Player Matchup

Ah Puch
Ah Puch
BEG0NE TH0TH
Ah Puch
Level 22
God Stats
0W - 1L
1,955 SR
Queue Stats
4W - 2L
1,740 Elo+
Party 3
Anhur
Anhur
MLGebbbb
Anhur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
Oscar HuskQc
Sun Wukong
Level 17
God Stats
0W - 1L
1,787 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Fenrir
Fenrir
SmiteSofty
Fenrir
Level 28
God Stats
4W - 5L
1,329 SR
Queue Stats
275W - 298L
1,452 Elo+
Party 2
Tiamat
Tiamat
XxRayCismxX
Tiamat
Level 144
God Stats
1W - 4L
1,467 SR
Queue Stats
173W - 167L
1,526 Elo+
Party 2
Team Averages
Level 45
1,608 SR
1,544 Elo+

VS

Team Averages
Level 69
1,543 SR
1,429 Elo+
Charybdis
Charybdis
AudiodoggJr
Charybdis
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 14L
1,633 Elo+
Party 1
Mulan
Mulan
HTS AUDIODOGG
Mulan
Level 45
God Stats
8W - 6L
1,487 SR
Queue Stats
27W - 23L
1,328 Elo+
Party 1
Thoth
Thoth
Haydonnis
Thoth
Level 83
God Stats
4W - 1L
1,745 SR
Queue Stats
29W - 22L
1,390 Elo+
Party 1
Cu Chulainn
Cu Chulainn
brensushi
Cu Chulainn
Level 64
God Stats
4W - 1L
1,497 SR
Queue Stats
25W - 15L
1,293 Elo+
Party 1
Kumbhakarna
Kumbhakarna
devdawg9898
Kumbhakarna
Level 85
God Stats
1W - 0L
1,489 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BEG0NE TH0TH
Ah Puch
19
4 / 4 / 6
11,450
763
18,670
12,390
4,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
MLGebbbb
Anhur
17
4 / 9 / 9
10,829
722
11,112
18,271
5,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Oscar HuskQc
Sun Wukong
16
3 / 7 / 6
10,155
677
6,181
15,336
10,448
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
SmiteSofty
Fenrir
16
6 / 8 / 4
11,172
745
11,252
14,020
7,156
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tiamat
18
1 / 2 / 9
10,537
702
11,359
10,123
5,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AudiodoggJr
Charybdis
20
7 / 2 / 12
12,856
857
13,694
11,988
4,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
3 / 6 / 18
11,268
751
7,064
16,160
13,285
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thoth
Haydonnis
Thoth
20
9 / 3 / 13
13,396
893
20,305
12,149
4,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
brensushi
Cu Chulainn
19
10 / 3 / 13
13,623
908
15,650
16,810
18,191
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
devdawg9898
Kumbhakarna
17
1 / 4 / 17
10,554
704
4,374
13,694
17,184
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
103
18
Kills
30
30
Deaths
18
34
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AudiodoggJr
Charybdis
7
2
12
6.5
L
Ah Puch
BEG0NE TH0TH
Ah Puch
4
4
6
1.75
W
3
6
18
2
W
Thoth
Haydonnis
Thoth
9
3
13
5.17
L
Anhur
MLGebbbb
Anhur
4
9
9
0.94
L
Sun Wukong
Oscar HuskQc
Sun Wukong
3
7
6
0.86
L
Fenrir
SmiteSofty
Fenrir
6
8
4
1
L
Tiamat
1
2
9
2.75
W
Cu Chulainn
brensushi
Cu Chulainn
10
3
13
5.5
W
Kumbhakarna
devdawg9898
Kumbhakarna
1
4
17
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,574
Damage
61,087
70,140
Taken
70,801
33,946
Mitigated
57,961
12,281
Healing
15,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AudiodoggJr
Charybdis
13,694
7,913
0
2,437
11,988
4,868
1,203
5,871
6,117
0
57,125
L
Ah Puch
BEG0NE TH0TH
Ah Puch
18,670
373
0
3,013
12,390
4,434
420
5,448
6,942
58,345
0
W
7,064
1,180
1,027
3,170
16,160
13,285
537
6,842
9,318
0
22,127
W
Thoth
Haydonnis
Thoth
20,305
269
746
2,443
12,149
4,433
1,882
6,690
5,459
62,752
0
L
Anhur
MLGebbbb
Anhur
11,112
4,713
0
2,338
18,271
5,991
1
7,466
10,805
0
32,963
L
Sun Wukong
Oscar HuskQc
Sun Wukong
6,181
673
0
3,291
15,336
10,448
98
5,113
10,223
0
17,000
L
Fenrir
SmiteSofty
Fenrir
11,252
1,648
0
806
14,020
7,156
62
5,640
8,380
0
18,220
L
Tiamat
11,359
625
0
2,833
10,123
5,917
208
4,371
5,752
51,842
0
W
Cu Chulainn
brensushi
Cu Chulainn
15,650
2,263
861
3,003
16,810
18,191
98
6,708
10,102
6,434
36,607
W
Kumbhakarna
devdawg9898
Kumbhakarna
4,374
163
0
1,483
13,694
17,184
656
4,392
9,302
17,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,143
Gold Earned
61,697
315
Minions Killed
374
8
Camps Cleared
9
1,329,037
Distance Traveled
1,441,924
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,856
857
129
9
4
294,145
1
L
Ah Puch
11,450
763
103
7
0
282,889
2
W
Mulan
11,268
751
45
3
1
273,754
0
W
Thoth
13,396
893
105
7
1
306,475
2
L
Anhur
10,829
722
67
4
1
234,508
1
L
Sun Wukong
10,155
677
27
2
1
264,538
0
L
Fenrir
11,172
745
16
1
0
243,393
0
L
Tiamat
10,537
702
102
7
6
303,709
1
W
Cu Chulainn
13,623
908
68
5
1
296,396
3
W
Kumbhakarna
10,554
704
27
2
2
271,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role