Player Matchup

Athena
Athena
Antodros
Athena
Level 98
God Stats
8W - 8L
1,500 SR
Queue Stats
103W - 209L
1,335 Elo+
Solo
Jing Wei
Jing Wei
bm1223
Jing Wei
Level 69
God Stats
2W - 1L
1,636 SR
Queue Stats
165W - 122L
1,612 Elo+
Party 2
He Bo
He Bo
xX_Alleexx_Xx
He Bo
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,738 Elo+
Party 2
Team Averages
Level 62
1,545 SR
1,562 Elo+

VS

Team Averages
Level 64
1,728 SR
1,606 Elo+
Janus
Janus
H01Y5H1T
Janus
Level 23
God Stats
16W - 3L
1,847 SR
Queue Stats
246W - 129L
1,749 Elo+
Party 1
Xbalanque
Xbalanque
Raccoonhumper69
Xbalanque
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 70L
1,338 Elo+
Solo
Loki
Loki
SoapTastes_OK
Loki
Level 105
God Stats
4W - 0L
1,837 SR
Queue Stats
584W - 393L
1,732 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Antodros
Athena
11
0 / 8 / 6
8,665
619
2,963
18,436
20,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
bm1223
Jing Wei
13
3 / 6 / 4
9,963
712
7,116
15,614
6,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 6 / 2
9,319
666
8,856
14,056
5,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
H01Y5H1T
Janus
16
11 / 2 / 8
11,708
836
21,857
7,652
2,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Raccoonhumper69
Xbalanque
13
3 / 4 / 10
10,024
716
10,124
9,164
3,696
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
6 / 1 / 12
10,606
758
11,331
10,562
7,914
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
50
7
Kills
20
20
Deaths
7
12
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Athena
Antodros
Athena
0
8
6
0.38
W
Janus
H01Y5H1T
Janus
11
2
8
7.5
W
Xbalanque
Raccoonhumper69
Xbalanque
3
4
10
2
W
6
1
12
12
L
Jing Wei
bm1223
Jing Wei
3
6
4
0.83
L
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,935
Damage
43,312
48,106
Taken
27,378
31,983
Mitigated
14,515
2,018
Healing
6,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Antodros
Athena
2,963
1,044
0
734
18,436
20,493
0
8,166
9,832
9,341
0
W
Janus
H01Y5H1T
Janus
21,857
1,205
177
3,375
7,652
2,905
582
3,711
3,765
53,570
0
W
Xbalanque
Raccoonhumper69
Xbalanque
10,124
4,138
136
1,701
9,164
3,696
1,908
3,115
5,909
0
38,516
W
11,331
2,866
0
912
10,562
7,914
224
4,782
5,514
0
24,147
L
Jing Wei
bm1223
Jing Wei
7,116
6,070
0
0
15,614
6,362
0
8,132
7,166
0
32,259
L
8,856
49
0
1,284
14,056
5,128
0
5,120
8,698
23,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,947
Gold Earned
32,338
113
Minions Killed
179
4
Camps Cleared
10
759,268
Distance Traveled
734,537
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,665
619
11
1
0
250,207
3
W
Janus
11,708
836
84
6
3
258,556
2
W
Xbalanque
10,024
716
67
5
4
215,808
5
W
Loki
10,606
758
28
2
3
260,173
4
L
Jing Wei
9,963
712
70
5
4
263,454
5
L
He Bo
9,319
666
32
2
0
245,607
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role