Player Matchup

Morgan Le Fay
Morgan Le Fay
Cptnstabbn
Morgan Le Fay
Level 11
God Stats
1W - 1L
1,788 SR
Queue Stats
7W - 3L
1,678 Elo+
Solo
Hercules
Hercules
Peznart
Hercules
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 8L
1,648 Elo+
Party 2
Jing Wei
Jing Wei
SK MiIIi
Jing Wei
Level 15
God Stats
0W - 2L
1,366 SR
Queue Stats
15W - 8L
1,648 Elo+
Party 2
Team Averages
Level 14
1,551 SR
1,658 Elo+

VS

Team Averages
Level 103
1,688 SR
1,669 Elo+
He Bo
He Bo
 
He Bo
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Asimillate
Guan Yu
Level 23
God Stats
3W - 0L
1,816 SR
Queue Stats
148W - 40L
1,795 Elo+
Party 1
Sylvanus
Sylvanus
KenpoKreed
Sylvanus
Level 140
God Stats
6W - 8L
1,749 SR
Queue Stats
529W - 478L
1,712 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Cptnstabbn
Morgan Le Fay
11
4 / 7 / 3
9,039
646
8,978
10,971
3,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
Peznart
Hercules
11
2 / 4 / 5
8,900
636
6,459
23,992
10,978
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jing Wei
SK MiIIi
Jing Wei
12
3 / 5 / 4
8,889
635
9,450
14,050
3,009
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
11 / 3 / 4
11,346
810
20,828
9,870
3,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Asimillate
Guan Yu
13
4 / 4 / 11
9,875
705
13,926
19,308
24,446
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
KenpoKreed
Sylvanus
13
1 / 2 / 13
9,602
686
8,392
11,471
9,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
44
9
Kills
16
16
Deaths
9
12
Assists
28
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
11
3
4
4.33
W
Guan Yu
Asimillate
Guan Yu
4
4
11
2.38
L
Morgan Le Fay
Cptnstabbn
Morgan Le Fay
4
7
3
0.79
W
Sylvanus
KenpoKreed
Sylvanus
1
2
13
3.75
L
Hercules
Peznart
Hercules
2
4
5
1.13
L
Jing Wei
SK MiIIi
Jing Wei
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,887
Damage
43,146
49,013
Taken
40,649
17,055
Mitigated
37,315
8,371
Healing
15,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
20,828
1,420
0
1,052
9,870
3,539
787
2,711
6,883
54,832
0
W
Guan Yu
Asimillate
Guan Yu
13,926
2,300
2,533
5,534
19,308
24,446
119
3,360
14,641
0
24,858
L
Morgan Le Fay
Cptnstabbn
Morgan Le Fay
8,978
277
0
657
10,971
3,068
53
5,246
5,495
28,687
0
W
Sylvanus
KenpoKreed
Sylvanus
8,392
1,945
2,347
3,708
11,471
9,330
1,363
2,364
8,877
29,085
5,413
L
Hercules
Peznart
Hercules
6,459
2,265
166
6,056
23,992
10,978
159
15,542
7,980
0
16,751
L
Jing Wei
SK MiIIi
Jing Wei
9,450
7,484
0
1,492
14,050
3,009
0
7,159
6,693
0
29,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,828
Gold Earned
30,823
137
Minions Killed
145
5
Camps Cleared
7
738,303
Distance Traveled
821,888
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,346
810
69
5
1
274,588
3
W
Guan Yu
9,875
705
14
1
1
300,525
3
L
Morgan Le Fay
9,039
646
50
4
1
206,171
2
W
Sylvanus
9,602
686
62
4
5
246,775
1
L
Hercules
8,900
636
27
2
3
275,029
4
L
Jing Wei
8,889
635
60
4
1
257,103
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role