth
FetusL0rd
Thoth
Level 23
God Stats
3W - 1L
1,329 SR
Queue Stats
59W - 54L
1,517 Elo+
Solo
Artio
Artio
Minederp33
Artio
Level 27
God Stats
25W - 31L
1,390 SR
Queue Stats
157W - 167L
1,325 Elo+
Solo
Gilgamesh
Gilgamesh
Skullymitsu
Gilgamesh
Level 28
God Stats
18W - 12L
1,623 SR
Queue Stats
88W - 65L
1,591 Elo+
Solo
Charybdis
Charybdis
jtkoz35
Charybdis
Level 27
God Stats
3W - 3L
1,496 SR
Queue Stats
66W - 74L
1,339 Elo+
Solo
Tyr
Tyr
最爱不过菜包
Tyr
Level 6
God Stats
2W - 0L
1,779 SR
Queue Stats
4W - 0L
1,865 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BenMhango
Sun Wukong
7
0 / 4 / 0
4,351
435
1,654
6,073
3,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
1 / 2 / 1
5,291
529
2,274
5,392
1,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
LastTrop
Gilgamesh
9
2 / 3 / 1
5,750
575
5,535
6,753
3,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artemis
RanenToaWall
Artemis
7
0 / 2 / 0
4,504
450
1,957
3,197
595
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sol
T137
Sol
8
0 / 5 / 0
4,904
490
1,632
6,009
1,722
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
FetusL0rd
Thoth
11
3 / 0 / 4
6,363
636
4,931
3,431
1,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artio
9
3 / 0 / 5
5,886
589
2,087
4,591
2,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gilgamesh
Skullymitsu
Gilgamesh
11
7 / 1 / 0
6,741
674
4,443
6,387
2,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
jtkoz35
Charybdis
10
2 / 0 / 4
5,645
565
3,431
3,480
795
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
1 / 2 / 2
5,389
539
3,136
7,693
3,396
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
3
Kills
16
16
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BenMhango
Sun Wukong
0
4
0
0
W
Thoth
FetusL0rd
Thoth
3
0
4
5
L
1
2
1
0.75
L
Gilgamesh
LastTrop
Gilgamesh
2
3
1
0.83
W
Artio
3
0
5
5.5
L
Artemis
RanenToaWall
Artemis
0
2
0
0
W
Gilgamesh
Skullymitsu
Gilgamesh
7
1
0
7
L
Sol
T137
Sol
0
5
0
0
W
Charybdis
jtkoz35
Charybdis
2
0
4
4
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,052
Damage
18,028
27,424
Taken
25,582
10,291
Mitigated
10,066
3,391
Healing
8,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BenMhango
Sun Wukong
1,654
50
0
788
6,073
3,533
0
1,716
4,357
0
15,866
W
Thoth
FetusL0rd
Thoth
4,931
219
0
1,702
3,431
1,000
0
1,179
2,252
32,667
0
L
2,274
522
0
184
5,392
1,345
0
1,039
4,353
0
23,686
L
Gilgamesh
LastTrop
Gilgamesh
5,535
1,699
0
522
6,753
3,096
0
119
6,634
0
26,225
W
Artio
2,087
134
220
2,080
4,591
2,558
260
104
4,252
12,056
0
L
Artemis
RanenToaWall
Artemis
1,957
691
145
680
3,197
595
0
617
2,580
0
15,497
W
Gilgamesh
Skullymitsu
Gilgamesh
4,443
1,456
0
1,184
6,387
2,317
0
452
5,935
0
35,835
L
Sol
T137
Sol
1,632
644
0
1,072
6,009
1,722
568
3,783
2,226
19,315
0
W
Charybdis
jtkoz35
Charybdis
3,431
1,615
0
1,470
3,480
795
678
0
3,364
0
32,806
W
3,136
566
0
1,624
7,693
3,396
0
0
7,693
256
18,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,800
Gold Earned
30,024
208
Minions Killed
244
0
Camps Cleared
0
942,726
Distance Traveled
992,426
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,351
435
30
3
0
195,779
1
W
Thoth
6,363
636
61
6
0
190,090
2
L
Loki
5,291
529
49
5
0
219,717
2
L
Gilgamesh
5,750
575
44
4
0
194,262
3
W
Artio
5,886
589
20
2
0
212,743
3
L
Artemis
4,504
450
43
4
0
163,821
1
W
Gilgamesh
6,741
674
58
6
0
213,882
2
L
Sol
4,904
490
42
4
0
169,147
4
W
Charybdis
5,645
565
57
6
0
182,697
2
W
Tyr
5,389
539
48
5
0
193,014
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role