Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
 
Chernobog
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
SnipeApplez
Camazotz
Level 126
God Stats
3W - 3L
1,612 SR
Queue Stats
259W - 192L
1,563 Elo+
Party 3
Sun Wukong
Sun Wukong
XRunning
Sun Wukong
Level 15
God Stats
18W - 18L
1,478 SR
Queue Stats
71W - 58L
1,519 Elo+
Party 3
Athena
Athena
elbolli
Athena
Level 105
God Stats
37W - 15L
1,775 SR
Queue Stats
379W - 373L
1,626 Elo+
Party 1
Team Averages
Level 82
1,573 SR
1,542 Elo+

VS

Team Averages
Level 65
1,507 SR
1,533 Elo+
Ymir
Ymir
Hotcuparage
Ymir
Level 24
God Stats
26W - 13L
1,511 SR
Queue Stats
55W - 53L
1,495 Elo+
Party 2
Gilgamesh
Gilgamesh
Lukás
Gilgamesh
Level 28
God Stats
1W - 1L
1,287 SR
Queue Stats
73W - 67L
1,575 Elo+
Party 2
Tiamat
Tiamat
Swub
Tiamat
Level 84
God Stats
11W - 10L
1,493 SR
Queue Stats
121W - 81L
1,614 Elo+
Party 2
Erlang Shen
Erlang Shen
WillieWaning
Erlang Shen
Level 83
God Stats
21W - 12L
1,757 SR
Queue Stats
127W - 94L
1,594 Elo+
Party 2
Danzaburou
Danzaburou
jetix117
Danzaburou
Level 108
God Stats
22W - 24L
1,488 SR
Queue Stats
199W - 275L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 3 / 1
5,884
535
3,559
6,161
1,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
 
Chernobog
10
1 / 4 / 3
5,537
503
7,364
5,809
1,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Camazotz
SnipeApplez
Camazotz
10
1 / 3 / 0
5,681
516
2,466
8,245
2,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
XRunning
Sun Wukong
11
1 / 1 / 0
6,418
583
2,383
4,736
1,945
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Athena
elbolli
Athena
8
2 / 4 / 1
5,255
478
2,756
11,601
3,907
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 7
6,628
603
3,744
10,137
6,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
Lukás
Gilgamesh
10
1 / 1 / 2
5,731
521
1,749
4,147
2,140
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
Swub
Tiamat
12
4 / 0 / 2
7,022
638
6,008
5,156
3,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Erlang Shen
WillieWaning
Erlang Shen
12
4 / 0 / 4
6,960
633
4,164
5,770
2,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
jetix117
Danzaburou
11
4 / 3 / 2
6,551
596
8,522
9,872
3,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
5
Kills
15
15
Deaths
5
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
3
1
0.17
L
Chernobog
 
Chernobog
1
4
3
0.63
W
2
1
7
5.5
W
Gilgamesh
Lukás
Gilgamesh
1
1
2
2
L
Camazotz
SnipeApplez
Camazotz
1
3
0
0.33
W
Tiamat
Swub
Tiamat
4
0
2
5
W
Erlang Shen
WillieWaning
Erlang Shen
4
0
4
6
L
Sun Wukong
XRunning
Sun Wukong
1
1
0
1
L
Athena
elbolli
Athena
2
4
1
0.63
W
Danzaburou
jetix117
Danzaburou
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,528
Damage
24,187
36,552
Taken
35,082
12,594
Mitigated
17,729
9,587
Healing
16,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
3,559
371
0
1,527
6,161
1,787
0
3,503
2,658
40,207
0
L
Chernobog
 
Chernobog
7,364
3,307
0
466
5,809
1,989
0
908
4,901
0
31,339
W
3,744
913
0
3,961
10,137
6,388
0
2,022
8,115
20,749
0
W
Gilgamesh
Lukás
Gilgamesh
1,749
406
0
918
4,147
2,140
42
428
3,719
386
18,530
L
Camazotz
SnipeApplez
Camazotz
2,466
571
0
4,398
8,245
2,966
0
2,698
5,505
0
32,460
W
Tiamat
Swub
Tiamat
6,008
813
0
3,170
5,156
3,292
295
1,415
3,741
42,110
0
W
Erlang Shen
WillieWaning
Erlang Shen
4,164
1,851
0
3,292
5,770
2,836
0
607
5,163
0
41,084
L
Sun Wukong
XRunning
Sun Wukong
2,383
581
0
1,753
4,736
1,945
0
292
4,316
0
31,042
L
Athena
elbolli
Athena
2,756
696
0
1,443
11,601
3,907
0
2,351
9,250
11,919
0
W
Danzaburou
jetix117
Danzaburou
8,522
4,690
0
5,485
9,872
3,073
1,256
1,843
8,029
0
38,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,775
Gold Earned
32,892
285
Minions Killed
326
0
Camps Cleared
0
1,055,279
Distance Traveled
1,109,737
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,884
535
81
7
0
207,523
5
L
Chernobog
5,537
503
51
5
0
182,113
0
W
Ymir
6,628
603
35
3
0
213,560
5
W
Gilgamesh
5,731
521
48
4
0
220,803
1
L
Camazotz
5,681
516
64
6
0
242,469
2
W
Tiamat
7,022
638
89
8
0
228,667
3
W
Erlang Shen
6,960
633
82
7
0
261,256
2
L
Sun Wukong
6,418
583
70
6
0
222,289
4
L
Athena
5,255
478
19
2
0
200,885
6
W
Danzaburou
6,551
596
72
7
0
185,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role