Player Matchup

Achilles
Achilles
BlackDead11
Achilles
Level 109
God Stats
32W - 22L
1,522 SR
Queue Stats
219W - 162L
1,528 Elo+
Party 1
Scylla
Scylla
SALAMANX
Scylla
Level 147
God Stats
11W - 9L
1,692 SR
Queue Stats
82W - 87L
1,547 Elo+
Solo
Loki
Loki
Zanjack8
Loki
Level 140
God Stats
11W - 5L
1,643 SR
Queue Stats
408W - 290L
1,528 Elo+
Party 1
Team Averages
Level 132
1,619 SR
1,534 Elo+

VS

Team Averages
Level 67
1,500 SR
1,584 Elo+
Izanami
Izanami
 
Izanami
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
FrostNeon
Tiamat
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Bellona
Bellona
chinogettaxD
Bellona
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 8L
1,752 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BlackDead11
Achilles
12
3 / 1 / 13
7,738
774
8,088
9,933
9,805
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Scylla
SALAMANX
Scylla
13
6 / 1 / 8
8,271
827
8,853
4,304
1,278
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
12
8 / 2 / 5
8,130
813
6,973
8,023
2,737
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
2 / 6 / 2
7,419
742
5,996
9,154
3,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
FrostNeon
Tiamat
9
0 / 7 / 3
6,336
634
2,773
7,941
2,851
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
chinogettaxD
Bellona
10
2 / 4 / 2
7,227
723
6,182
11,269
7,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
17
Kills
4
4
Deaths
17
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
6
2
0.5
W
Achilles
BlackDead11
Achilles
3
1
13
9.5
L
Tiamat
FrostNeon
Tiamat
0
7
3
0.21
W
Scylla
SALAMANX
Scylla
6
1
8
10
W
Loki
8
2
5
5.25
L
Bellona
chinogettaxD
Bellona
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,914
Damage
14,951
22,260
Taken
28,364
13,820
Mitigated
13,104
2,823
Healing
1,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,996
3,190
0
871
9,154
3,078
0
3,178
5,718
0
27,104
W
Achilles
BlackDead11
Achilles
8,088
1,811
0
1,341
9,933
9,805
217
1,177
8,756
0
14,987
L
Tiamat
FrostNeon
Tiamat
2,773
136
0
975
7,941
2,851
0
2,303
5,530
12,450
0
W
Scylla
SALAMANX
Scylla
8,853
1,094
0
895
4,304
1,278
1,098
742
3,562
26,099
0
W
Loki
6,973
1,553
0
587
8,023
2,737
804
1,015
7,008
0
28,608
L
Bellona
chinogettaxD
Bellona
6,182
1,669
0
46
11,269
7,175
0
3,508
7,419
0
12,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,139
Gold Earned
20,982
114
Minions Killed
94
7
Camps Cleared
3
535,429
Distance Traveled
518,183
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,419
742
51
5
3
163,505
2
W
Achilles
7,738
774
15
2
1
184,884
3
L
Tiamat
6,336
634
28
3
0
161,919
1
W
Scylla
8,271
827
47
5
1
172,283
2
W
Loki
8,130
813
52
5
5
178,262
5
L
Bellona
7,227
723
15
2
0
192,759
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role