Player Matchup

Sol
Sol
 
Sol
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
DaZeDGUMMY
Chang'e
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 27L
1,516 Elo+
Solo
Nemesis
Nemesis
JakeEnder2005
Nemesis
Level 120
God Stats
1W - 0L
1,295 SR
Queue Stats
37W - 26L
1,549 Elo+
Solo
Artemis
Artemis
KurtKrej
Artemis
Level 128
God Stats
6W - 0L
2,128 SR
Queue Stats
161W - 126L
1,552 Elo+
Solo
Odin
Odin
Kuwaiji
Odin
Level 80
God Stats
13W - 2L
1,719 SR
Queue Stats
501W - 500L
1,579 Elo+
Solo
Team Averages
Level 119
1,628 SR
1,539 Elo+

VS

Team Averages
Level 116
1,467 SR
1,470 Elo+
Agni
Agni
 
Agni
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
AlvinOzombies2
Ymir
Level 100
God Stats
3W - 9L
1,305 SR
Queue Stats
529W - 497L
1,514 Elo+
Party 1
King Arthur
King Arthur
Belgabod
King Arthur
Level 144
God Stats
3W - 7L
1,539 SR
Queue Stats
142W - 138L
1,480 Elo+
Solo
Ra
Ra
MDyeti
Ra
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,336 Elo+
Party 2
Pele
Pele
xXPROTO15Xx
Pele
Level 87
God Stats
6W - 8L
1,490 SR
Queue Stats
315W - 300L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
3 / 0 / 16
8,591
1,227
13,836
4,216
1,499
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
DaZeDGUMMY
Chang'e
14
2 / 2 / 15
8,017
1,145
8,426
5,832
2,058
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nemesis
15
5 / 0 / 12
8,675
1,239
7,687
8,772
3,000
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Artemis
KurtKrej
Artemis
14
3 / 2 / 15
8,592
1,227
10,880
6,878
2,334
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odin
Kuwaiji
Odin
14
7 / 1 / 11
8,832
1,262
6,575
8,373
7,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

347

VS

Team 2 Tickets

236

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
1 / 5 / 3
6,933
990
3,709
6,720
1,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 3 / 4
7,236
1,034
4,069
12,261
10,778
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Belgabod
King Arthur
13
2 / 4 / 2
7,776
1,111
7,160
13,946
6,138
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ra
13
2 / 4 / 3
7,551
1,079
7,502
8,511
2,690
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 4 / 3
7,165
1,024
8,720
10,843
3,647
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
20
20
Kills
5
5
Deaths
20
69
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
0
16
11
L
Agni
 
Agni
1
5
3
0.5
L
0
3
4
0.67
L
King Arthur
Belgabod
King Arthur
2
4
2
0.75
W
Chang'e
DaZeDGUMMY
Chang'e
2
2
15
4.75
W
Nemesis
5
0
12
11
W
Artemis
KurtKrej
Artemis
3
2
15
5.25
W
Odin
Kuwaiji
Odin
7
1
11
12.5
L
Ra
2
4
3
0.88
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,404
Damage
31,160
34,071
Taken
52,281
16,667
Mitigated
25,198
10,908
Healing
4,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
13,836
5,123
0
2,375
4,216
1,499
0
2,767
1,449
25,904
0
L
Agni
 
Agni
3,709
325
0
0
6,720
1,945
0
2,218
4,319
6,746
0
L
4,069
899
581
303
12,261
10,778
0
5,995
6,125
12,700
0
L
King Arthur
Belgabod
King Arthur
7,160
559
0
1,967
13,946
6,138
0
5,532
8,215
0
20,089
W
Chang'e
DaZeDGUMMY
Chang'e
8,426
599
2,609
1,853
5,832
2,058
0
2,185
3,647
27,432
0
W
Nemesis
7,687
3,981
0
2,194
8,772
3,000
0
2,718
6,054
0
20,391
W
Artemis
KurtKrej
Artemis
10,880
5,552
0
1,502
6,878
2,334
0
4,301
2,577
0
21,500
W
Odin
Kuwaiji
Odin
6,575
415
0
375
8,373
7,776
0
3,309
5,064
506
8,810
L
Ra
7,502
398
633
619
8,511
2,690
0
3,565
4,772
17,591
0
L
8,720
946
0
624
10,843
3,647
0
5,219
5,533
0
30,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,707
Gold Earned
36,661
140
Minions Killed
118
8
Camps Cleared
4
744,909
Distance Traveled
607,326
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,591
1,227
22
3
1
142,376
0
L
Agni
6,933
990
6
1
0
84,482
1
L
Ymir
7,236
1,034
25
4
1
129,438
0
L
King Arthur
7,776
1,111
24
3
0
146,005
0
W
Chang'e
8,017
1,145
40
6
3
135,614
0
W
Nemesis
8,675
1,239
36
5
1
174,944
0
W
Artemis
8,592
1,227
33
5
3
132,156
0
W
Odin
8,832
1,262
9
1
0
159,819
0
L
Ra
7,551
1,079
27
4
0
99,694
0
L
Pele
7,165
1,024
36
5
3
147,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role