Player Matchup

Anubis
Anubis
Ksawy3851
Anubis
Level 28
God Stats
30W - 25L
1,513 SR
Queue Stats
142W - 189L
1,364 Elo+
Solo
Chernobog
Chernobog
PeepoShy
Chernobog
Level 26
God Stats
1W - 1L
1,403 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Merlin
Merlin
Piden7
Merlin
Level 7
God Stats
1W - 0L
1,731 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Hel
Hel
RAT2800
Hel
Level 18
God Stats
1W - 1L
1,678 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Bastet
Bastet
blue dude23
Bastet
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 17
1,565 SR
1,473 Elo+

VS

Team Averages
Level 28
1,551 SR
1,456 Elo+
Baron Samedi
Baron Samedi
Aopel
Baron Samedi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 87L
1,399 Elo+
Solo
Arachne
Arachne
Hiro-Kagayashi
Arachne
Level 22
God Stats
2W - 2L
1,600 SR
Queue Stats
4W - 4L
1,443 Elo+
Solo
Chaac
Chaac
Ju5tP1ay3n
Chaac
Level 24
God Stats
10W - 5L
1,713 SR
Queue Stats
22W - 16L
1,530 Elo+
Party 2
Neith
Neith
Rowdyb337
Neith
Level 26
God Stats
11W - 11L
1,444 SR
Queue Stats
20W - 20L
1,373 Elo+
Solo
Xing Tian
Xing Tian
XMuisemonX
Xing Tian
Level 37
God Stats
3W - 3L
1,500 SR
Queue Stats
202W - 181L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ksawy3851
Anubis
20
8 / 4 / 3
12,850
584
14,971
15,727
10,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
PeepoShy
Chernobog
16
3 / 0 / 3
10,132
461
7,643
9,246
3,795
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
Piden7
Merlin
15
1 / 7 / 0
9,548
434
2,574
12,641
5,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hel
15
2 / 1 / 2
10,349
470
3,610
9,945
5,375
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
16
0 / 3 / 2
9,897
450
3,679
15,143
5,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Aopel
Baron Samedi
5
0 / 2 / 0
6,364
289
1,455
3,412
738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
2 / 3 / 2
9,633
438
5,086
11,340
4,139
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
17
6 / 5 / 1
10,806
491
13,545
16,587
14,738
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Rowdyb337
Neith
15
4 / 5 / 0
9,951
452
8,844
11,061
2,819
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Xing Tian
XMuisemonX
Xing Tian
15
1 / 0 / 4
9,790
445
4,431
17,437
19,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
20
14
Kills
13
15
Deaths
15
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Aopel
Baron Samedi
0
2
0
0
L
2
3
2
1
L
Chaac
6
5
1
1.3
W
Anubis
Ksawy3851
Anubis
8
4
3
2.38
W
Chernobog
PeepoShy
Chernobog
3
0
3
4.5
W
Merlin
Piden7
Merlin
1
7
0
0.14
W
Hel
2
1
2
3
L
Neith
Rowdyb337
Neith
4
5
0
0.8
L
Xing Tian
XMuisemonX
Xing Tian
1
0
4
3
W
Bastet
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,477
Damage
33,361
62,702
Taken
59,837
29,522
Mitigated
41,669
15,535
Healing
9,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Aopel
Baron Samedi
1,455
292
0
1,285
3,412
738
0
1,784
1,628
10,654
0
L
5,086
2,760
0
3,346
11,340
4,139
52
4,374
6,966
250
51,201
L
Chaac
13,545
831
0
2,417
16,587
14,738
898
5,903
10,684
16,894
50,195
W
Anubis
Ksawy3851
Anubis
14,971
417
0
4,564
15,727
10,086
2,282
4,452
11,275
93,424
0
W
Chernobog
PeepoShy
Chernobog
7,643
5,622
0
2,774
9,246
3,795
1,740
1,755
7,491
0
48,569
W
Merlin
Piden7
Merlin
2,574
380
94
956
12,641
5,052
851
788
11,853
42,024
0
W
Hel
3,610
600
3,192
3,955
9,945
5,375
1,060
1,287
8,658
49,484
0
L
Neith
Rowdyb337
Neith
8,844
4,311
0
500
11,061
2,819
0
4,556
6,505
0
45,282
L
Xing Tian
XMuisemonX
Xing Tian
4,431
431
0
2,330
17,437
19,235
0
4,538
12,899
45,771
0
W
Bastet
3,679
1,671
0
0
15,143
5,214
0
1,002
14,141
0
90,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,776
Gold Earned
46,544
514
Minions Killed
370
0
Camps Cleared
0
2,119,030
Distance Traveled
1,691,548
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,364
289
16
1
0
112,081
1
L
Arachne
9,633
438
91
4
0
410,825
4
L
Chaac
10,806
491
117
5
0
408,078
0
W
Anubis
12,850
584
162
7
0
381,296
1
W
Chernobog
10,132
461
84
4
0
413,368
0
W
Merlin
9,548
434
78
4
0
387,656
3
W
Hel
10,349
470
75
3
0
431,947
0
L
Neith
9,951
452
90
4
0
340,748
1
L
Xing Tian
9,790
445
56
3
0
419,816
2
W
Bastet
9,897
450
115
5
0
504,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role