Player Matchup

Ah Puch
Ah Puch
Gloobs
Ah Puch
Level 99
God Stats
5W - 6L
1,600 SR
Queue Stats
237W - 194L
1,536 Elo+
Party 2
Sun Wukong
Sun Wukong
LeshNasty
Sun Wukong
Level 106
God Stats
20W - 8L
1,798 SR
Queue Stats
324W - 283L
1,560 Elo+
Party 2
Izanami
Izanami
YSVI
Izanami
Level 59
God Stats
9W - 4L
1,673 SR
Queue Stats
281W - 229L
1,577 Elo+
Party 2
Team Averages
Level 88
1,690 SR
1,558 Elo+

VS

Team Averages
Level 55
1,670 SR
1,613 Elo+
Anubis
Anubis
AsterixGaming
Anubis
Level 52
God Stats
4W - 4L
1,784 SR
Queue Stats
31W - 36L
1,554 Elo+
Party 1
Bacchus
Bacchus
Knister
Bacchus
Level 109
God Stats
1W - 0L
1,727 SR
Queue Stats
14W - 12L
1,573 Elo+
Party 1
Artemis
Artemis
benlobo
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,714 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Gloobs
Ah Puch
15
4 / 9 / 6
11,013
734
12,830
16,046
5,401
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
LeshNasty
Sun Wukong
13
3 / 7 / 7
10,444
696
9,170
15,599
10,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
YSVI
Izanami
14
3 / 5 / 4
9,794
653
8,359
10,202
4,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 5 / 8
11,602
773
12,628
13,280
6,449
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Knister
Bacchus
15
11 / 2 / 7
11,812
787
13,523
13,617
13,607
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
benlobo
Artemis
14
2 / 3 / 11
10,294
686
10,112
10,126
3,709
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
47
10
Kills
21
21
Deaths
10
17
Assists
26
Player
Kills
Deaths
Assists
KDA
W
8
5
8
2.4
L
Ah Puch
Gloobs
Ah Puch
4
9
6
0.78
W
Bacchus
Knister
Bacchus
11
2
7
7.25
L
Sun Wukong
LeshNasty
Sun Wukong
3
7
7
0.93
L
Izanami
YSVI
Izanami
3
5
4
1
W
Artemis
benlobo
Artemis
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,359
Damage
36,263
41,847
Taken
37,023
20,520
Mitigated
23,765
6,993
Healing
7,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,628
376
0
3,522
13,280
6,449
225
5,596
7,170
40,633
0
L
Ah Puch
Gloobs
Ah Puch
12,830
595
0
2,608
16,046
5,401
0
11,473
4,573
38,344
0
W
Bacchus
Knister
Bacchus
13,523
1,500
0
1,300
13,617
13,607
147
3,962
9,231
29,967
0
L
Sun Wukong
LeshNasty
Sun Wukong
9,170
1,323
0
3,544
15,599
10,972
0
9,477
6,122
0
23,774
L
Izanami
YSVI
Izanami
8,359
4,539
0
841
10,202
4,147
60
5,381
4,821
0
32,932
W
Artemis
benlobo
Artemis
10,112
4,967
0
2,182
10,126
3,709
1,959
3,478
6,525
0
51,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,251
Gold Earned
33,708
144
Minions Killed
184
6
Camps Cleared
7
689,626
Distance Traveled
735,179
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,602
773
55
4
2
233,883
2
L
Ah Puch
11,013
734
50
3
2
228,715
1
W
Bacchus
11,812
787
35
2
2
266,673
2
L
Sun Wukong
10,444
696
26
2
1
214,812
0
L
Izanami
9,794
653
68
5
3
246,099
2
W
Artemis
10,294
686
94
6
3
234,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role