Player Matchup

Amaterasu
Amaterasu
Carolae
Amaterasu
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 44L
1,594 Elo+
Party 1
Artio
Artio
MayuHellsing
Artio
Level 29
God Stats
1W - 2L
1,485 SR
Queue Stats
3W - 3L
1,566 Elo+
Party 1
Danzaburou
Danzaburou
WinnieDorn
Danzaburou
Level 38
God Stats
6W - 11L
1,466 SR
Queue Stats
27W - 34L
1,566 Elo+
Party 1
Bellona
Bellona
inchatik
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
King Arthur
King Arthur
solzer-
King Arthur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 19
1,490 SR
1,545 Elo+

VS

Team Averages
Level 15
1,456 SR
1,463 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
NikDarkest
Medusa
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,329 Elo+
Party 3
Sol
Sol
PlasticApple
Sol
Level 24
God Stats
1W - 1L
1,294 SR
Queue Stats
98W - 94L
1,657 Elo+
Solo
Artio
Artio
Zenaris
Artio
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
gleborg14
Fenrir
Level 13
God Stats
2W - 1L
1,488 SR
Queue Stats
8W - 11L
1,329 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Carolae
Amaterasu
10
5 / 6 / 4
6,630
510
5,136
11,726
4,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
5 / 1 / 7
7,204
554
7,728
10,206
5,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
WinnieDorn
Danzaburou
10
3 / 2 / 7
6,513
501
8,252
6,773
1,796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
inchatik
Bellona
6
0 / 5 / 0
4,795
369
1,642
5,710
2,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

King Arthur
solzer-
King Arthur
8
0 / 10 / 0
5,119
394
763
9,091
2,916
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
17
11 / 0 / 0
10,421
802
8,868
5,813
2,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Medusa
NikDarkest
Medusa
10
3 / 4 / 0
6,774
521
8,432
10,294
3,290
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
9 / 0 / 0
10,261
789
8,097
7,095
2,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Artio
Zenaris
Artio
7
1 / 5 / 1
5,936
457
2,561
9,749
7,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
gleborg14
Fenrir
7
0 / 4 / 2
5,525
425
2,319
5,345
1,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
27
13
Kills
24
24
Deaths
13
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
11
0
0
11
L
Amaterasu
Carolae
Amaterasu
5
6
4
1.17
L
5
1
7
8.5
W
Medusa
NikDarkest
Medusa
3
4
0
0.75
W
9
0
0
9
L
Danzaburou
WinnieDorn
Danzaburou
3
2
7
3.25
W
Artio
Zenaris
Artio
1
5
1
0.3
W
Fenrir
gleborg14
Fenrir
0
4
2
0.25
L
Bellona
inchatik
Bellona
0
5
0
0
L
King Arthur
solzer-
King Arthur
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,521
Damage
30,277
43,506
Taken
38,296
16,931
Mitigated
16,110
6,799
Healing
14,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
8,868
5,408
0
4,726
5,813
2,198
2,486
172
5,641
0
79,673
L
Amaterasu
Carolae
Amaterasu
5,136
2,150
0
1,232
11,726
4,491
760
2,268
9,376
0
35,467
L
7,728
1,687
522
3,710
10,206
5,050
0
1,724
8,482
21,149
0
W
Medusa
NikDarkest
Medusa
8,432
3,754
0
3,144
10,294
3,290
0
3,280
7,014
0
32,011
W
8,097
3,705
0
4,753
7,095
2,107
0
0
7,095
82,606
0
L
Danzaburou
WinnieDorn
Danzaburou
8,252
4,206
0
498
6,773
1,796
0
1,380
5,372
0
30,713
W
Artio
Zenaris
Artio
2,561
579
240
1,476
9,749
7,068
0
3,081
6,668
7,796
0
W
Fenrir
gleborg14
Fenrir
2,319
706
0
363
5,345
1,447
0
1,367
3,978
0
7,512
L
Bellona
inchatik
Bellona
1,642
416
0
761
5,710
2,678
0
3,959
1,601
0
11,310
L
King Arthur
solzer-
King Arthur
763
311
0
76
9,091
2,916
0
1,042
8,014
0
14,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,261
Gold Earned
38,917
176
Minions Killed
400
0
Camps Cleared
0
1,196,704
Distance Traveled
1,158,867
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,421
802
163
13
0
235,374
4
L
Amaterasu
6,630
510
63
5
0
216,529
0
L
Artio
7,204
554
23
2
0
251,202
1
W
Medusa
6,774
521
57
4
0
227,342
2
W
Sol
10,261
789
160
12
0
268,371
0
L
Danzaburou
6,513
501
42
3
0
239,832
1
W
Artio
5,936
457
9
1
0
194,657
0
W
Fenrir
5,525
425
11
1
0
233,123
0
L
Bellona
4,795
369
21
2
0
155,778
2
L
King Arthur
5,119
394
27
2
0
333,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role