Player Matchup

He Bo
He Bo
FriskyJesus
He Bo
Level 133
God Stats
2W - 1L
1,662 SR
Queue Stats
229W - 218L
1,632 Elo+
Party 2
Cernunnos
Cernunnos
TTVoldgreggles
Cernunnos
Level 26
God Stats
19W - 10L
1,640 SR
Queue Stats
68W - 45L
1,567 Elo+
Party 2
Ares
Ares
spaceL00p
Ares
Level 115
God Stats
3W - 3L
1,510 SR
Queue Stats
236W - 190L
1,499 Elo+
Party 2
Team Averages
Level 91
1,604 SR
1,566 Elo+

VS

Team Averages
Level 54
1,633 SR
1,563 Elo+
Ymir
Ymir
AirForceOneStar
Ymir
Level 7
God Stats
4W - 5L
1,589 SR
Queue Stats
5W - 5L
1,585 Elo+
Party 1
Neith
Neith
ELITEACE0119
Neith
Level 101
God Stats
0W - 1L
1,689 SR
Queue Stats
48W - 49L
1,551 Elo+
Party 1
Baron Samedi
Baron Samedi
STRATlS
Baron Samedi
Level 53
God Stats
4W - 3L
1,621 SR
Queue Stats
58W - 59L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 4 / 8
10,440
746
15,369
8,269
3,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
TTVoldgreggles
Cernunnos
15
7 / 2 / 10
10,986
785
14,273
12,261
5,312
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
14
5 / 3 / 11
10,922
780
8,407
17,823
18,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 5
8,077
577
3,558
15,167
11,877
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
4 / 7 / 4
9,588
685
12,296
13,823
4,355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
STRATlS
Baron Samedi
13
5 / 7 / 2
9,667
691
11,963
15,263
7,241
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
19
Kills
9
9
Deaths
19
29
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
5
5
0.5
L
4
7
4
0.86
W
7
4
8
2.75
L
Baron Samedi
STRATlS
Baron Samedi
5
7
2
0.86
W
Cernunnos
TTVoldgreggles
Cernunnos
7
2
10
6
W
Ares
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,049
Damage
27,817
38,353
Taken
44,253
27,071
Mitigated
23,473
12,055
Healing
9,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,558
361
0
136
15,167
11,877
0
8,680
6,109
9,423
0
L
12,296
5,561
0
3,164
13,823
4,355
177
5,949
7,629
0
33,486
W
15,369
540
0
1,306
8,269
3,232
890
4,222
4,047
39,318
0
L
Baron Samedi
STRATlS
Baron Samedi
11,963
2,177
1,460
4,529
15,263
7,241
0
8,239
6,689
27,869
0
W
Cernunnos
TTVoldgreggles
Cernunnos
14,273
7,274
0
5,109
12,261
5,312
1,114
6,207
6,054
0
39,064
W
Ares
8,407
289
0
5,640
17,823
18,527
279
5,947
11,876
28,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,348
Gold Earned
27,332
139
Minions Killed
109
7
Camps Cleared
3
734,521
Distance Traveled
634,478
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,077
577
12
1
0
205,926
0
L
Neith
9,588
685
53
4
1
213,149
3
W
He Bo
10,440
746
61
4
4
239,001
5
L
Baron Samedi
9,667
691
44
3
2
215,403
1
W
Cernunnos
10,986
785
39
3
1
238,975
1
W
Ares
10,922
780
39
3
2
256,545
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role