Player Matchup

Eset
Eset
 
Eset
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
Kelrennd
Sun Wukong
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,500 Elo+
Party 3
Xbalanque
Xbalanque
MutedReplays
Xbalanque
Level 60
God Stats
0W - 1L
1,568 SR
Queue Stats
33W - 36L
1,457 Elo+
Party 1
Cthulhu
Cthulhu
StrategicStroke
Cthulhu
Level 48
God Stats
0W - 1L
1,661 SR
Queue Stats
48W - 36L
1,516 Elo+
Party 1
Arachne
Arachne
TheSickness-_-
Arachne
Level 55
God Stats
10W - 6L
1,237 SR
Queue Stats
55W - 46L
1,489 Elo+
Party 1
Team Averages
Level 51
1,493 SR
1,493 Elo+

VS

Team Averages
Level 66
1,622 SR
1,498 Elo+
Medusa
Medusa
BigCrunchySalad
Medusa
Level 105
God Stats
4W - 4L
1,650 SR
Queue Stats
410W - 449L
1,434 Elo+
Solo
Hades
Hades
BrothaMan07
Hades
Level 49
God Stats
13W - 17L
1,608 SR
Queue Stats
197W - 199L
1,526 Elo+
Party 2
Ymir
Ymir
InUrGuts
Ymir
Level 34
God Stats
32W - 15L
1,629 SR
Queue Stats
49W - 36L
1,488 Elo+
Party 2
Thanatos
Thanatos
Talafili
Thanatos
Level 113
God Stats
13W - 11L
1,543 SR
Queue Stats
93W - 87L
1,516 Elo+
Party 2
Izanami
Izanami
TeyReal
Izanami
Level 29
God Stats
18W - 14L
1,678 SR
Queue Stats
115W - 104L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
9
0 / 6 / 1
5,473
421
3,089
5,415
1,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Kelrennd
Sun Wukong
11
0 / 1 / 0
5,646
434
1,286
4,879
3,204
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
MutedReplays
Xbalanque
9
2 / 6 / 3
5,888
453
4,850
8,802
2,486
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 1 / 7
5,797
446
5,694
10,460
8,072
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
5 / 1 / 0
7,202
554
3,673
7,637
3,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 4 / 4
6,926
533
5,342
8,882
2,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 0 / 1
6,925
533
2,345
4,960
2,234
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
10
0 / 3 / 6
6,252
481
2,903
10,418
4,471
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
Talafili
Thanatos
13
5 / 0 / 2
7,879
606
5,201
7,884
2,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
TeyReal
Izanami
15
4 / 0 / 3
8,842
680
8,928
4,666
2,128
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
31
7
Kills
15
15
Deaths
7
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
0
6
1
0.08
W
4
4
4
1.5
W
2
0
1
2.5
W
Ymir
0
3
6
1
L
Sun Wukong
Kelrennd
Sun Wukong
0
1
0
0
L
Xbalanque
MutedReplays
Xbalanque
2
6
3
0.58
L
0
1
7
3.5
W
Thanatos
Talafili
Thanatos
5
0
2
6
W
Izanami
TeyReal
Izanami
4
0
3
5.5
L
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,592
Damage
24,719
37,193
Taken
36,810
19,030
Mitigated
14,034
8,609
Healing
21,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
3,089
186
325
50
5,415
1,874
0
825
4,590
16,968
0
W
5,342
3,595
384
3,431
8,882
2,583
2,413
2,631
6,219
0
31,809
W
2,345
361
21
3,165
4,960
2,234
645
1,286
3,548
26,625
0
W
Ymir
2,903
280
0
550
10,418
4,471
466
2,544
7,856
14,954
0
L
Sun Wukong
Kelrennd
Sun Wukong
1,286
243
0
1,844
4,879
3,204
0
549
4,330
0
26,388
L
Xbalanque
MutedReplays
Xbalanque
4,850
1,932
28
462
8,802
2,486
0
2,008
6,794
0
28,400
L
5,694
572
325
1,770
10,460
8,072
0
1,622
8,838
18,932
0
W
Thanatos
Talafili
Thanatos
5,201
841
0
11,192
7,884
2,618
104
1,269
6,454
0
50,236
W
Izanami
TeyReal
Izanami
8,928
5,787
0
2,917
4,666
2,128
2,601
684
3,950
0
67,737
L
3,673
2,495
0
3,805
7,637
3,394
0
578
7,059
0
42,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,006
Gold Earned
36,824
226
Minions Killed
352
0
Camps Cleared
0
1,215,409
Distance Traveled
1,197,083
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
5,473
421
36
3
0
198,586
3
W
Medusa
6,926
533
45
3
0
225,331
2
W
Hades
6,925
533
48
4
0
249,261
0
W
Ymir
6,252
481
17
1
0
228,263
3
L
Sun Wukong
5,646
434
38
3
0
220,233
2
L
Xbalanque
5,888
453
43
3
0
228,308
0
L
Cthulhu
5,797
446
27
2
0
259,168
2
W
Thanatos
7,879
606
102
8
0
257,916
3
W
Izanami
8,842
680
140
11
0
236,312
5
L
Arachne
7,202
554
82
6
0
309,114
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role