Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Horfius
Ah Muzen Cab
Level 16
God Stats
2W - 3L
1,844 SR
Queue Stats
6W - 8L
1,545 Elo+
Party 2
Olorun
Olorun
Okipro121
Olorun
Level 100
God Stats
9W - 9L
1,618 SR
Queue Stats
114W - 116L
1,549 Elo+
Party 2
Cernunnos
Cernunnos
Opendia
Cernunnos
Level 27
God Stats
5W - 6L
1,776 SR
Queue Stats
53W - 56L
1,480 Elo+
Party 2
Mulan
Mulan
WintersWraith
Mulan
Level 43
God Stats
25W - 47L
1,474 SR
Queue Stats
115W - 176L
1,390 Elo+
Party 2
Fafnir
Fafnir
stickman582
Fafnir
Level 122
God Stats
7W - 9L
1,646 SR
Queue Stats
286W - 337L
1,524 Elo+
Party 2
Team Averages
Level 62
1,672 SR
1,498 Elo+

VS

Team Averages
Level 87
1,566 SR
1,721 Elo+
Nemesis
Nemesis
EddieOnMid
Nemesis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 8L
2,057 Elo+
Party 1
Cthulhu
Cthulhu
HSLOKI
Cthulhu
Level 64
God Stats
13W - 16L
1,517 SR
Queue Stats
140W - 161L
1,555 Elo+
Party 3
Vamana
Vamana
HybridSapphire
Vamana
Level 30
God Stats
9W - 7L
1,563 SR
Queue Stats
61W - 77L
1,500 Elo+
Party 3
Anhur
Anhur
ItsDrowsyBat
Anhur
Level 159
God Stats
8W - 8L
1,750 SR
Queue Stats
158W - 82L
1,780 Elo+
Party 1
Zeus
Zeus
SlipshodSiren
Zeus
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 32L
1,713 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Horfius
Ah Muzen Cab
10
0 / 8 / 0
6,673
371
8,378
13,337
3,481
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Olorun
Okipro121
Olorun
11
0 / 8 / 1
6,948
386
3,955
14,159
3,965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
Opendia
Cernunnos
12
1 / 7 / 2
7,874
437
4,253
14,700
4,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
2 / 4 / 1
7,499
417
7,862
22,779
16,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fafnir
12
0 / 6 / 1
7,872
437
3,124
13,238
14,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
EddieOnMid
Nemesis
20
13 / 0 / 7
13,219
734
16,393
13,586
7,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
HSLOKI
Cthulhu
14
3 / 0 / 11
10,639
591
7,466
14,608
16,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
2 / 4 / 3
9,839
547
7,595
14,234
12,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
7 / 0 / 11
12,360
687
11,728
12,782
4,930
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
8 / 1 / 7
12,157
675
20,677
11,042
5,274
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
72
3
Kills
33
33
Deaths
5
5
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Nemesis
EddieOnMid
Nemesis
13
0
7
16.5
W
Cthulhu
HSLOKI
Cthulhu
3
0
11
8.5
L
Ah Muzen Cab
Horfius
Ah Muzen Cab
0
8
0
0
W
2
4
3
0.88
W
7
0
11
12.5
L
Olorun
Okipro121
Olorun
0
8
1
0.06
L
Cernunnos
Opendia
Cernunnos
1
7
2
0.29
W
8
1
7
11.5
L
2
4
1
0.63
L
Fafnir
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,572
Damage
63,859
78,213
Taken
66,252
41,894
Mitigated
46,589
17,186
Healing
28,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
EddieOnMid
Nemesis
16,393
9,003
0
5,073
13,586
7,131
3,021
1,310
12,230
0
127,667
W
Cthulhu
HSLOKI
Cthulhu
7,466
630
346
5,159
14,608
16,638
495
2,156
12,211
29,980
0
L
Ah Muzen Cab
Horfius
Ah Muzen Cab
8,378
3,537
0
1,374
13,337
3,481
0
4,013
9,324
0
40,433
W
7,595
2,739
0
6,544
14,234
12,616
2,840
379
13,145
0
36,642
W
11,728
5,735
0
6,858
12,782
4,930
4,300
1,650
11,132
0
83,676
L
Olorun
Okipro121
Olorun
3,955
1,336
323
3,258
14,159
3,965
294
6,742
7,417
40,349
0
L
Cernunnos
Opendia
Cernunnos
4,253
2,363
0
2,857
14,700
4,023
0
4,615
9,965
0
41,010
W
20,677
3,986
0
4,369
11,042
5,274
6,068
2,381
8,573
98,241
0
L
7,862
880
0
7,390
22,779
16,334
0
8,086
13,763
0
32,363
L
Fafnir
3,124
64
0
1,984
13,238
14,091
0
4,687
8,456
21,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,866
Gold Earned
58,214
312
Minions Killed
600
0
Camps Cleared
0
1,591,091
Distance Traveled
1,814,728
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,219
734
169
9
0
424,167
2
W
Cthulhu
10,639
591
37
2
0
384,863
1
L
Ah Muzen Cab
6,673
371
76
4
0
316,523
1
W
Vamana
9,839
547
71
4
0
327,814
5
W
Anhur
12,360
687
166
9
0
361,505
4
L
Olorun
6,948
386
72
4
0
285,407
5
L
Cernunnos
7,874
437
76
4
0
329,258
4
W
Zeus
12,157
675
157
9
0
316,379
4
L
Mulan
7,499
417
62
3
0
309,051
5
L
Fafnir
7,872
437
26
1
0
350,852
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role