Player Matchup

Olorun
Olorun
Austorra
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 23L
1,672 Elo+
Party 1
Fenrir
Fenrir
Jaygo1111xx
Fenrir
Level 103
God Stats
1W - 0L
1,645 SR
Queue Stats
17W - 9L
1,614 Elo+
Party 1
Achilles
Achilles
XxDEVineDEVilXx
Achilles
Level 46
God Stats
6W - 6L
1,517 SR
Queue Stats
26W - 33L
1,480 Elo+
Party 1
Geb
Geb
dizbell
Geb
Level 84
God Stats
4W - 0L
1,671 SR
Queue Stats
8W - 11L
1,379 Elo+
Party 1
Xing Tian
Xing Tian
shadowwarrior954
Xing Tian
Level 81
God Stats
1W - 1L
1,355 SR
Queue Stats
11W - 13L
1,398 Elo+
Party 1
Team Averages
Level 63
1,538 SR
1,509 Elo+

VS

Team Averages
Level 53
1,481 SR
1,363 Elo+
Charybdis
Charybdis
Bighawk1604
Charybdis
Level 104
God Stats
27W - 26L
1,476 SR
Queue Stats
111W - 117L
1,407 Elo+
Party 2
Ao Kuang
Ao Kuang
DEVAST4DORCC
Ao Kuang
Level 48
God Stats
20W - 28L
1,403 SR
Queue Stats
152W - 181L
1,393 Elo+
Solo
Jormungandr
Jormungandr
Danger Jenkins
Jormungandr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,306 Elo+
Party 2
Ra
Ra
ToxicNinja12808
Ra
Level 13
God Stats
9W - 9L
1,440 SR
Queue Stats
21W - 39L
1,231 Elo+
Party 3
Thanatos
Thanatos
darkprince12115
Thanatos
Level 69
God Stats
16W - 12L
1,588 SR
Queue Stats
600W - 627L
1,479 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Austorra
Olorun
19
6 / 2 / 14
11,949
1,086
14,520
13,659
6,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
19
6 / 4 / 18
11,966
1,088
15,419
12,366
5,726
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
19
12 / 1 / 15
12,921
1,175
21,022
15,963
16,105
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Geb
19
4 / 2 / 21
11,321
1,029
9,616
19,238
16,088
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xing Tian
19
7 / 3 / 17
11,819
1,074
19,489
17,088
10,159
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

257

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bighawk1604
Charybdis
17
3 / 11 / 6
11,102
1,009
20,012
20,694
7,989
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
DEVAST4DORCC
Ao Kuang
17
6 / 3 / 4
12,139
1,104
12,803
15,812
6,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
Danger Jenkins
Jormungandr
17
3 / 3 / 9
11,875
1,080
16,988
19,191
27,307
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
0 / 3 / 7
9,728
884
7,118
8,195
3,251
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
17
0 / 15 / 5
9,970
906
10,521
20,870
8,453
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
43
35
Kills
12
12
Deaths
35
85
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Olorun
Austorra
Olorun
6
2
14
6.5
L
Charybdis
Bighawk1604
Charybdis
3
11
6
0.55
L
Ao Kuang
DEVAST4DORCC
Ao Kuang
6
3
4
2.67
L
Jormungandr
Danger Jenkins
Jormungandr
3
3
9
2.5
W
Fenrir
6
4
18
3.75
L
0
3
7
1.17
W
Achilles
12
1
15
19.5
L
Thanatos
0
15
5
0.17
W
Geb
4
2
21
7.25
W
Xing Tian
7
3
17
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,066
Damage
67,442
78,314
Taken
84,762
54,093
Mitigated
53,134
23,425
Healing
8,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Austorra
Olorun
14,520
10,928
1,022
6,343
13,659
6,015
0
4,031
9,628
51,423
0
L
Charybdis
Bighawk1604
Charybdis
20,012
11,479
0
109
20,694
7,989
0
10,482
10,212
0
44,706
L
Ao Kuang
DEVAST4DORCC
Ao Kuang
12,803
2,321
163
3,755
15,812
6,134
0
7,018
8,794
28,786
0
L
Jormungandr
Danger Jenkins
Jormungandr
16,988
4,684
0
0
19,191
27,307
0
11,065
8,126
44,961
0
W
Fenrir
15,419
5,475
0
1,143
12,366
5,726
0
4,853
7,513
0
26,681
L
7,118
281
1,477
376
8,195
3,251
0
3,471
4,724
15,631
0
W
Achilles
21,022
6,275
0
4,554
15,963
16,105
0
9,226
6,737
0
33,592
L
Thanatos
10,521
3,715
363
1,786
20,870
8,453
0
11,589
9,281
0
17,879
W
Geb
9,616
1,066
151
6,287
19,238
16,088
0
10,198
9,040
22,060
0
W
Xing Tian
19,489
790
396
3,529
17,088
10,159
0
8,601
8,487
36,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,976
Gold Earned
54,814
199
Minions Killed
164
5
Camps Cleared
11
1,146,173
Distance Traveled
972,833
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,949
1,086
74
7
0
193,858
0
L
Charybdis
11,102
1,009
48
4
0
180,495
1
L
Ao Kuang
12,139
1,104
35
3
8
228,049
2
L
Jormungandr
11,875
1,080
49
4
3
204,210
0
W
Fenrir
11,966
1,088
33
3
2
227,968
0
L
Ra
9,728
884
19
2
0
191,655
0
W
Achilles
12,921
1,175
38
3
1
252,969
0
L
Thanatos
9,970
906
13
1
0
168,424
1
W
Geb
11,321
1,029
31
3
1
234,647
0
W
Xing Tian
11,819
1,074
23
2
1
236,731
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role