Player Matchup

Ymir
Ymir
 
Ymir
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Ezillo
Aphrodite
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,589 Elo+
Party 3
Sol
Sol
Leccera14
Sol
Level 24
God Stats
6W - 9L
1,452 SR
Queue Stats
153W - 179L
1,333 Elo+
Party 2
Serqet
Serqet
SeeleL
Serqet
Level 17
God Stats
1W - 2L
1,712 SR
Queue Stats
8W - 14L
1,469 Elo+
Solo
Medusa
Medusa
StrawberrySodaa
Medusa
Level 29
God Stats
0W - 1L
1,482 SR
Queue Stats
47W - 49L
1,540 Elo+
Party 3
Team Averages
Level 24
1,529 SR
1,486 Elo+

VS

Team Averages
Level 23
1,434 SR
1,461 Elo+
Tsukuyomi
Tsukuyomi
AchoAndres
Tsukuyomi
Level 21
God Stats
7W - 5L
1,597 SR
Queue Stats
44W - 41L
1,439 Elo+
Party 1
Aphrodite
Aphrodite
GamesAreHard
Aphrodite
Level 27
God Stats
16W - 13L
1,602 SR
Queue Stats
88W - 71L
1,576 Elo+
Solo
Izanami
Izanami
PorotusMig
Izanami
Level 23
God Stats
36W - 17L
1,262 SR
Queue Stats
176W - 184L
1,649 Elo+
Solo
Yemoja
Yemoja
Sephe11
Yemoja
Level 25
God Stats
2W - 1L
1,207 SR
Queue Stats
35W - 37L
1,250 Elo+
Solo
Nike
Nike
jestol
Nike
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 43L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
20
14 / 8 / 5
14,586
561
25,216
28,758
23,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
Ezillo
Aphrodite
16
3 / 7 / 13
12,725
489
14,260
23,607
24,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 10 / 5
10,545
406
4,844
18,298
5,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Serqet
SeeleL
Serqet
15
3 / 9 / 3
10,726
413
6,702
21,171
7,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
13 / 8 / 4
13,418
516
27,481
26,183
10,300
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AchoAndres
Tsukuyomi
20
11 / 8 / 9
14,586
561
16,225
23,185
8,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Aphrodite
GamesAreHard
Aphrodite
20
17 / 1 / 11
14,977
576
25,477
24,446
10,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
PorotusMig
Izanami
20
9 / 10 / 5
13,797
531
23,512
26,002
8,676
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Sephe11
Yemoja
17
1 / 7 / 17
10,747
413
9,322
15,182
15,645
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nike
jestol
Nike
19
4 / 8 / 13
12,547
483
14,628
20,025
13,674
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
97
33
Kills
42
42
Deaths
34
30
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
14
8
5
2.06
W
Tsukuyomi
AchoAndres
Tsukuyomi
11
8
9
1.94
L
Aphrodite
Ezillo
Aphrodite
3
7
13
1.36
W
Aphrodite
GamesAreHard
Aphrodite
17
1
11
22.5
L
0
10
5
0.25
W
Izanami
PorotusMig
Izanami
9
10
5
1.15
L
Serqet
SeeleL
Serqet
3
9
3
0.5
W
Yemoja
Sephe11
Yemoja
1
7
17
1.36
L
13
8
4
1.88
W
Nike
jestol
Nike
4
8
13
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,503
Damage
89,164
118,017
Taken
108,840
70,995
Mitigated
57,506
23,769
Healing
45,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
25,216
3,510
0
2,670
28,758
23,115
0
7,370
21,091
92,056
0
W
Tsukuyomi
AchoAndres
Tsukuyomi
16,225
4,109
0
9,112
23,185
8,790
0
6,644
16,541
0
121,178
L
Aphrodite
Ezillo
Aphrodite
14,260
1,245
5,681
10,105
23,607
24,485
854
10,172
13,093
32,356
0
W
Aphrodite
GamesAreHard
Aphrodite
25,477
3,209
9,274
17,479
24,446
10,721
2,870
11,209
12,867
79,936
0
L
4,844
1,153
0
2,944
18,298
5,519
0
4,342
13,758
47,026
0
W
Izanami
PorotusMig
Izanami
23,512
15,225
0
6,254
26,002
8,676
1,101
10,019
15,903
0
120,906
L
Serqet
SeeleL
Serqet
6,702
1,206
0
1,185
21,171
7,576
0
6,116
14,901
0
50,315
W
Yemoja
Sephe11
Yemoja
9,322
2,456
2,372
133
15,182
15,645
948
6,494
8,463
33,163
0
L
27,481
9,720
0
1,184
26,183
10,300
2,470
8,323
17,592
0
110,532
W
Nike
jestol
Nike
14,628
1,514
0
1,278
20,025
13,674
2,112
9,549
9,858
7,005
55,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,000
Gold Earned
66,654
496
Minions Killed
607
0
Camps Cleared
0
2,143,085
Distance Traveled
2,199,666
8
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
14,586
561
143
6
0
366,373
1
W
Tsukuyomi
14,586
561
173
7
0
483,267
6
L
Aphrodite
12,725
489
43
2
0
446,316
6
W
Aphrodite
14,977
576
128
5
0
501,644
5
L
Sol
10,545
406
90
3
0
414,938
0
W
Izanami
13,797
531
167
6
0
407,413
6
L
Serqet
10,726
413
79
3
0
455,444
0
W
Yemoja
10,747
413
40
2
0
417,543
1
L
Medusa
13,418
516
141
5
0
460,014
1
W
Nike
12,547
483
99
4
0
389,799
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role