Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
AC_PoxY
Ne Zha
Level 69
God Stats
4W - 8L
1,500 SR
Queue Stats
483W - 532L
1,460 Elo+
Party 1
Tiamat
Tiamat
Agux2222
Tiamat
Level 138
God Stats
27W - 24L
1,643 SR
Queue Stats
794W - 763L
1,523 Elo+
Party 1
Neith
Neith
Siomara
Neith
Level 147
God Stats
41W - 41L
1,589 SR
Queue Stats
207W - 221L
1,503 Elo+
Party 1
Cthulhu
Cthulhu
Wolf2758
Cthulhu
Level 29
God Stats
1W - 0L
1,299 SR
Queue Stats
15W - 13L
1,485 Elo+
Party 1
Team Averages
Level 102
1,506 SR
1,494 Elo+

VS

Team Averages
Level 51
1,524 SR
1,465 Elo+
Anhur
Anhur
 
Anhur
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
StormGod55
Eset
Level 43
God Stats
2W - 3L
1,516 SR
Queue Stats
16W - 25L
1,442 Elo+
Party 2
Bellona
Bellona
TwistedCrisp
Bellona
Level 20
God Stats
2W - 2L
1,638 SR
Queue Stats
10W - 12L
1,560 Elo+
Party 2
Aphrodite
Aphrodite
berkmodebeast
Aphrodite
Level 86
God Stats
15W - 9L
1,507 SR
Queue Stats
90W - 122L
1,413 Elo+
Party 2
Gilgamesh
Gilgamesh
dkoonery
Gilgamesh
Level 17
God Stats
1W - 3L
1,459 SR
Queue Stats
13W - 15L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
2 / 0 / 4
8,702
544
8,112
11,506
10,979
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
AC_PoxY
Ne Zha
14
4 / 4 / 10
8,581
536
6,441
13,482
4,347
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
Agux2222
Tiamat
14
3 / 0 / 7
8,762
548
9,426
7,026
5,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Siomara
Neith
14
5 / 0 / 10
8,422
526
8,488
6,264
2,096
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Wolf2758
Cthulhu
13
4 / 0 / 8
7,867
492
9,252
10,038
7,259
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
2 / 4 / 0
6,917
432
4,853
10,303
2,828
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
0 / 4 / 2
6,990
437
6,182
13,291
5,390
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
TwistedCrisp
Bellona
12
0 / 3 / 1
6,915
432
5,948
12,853
7,720
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
berkmodebeast
Aphrodite
11
1 / 3 / 1
7,079
442
4,464
10,804
6,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
dkoonery
Gilgamesh
10
1 / 4 / 0
6,569
411
3,767
12,499
5,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
8
18
Kills
4
4
Deaths
18
39
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
2
0
4
4
L
Anhur
 
Anhur
2
4
0
0.5
W
Ne Zha
AC_PoxY
Ne Zha
4
4
10
2.25
W
Tiamat
Agux2222
Tiamat
3
0
7
6.5
W
Neith
Siomara
Neith
5
0
10
10
L
0
4
2
0.25
L
Bellona
TwistedCrisp
Bellona
0
3
1
0.17
W
Cthulhu
Wolf2758
Cthulhu
4
0
8
8
L
Aphrodite
berkmodebeast
Aphrodite
1
3
1
0.5
L
Gilgamesh
dkoonery
Gilgamesh
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,719
Damage
25,214
48,316
Taken
59,750
30,359
Mitigated
28,125
17,144
Healing
20,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
8,112
419
0
4,189
11,506
10,979
24
1,363
10,143
0
56,273
L
Anhur
 
Anhur
4,853
2,180
0
3,288
10,303
2,828
820
2,254
8,049
0
35,984
W
Ne Zha
AC_PoxY
Ne Zha
6,441
1,550
0
4,623
13,482
4,347
0
2,013
11,469
0
60,240
W
Tiamat
Agux2222
Tiamat
9,426
585
0
2,022
7,026
5,678
140
2,167
4,859
59,099
0
W
Neith
Siomara
Neith
8,488
3,453
0
3,214
6,264
2,096
1,054
1,706
4,558
0
52,610
L
6,182
438
1,873
3,034
13,291
5,390
0
5,623
7,668
49,916
0
L
Bellona
TwistedCrisp
Bellona
5,948
1,787
0
4,484
12,853
7,720
0
3,538
9,315
0
37,384
W
Cthulhu
Wolf2758
Cthulhu
9,252
357
648
2,448
10,038
7,259
277
3,397
6,641
38,465
0
L
Aphrodite
berkmodebeast
Aphrodite
4,464
795
2,741
4,255
10,804
6,830
0
4,194
6,610
33,826
0
L
Gilgamesh
dkoonery
Gilgamesh
3,767
1,557
0
632
12,499
5,357
0
3,317
9,182
0
39,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,334
Gold Earned
34,470
484
Minions Killed
361
0
Camps Cleared
0
1,719,494
Distance Traveled
1,583,584
23
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,702
544
111
7
0
364,022
6
L
Anhur
6,917
432
66
4
0
301,932
5
W
Ne Zha
8,581
536
94
6
0
365,929
5
W
Tiamat
8,762
548
117
7
0
344,980
4
W
Neith
8,422
526
87
5
0
315,002
6
L
Eset
6,990
437
94
6
0
303,838
0
L
Bellona
6,915
432
90
6
0
305,853
3
W
Cthulhu
7,867
492
75
5
0
329,561
2
L
Aphrodite
7,079
442
47
3
0
327,396
3
L
Gilgamesh
6,569
411
64
4
0
344,565
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role