Player Matchup

Athena
Athena
Alexcy04
Athena
Level 29
God Stats
12W - 17L
1,468 SR
Queue Stats
249W - 245L
1,525 Elo+
Solo
Mercury
Mercury
GermineitorGM
Mercury
Level 27
God Stats
27W - 20L
1,587 SR
Queue Stats
209W - 184L
1,435 Elo+
Solo
Hel
Hel
HelLasx
Hel
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,693 Elo+
Solo
Kukulkan
Kukulkan
Mhm7546
Kukulkan
Level 8
God Stats
4W - 2L
1,657 SR
Queue Stats
4W - 3L
1,508 Elo+
Solo
Artemis
Artemis
RickSoulBlind
Artemis
Level 26
God Stats
14W - 17L
1,217 SR
Queue Stats
30W - 38L
1,258 Elo+
Solo
Team Averages
Level 21
1,486 SR
1,484 Elo+

VS

Team Averages
Level 13
1,460 SR
1,466 Elo+
Neith
Neith
BestNorton23
Neith
Level 21
God Stats
27W - 37L
1,383 SR
Queue Stats
34W - 41L
1,335 Elo+
Solo
Sun Wukong
Sun Wukong
Sc0byd0bied0
Sun Wukong
Level 14
God Stats
2W - 1L
1,462 SR
Queue Stats
9W - 9L
1,433 Elo+
Solo
Cthulhu
Cthulhu
SolvingTj
Cthulhu
Level 18
God Stats
2W - 3L
1,569 SR
Queue Stats
55W - 42L
1,477 Elo+
Party 1
Nemesis
Nemesis
UTOPIV
Nemesis
Level 7
God Stats
6W - 4L
1,552 SR
Queue Stats
20W - 21L
1,629 Elo+
Party 1
Skadi
Skadi
nephrinenn
Skadi
Level 6
God Stats
3W - 4L
1,333 SR
Queue Stats
6W - 17L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Alexcy04
Athena
20
9 / 2 / 22
16,781
1,119
19,950
26,657
14,431
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mercury
20
17 / 10 / 11
17,777
1,185
31,052
26,206
8,472
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hel
20
2 / 7 / 14
13,330
889
15,903
21,324
7,239
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kukulkan
Mhm7546
Kukulkan
20
4 / 2 / 11
14,922
995
20,427
15,040
4,920
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Artemis
20
3 / 10 / 19
14,640
976
19,244
24,104
8,265
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

40

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 7 / 9
14,400
960
20,958
22,589
10,135
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sun Wukong
Sc0byd0bied0
Sun Wukong
20
9 / 9 / 13
15,807
1,054
35,234
29,055
14,388
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cthulhu
SolvingTj
Cthulhu
20
5 / 8 / 18
15,593
1,040
24,382
31,601
48,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
UTOPIV
Nemesis
20
13 / 5 / 9
16,452
1,097
19,220
16,306
9,659
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Skadi
20
0 / 6 / 17
13,566
904
8,387
15,698
6,988
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
97
35
Kills
31
31
Deaths
35
77
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Athena
Alexcy04
Athena
9
2
22
10
L
4
7
9
1.21
W
Mercury
17
10
11
2.25
W
Hel
2
7
14
1.29
W
Kukulkan
Mhm7546
Kukulkan
4
2
11
4.75
W
Artemis
3
10
19
1.25
L
Sun Wukong
Sc0byd0bied0
Sun Wukong
9
9
13
1.72
L
Cthulhu
SolvingTj
Cthulhu
5
8
18
1.75
L
Nemesis
UTOPIV
Nemesis
13
5
9
3.5
L
Skadi
0
6
17
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,576
Damage
108,181
113,331
Taken
115,249
43,327
Mitigated
89,909
13,031
Healing
8,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Alexcy04
Athena
19,950
4,285
0
0
26,657
14,431
0
4,911
20,963
45,106
0
L
20,958
12,566
0
567
22,589
10,135
0
9,085
13,504
0
63,314
W
Mercury
31,052
18,352
0
1,876
26,206
8,472
0
4,499
21,172
0
55,285
W
Hel
15,903
3,560
5,733
3,788
21,324
7,239
0
4,604
16,486
28,745
0
W
Kukulkan
Mhm7546
Kukulkan
20,427
2,331
0
295
15,040
4,920
0
3,677
11,223
66,838
0
W
Artemis
19,244
11,394
0
1,339
24,104
8,265
0
4,514
19,105
0
44,355
L
Sun Wukong
Sc0byd0bied0
Sun Wukong
35,234
8,016
0
3,360
29,055
14,388
0
18,244
10,811
0
54,948
L
Cthulhu
SolvingTj
Cthulhu
24,382
1,146
634
1,725
31,601
48,739
0
14,929
16,672
53,056
0
L
Nemesis
UTOPIV
Nemesis
19,220
8,150
0
1,761
16,306
9,659
0
8,345
7,961
0
29,180
L
Skadi
8,387
2,417
0
183
15,698
6,988
0
5,677
10,021
0
24,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,450
Gold Earned
75,818
303
Minions Killed
250
12
Camps Cleared
5
1,422,269
Distance Traveled
1,391,314
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
16,781
1,119
57
4
6
334,341
1
L
Neith
14,400
960
82
5
1
248,567
1
W
Mercury
17,777
1,185
45
3
1
295,770
1
W
Hel
13,330
889
29
2
0
256,141
0
W
Kukulkan
14,922
995
122
8
1
300,487
0
W
Artemis
14,640
976
50
3
4
235,530
0
L
Sun Wukong
15,807
1,054
55
4
2
308,895
0
L
Cthulhu
15,593
1,040
66
4
0
309,100
0
L
Nemesis
16,452
1,097
10
1
1
275,502
0
L
Skadi
13,566
904
37
2
1
249,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role