Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Gjaap21
Odin
Level 29
God Stats
3W - 1L
1,694 SR
Queue Stats
14W - 19L
1,398 Elo+
Party 2
Serqet
Serqet
RisseSF
Serqet
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 57L
1,432 Elo+
Party 2
Tiamat
Tiamat
TheBloatedGoat_
Tiamat
Level 58
God Stats
6W - 3L
1,424 SR
Queue Stats
6W - 3L
1,649 Elo+
Solo
Charybdis
Charybdis
redfield86
Charybdis
Level 142
God Stats
6W - 7L
1,263 SR
Queue Stats
28W - 37L
1,377 Elo+
Solo
Team Averages
Level 84
1,476 SR
1,471 Elo+

VS

Team Averages
Level 89
1,476 SR
1,393 Elo+
Thanatos
Thanatos
Revenat Flex
Thanatos
Level 69
God Stats
1W - 3L
1,517 SR
Queue Stats
31W - 39L
1,399 Elo+
Solo
Gilgamesh
Gilgamesh
ScorpionxSting
Gilgamesh
Level 83
God Stats
11W - 10L
1,611 SR
Queue Stats
71W - 67L
1,390 Elo+
Solo
Heimdallr
Heimdallr
SneekySneekster
Heimdallr
Level 98
God Stats
3W - 8L
1,445 SR
Queue Stats
65W - 103L
1,329 Elo+
Party 1
Jormungandr
Jormungandr
The Jingler
Jormungandr
Level 89
God Stats
8W - 13L
1,689 SR
Queue Stats
66W - 91L
1,343 Elo+
Party 1
Poseidon
Poseidon
stewie-josh2002
Poseidon
Level 107
God Stats
1W - 1L
1,116 SR
Queue Stats
21W - 19L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
18
2 / 0 / 10
11,378
759
6,604
10,785
15,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
Gjaap21
Odin
18
2 / 1 / 12
11,075
738
10,344
10,766
12,350
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Serqet
RisseSF
Serqet
18
6 / 3 / 5
11,442
763
10,230
13,875
5,465
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 4 / 12
10,724
715
12,272
12,010
10,442
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
redfield86
Charybdis
20
10 / 4 / 8
13,729
915
20,178
14,812
5,479
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Revenat Flex
Thanatos
16
5 / 5 / 1
10,395
693
8,876
14,262
5,051
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
ScorpionxSting
Gilgamesh
17
1 / 3 / 6
10,580
705
8,875
20,737
12,315
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heimdallr
SneekySneekster
Heimdallr
17
2 / 2 / 6
10,342
689
10,059
10,584
4,103
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
The Jingler
Jormungandr
17
3 / 4 / 4
10,130
675
9,470
18,385
22,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Poseidon
17
1 / 8 / 1
10,218
681
9,131
11,703
4,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
30
22
Kills
12
12
Deaths
22
47
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
0
10
7
W
Odin
Gjaap21
Odin
2
1
12
8
L
Thanatos
Revenat Flex
Thanatos
5
5
1
1.1
W
Serqet
RisseSF
Serqet
6
3
5
2.83
L
Gilgamesh
ScorpionxSting
Gilgamesh
1
3
6
1.33
L
Heimdallr
SneekySneekster
Heimdallr
2
2
6
2.5
L
Jormungandr
The Jingler
Jormungandr
3
4
4
1.25
W
2
4
12
2
W
Charybdis
redfield86
Charybdis
10
4
8
3.5
L
Poseidon
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,628
Damage
46,411
62,248
Taken
75,671
48,750
Mitigated
47,759
8,931
Healing
19,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,604
532
0
551
10,785
15,014
555
2,580
7,972
33,145
0
W
Odin
Gjaap21
Odin
10,344
1,330
0
0
10,766
12,350
977
2,240
7,993
0
33,575
L
Thanatos
Revenat Flex
Thanatos
8,876
3,388
418
5,360
14,262
5,051
524
4,529
9,733
0
18,247
W
Serqet
RisseSF
Serqet
10,230
2,070
0
0
13,875
5,465
946
4,366
8,975
0
27,137
L
Gilgamesh
ScorpionxSting
Gilgamesh
8,875
1,204
551
5,076
20,737
12,315
0
6,365
14,006
0
44,181
L
Heimdallr
SneekySneekster
Heimdallr
10,059
3,692
992
3,400
10,584
4,103
1,555
1,468
8,968
0
36,003
L
Jormungandr
The Jingler
Jormungandr
9,470
2,093
260
2,481
18,385
22,083
0
3,575
14,810
26,422
0
W
12,272
1,605
596
2,561
12,010
10,442
584
2,896
8,854
28,034
0
W
Charybdis
redfield86
Charybdis
20,178
9,581
0
5,223
14,812
5,479
1,551
4,962
9,379
0
61,643
L
Poseidon
9,131
765
0
486
11,703
4,207
1,469
3,456
8,067
40,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,348
Gold Earned
51,665
294
Minions Killed
329
7
Camps Cleared
8
1,613,270
Distance Traveled
1,321,383
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,378
759
61
4
1
299,103
1
W
Odin
11,075
738
62
4
2
357,645
0
L
Thanatos
10,395
693
18
1
3
270,942
0
W
Serqet
11,442
763
41
3
1
362,948
1
L
Gilgamesh
10,580
705
86
6
0
285,734
1
L
Heimdallr
10,342
689
80
5
3
280,230
0
L
Jormungandr
10,130
675
54
4
0
250,785
0
W
Tiamat
10,724
715
52
3
0
316,041
0
W
Charybdis
13,729
915
78
5
3
277,533
3
L
Poseidon
10,218
681
91
6
2
233,692
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role