Player Matchup

Ravana
Ravana
BurntToast0321
Ravana
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,195 Elo+
Party 1
Gilgamesh
Gilgamesh
EpIcPenguin93
Gilgamesh
Level 97
God Stats
0W - 1L
1,260 SR
Queue Stats
3W - 8L
1,195 Elo+
Party 1
Yemoja
Yemoja
XXXt3rmin8r
Yemoja
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,195 Elo+
Party 1
Skadi
Skadi
mestacy
Skadi
Level 16
God Stats
1W - 4L
1,159 SR
Queue Stats
3W - 8L
1,195 Elo+
Party 1
Anubis
Anubis
o00oze
Anubis
Level 11
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 7L
1,195 Elo+
Party 1
Team Averages
Level 51
1,384 SR
1,195 Elo+

VS

Team Averages
Level 23
1,306 SR
1,358 Elo+
Morgan Le Fay
Morgan Le Fay
Abxndxn
Morgan Le Fay
Level 27
God Stats
4W - 12L
1,130 SR
Queue Stats
202W - 288L
1,437 Elo+
Solo
Cthulhu
Cthulhu
Chaz5292
Cthulhu
Level 28
God Stats
16W - 14L
1,399 SR
Queue Stats
91W - 122L
1,355 Elo+
Party 2
Neith
Neith
JMazter
Neith
Level 28
God Stats
14W - 18L
1,370 SR
Queue Stats
65W - 91L
1,350 Elo+
Party 2
Loki
Loki
JunkeyMonkey24
Loki
Level 17
God Stats
6W - 9L
1,279 SR
Queue Stats
10W - 12L
1,356 Elo+
Solo
Hercules
Hercules
个种空虚冷冷冷
Hercules
Level 17
God Stats
7W - 8L
1,353 SR
Queue Stats
33W - 56L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 6 / 4
11,852
456
15,231
17,244
11,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
EpIcPenguin93
Gilgamesh
16
1 / 7 / 6
11,840
455
13,884
22,297
17,324
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
17
5 / 4 / 0
12,573
484
12,877
18,186
23,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
mestacy
Skadi
15
0 / 9 / 2
9,149
352
9,623
18,378
5,845
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
o00oze
Anubis
10
1 / 9 / 0
8,447
325
3,346
13,358
6,159
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Abxndxn
Morgan Le Fay
18
6 / 7 / 1
13,114
504
10,351
17,526
6,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Chaz5292
Cthulhu
19
8 / 1 / 9
12,363
476
17,091
19,195
17,470
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Neith
JMazter
Neith
19
7 / 4 / 8
12,463
479
16,577
15,460
6,184
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
8 / 1 / 7
13,387
515
12,431
18,710
8,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
6 / 3 / 8
13,020
501
14,036
24,009
25,296
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
68
14
Kills
35
35
Deaths
16
12
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Abxndxn
Morgan Le Fay
6
7
1
0.93
L
7
6
4
1.5
W
Cthulhu
Chaz5292
Cthulhu
8
1
9
12.5
L
Gilgamesh
EpIcPenguin93
Gilgamesh
1
7
6
0.57
W
Neith
JMazter
Neith
7
4
8
2.75
W
8
1
7
11.5
L
Yemoja
5
4
0
1.25
L
Skadi
mestacy
Skadi
0
9
2
0.11
L
Anubis
o00oze
Anubis
1
9
0
0.11
W
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,961
Damage
70,486
89,463
Taken
94,900
64,332
Mitigated
63,751
12,540
Healing
29,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Abxndxn
Morgan Le Fay
10,351
1,722
0
868
17,526
6,796
1,738
4,295
13,231
87,927
0
L
15,231
5,444
0
3,631
17,244
11,760
0
5,124
11,692
0
58,228
W
Cthulhu
Chaz5292
Cthulhu
17,091
2,167
1,023
3,225
19,195
17,470
124
5,464
13,731
59,073
0
L
Gilgamesh
EpIcPenguin93
Gilgamesh
13,884
3,736
0
784
22,297
17,324
574
4,248
17,228
0
56,215
W
Neith
JMazter
Neith
16,577
9,546
0
3,863
15,460
6,184
4,882
2,744
12,716
0
69,700
W
12,431
3,922
581
7,092
18,710
8,005
804
1,275
17,435
0
95,181
L
Yemoja
12,877
2,019
1,257
2,029
18,186
23,244
218
6,820
10,978
55,645
0
L
Skadi
mestacy
Skadi
9,623
5,737
0
2,971
18,378
5,845
411
7,918
10,185
0
42,680
L
Anubis
o00oze
Anubis
3,346
721
0
1,868
13,358
6,159
0
4,848
8,186
22,310
0
W
14,036
3,863
0
12,745
24,009
25,296
0
2,445
21,564
5,735
50,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,861
Gold Earned
64,347
315
Minions Killed
555
0
Camps Cleared
0
2,039,152
Distance Traveled
2,148,846
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
13,114
504
129
5
0
404,360
6
L
Ravana
11,852
456
76
3
0
513,459
0
W
Cthulhu
12,363
476
67
3
0
441,352
1
L
Gilgamesh
11,840
455
74
3
0
457,684
1
W
Neith
12,463
479
116
4
0
435,109
5
W
Loki
13,387
515
139
5
0
518,882
0
L
Yemoja
12,573
484
56
2
0
431,436
6
L
Skadi
9,149
352
75
3
0
398,479
0
L
Anubis
8,447
325
34
1
0
238,094
0
W
Hercules
13,020
501
104
4
0
349,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role