Player Matchup

Kukulkan
Kukulkan
HatiWolff
Kukulkan
Level 14
God Stats
1W - 5L
1,500 SR
Queue Stats
48W - 58L
1,525 Elo+
Party 2
Ares
Ares
Kr4ayZz3r
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 39L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
LordJahyroJ
Ah Muzen Cab
Level 25
God Stats
1W - 1L
1,868 SR
Queue Stats
1W - 3L
1,331 Elo+
Solo
Thor
Thor
UltimateW1N
Thor
Level 19
God Stats
9W - 9L
1,467 SR
Queue Stats
91W - 105L
1,451 Elo+
Solo
Bellona
Bellona
hen1ry
Bellona
Level 11
God Stats
1W - 1L
1,706 SR
Queue Stats
1W - 6L
1,225 Elo+
Solo
Team Averages
Level 15
1,608 SR
1,406 Elo+

VS

Team Averages
Level 23
1,647 SR
1,498 Elo+
Guan Yu
Guan Yu
Herculeshyuga
Guan Yu
Level 29
God Stats
1W - 0L
1,793 SR
Queue Stats
16W - 8L
1,703 Elo+
Party 1
Ganesha
Ganesha
PirocaVenenosa
Ganesha
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 30L
1,536 Elo+
Party 1
Cthulhu
Cthulhu
SupShocK
Cthulhu
Level 24
God Stats
2W - 3L
1,500 SR
Queue Stats
22W - 33L
1,190 Elo+
Solo
Izanami
Izanami
XalalaEnvenenada
Izanami
Level 17
God Stats
45W - 28L
1,583 SR
Queue Stats
59W - 42L
1,546 Elo+
Party 1
Thoth
Thoth
joaokratos14
Thoth
Level 17
God Stats
3W - 2L
1,858 SR
Queue Stats
20W - 13L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
HatiWolff
Kukulkan
10
0 / 11 / 3
6,685
334
4,597
10,326
1,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
11
0 / 8 / 3
7,551
378
2,257
14,945
9,077
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
LordJahyroJ
Ah Muzen Cab
14
4 / 8 / 2
8,900
445
7,157
14,996
2,621
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 5 / 1
8,565
428
8,295
13,180
3,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
hen1ry
Bellona
13
4 / 7 / 2
8,884
444
10,743
20,593
13,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
18
8 / 2 / 1
11,777
589
9,166
18,418
9,539
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
1 / 3 / 23
11,353
568
11,259
16,545
18,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
SupShocK
Cthulhu
14
0 / 3 / 2
9,042
452
2,689
14,319
8,043
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
8 / 4 / 4
11,126
556
9,299
11,413
4,641
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
22 / 0 / 2
13,745
687
25,202
11,191
4,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
71
11
Kills
39
39
Deaths
12
11
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
HatiWolff
Kukulkan
0
11
3
0.14
W
Guan Yu
8
2
1
4.25
L
Ares
0
8
3
0.19
L
Ah Muzen Cab
LordJahyroJ
Ah Muzen Cab
4
8
2
0.63
W
1
3
23
4.17
W
Cthulhu
SupShocK
Cthulhu
0
3
2
0.33
L
3
5
1
0.7
W
8
4
4
2.5
L
Bellona
hen1ry
Bellona
4
7
2
0.71
W
22
0
2
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,049
Damage
57,615
74,040
Taken
71,886
30,342
Mitigated
45,972
10,836
Healing
20,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
HatiWolff
Kukulkan
4,597
876
0
0
10,326
1,911
172
8,322
1,957
18,514
0
W
Guan Yu
9,166
3,396
570
8,380
18,418
9,539
1,188
156
18,262
0
94,007
L
Ares
2,257
125
0
830
14,945
9,077
151
9,032
5,762
12,647
0
L
Ah Muzen Cab
LordJahyroJ
Ah Muzen Cab
7,157
3,554
0
4,684
14,996
2,621
345
7,363
7,480
0
39,703
W
11,259
456
0
1,683
16,545
18,862
414
2,341
14,204
44,843
0
W
Cthulhu
SupShocK
Cthulhu
2,689
679
0
974
14,319
8,043
0
0
14,319
36,064
0
L
8,295
2,676
0
1,211
13,180
3,618
0
5,263
7,824
0
56,155
W
9,299
6,954
16
3,620
11,413
4,641
3,163
2,395
9,018
0
76,442
L
Bellona
hen1ry
Bellona
10,743
4,916
0
4,111
20,593
13,115
390
8,726
11,867
0
51,896
W
25,202
716
0
5,220
11,191
4,887
684
2,118
9,073
116,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,585
Gold Earned
57,043
298
Minions Killed
590
0
Camps Cleared
0
1,677,731
Distance Traveled
1,927,777
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,685
334
36
2
0
325,742
0
W
Guan Yu
11,777
589
150
8
0
377,710
0
L
Ares
7,551
378
19
1
0
354,223
5
L
Ah Muzen Cab
8,900
445
75
4
0
339,667
3
W
Ganesha
11,353
568
19
1
0
367,647
8
W
Cthulhu
9,042
452
66
3
0
355,455
6
L
Thor
8,565
428
86
4
0
335,784
2
W
Izanami
11,126
556
174
9
0
387,343
1
L
Bellona
8,884
444
82
4
0
322,315
0
W
Thoth
13,745
687
181
9
0
439,622
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role