Player Matchup

Ymir
Ymir
Blair22
Ymir
Level 29
God Stats
9W - 11L
1,541 SR
Queue Stats
75W - 75L
1,589 Elo+
Solo
Osiris
Osiris
DaBoonGoon
Osiris
Level 24
God Stats
6W - 3L
1,896 SR
Queue Stats
125W - 72L
1,750 Elo+
Solo
Artemis
Artemis
GAMACRACJ
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,681 Elo+
Solo
Baron Samedi
Baron Samedi
WOKSPLITRR
Baron Samedi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 40L
1,642 Elo+
Solo
Nike
Nike
踏平美国
Nike
Level 8
God Stats
3W - 3L
1,823 SR
Queue Stats
76W - 93L
1,742 Elo+
Solo
Team Averages
Level 17
1,652 SR
1,681 Elo+

VS

Team Averages
Level 24
1,744 SR
1,687 Elo+
Sol
Sol
Defyings
Sol
Level 22
God Stats
9W - 9L
1,670 SR
Queue Stats
331W - 359L
1,541 Elo+
Solo
Nemesis
Nemesis
SinglePunchMan
Nemesis
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 4L
1,739 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
f6orf6
Morgan Le Fay
Level 26
God Stats
7W - 1L
1,953 SR
Queue Stats
74W - 14L
1,903 Elo+
Party 1
Ares
Ares
smarthplayer
Ares
Level 22
God Stats
2W - 1L
1,735 SR
Queue Stats
59W - 65L
1,610 Elo+
Solo
Cu Chulainn
Cu Chulainn
taxictoco
Cu Chulainn
Level 29
God Stats
11W - 5L
1,860 SR
Queue Stats
104W - 106L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Blair22
Ymir
14
4 / 4 / 2
9,313
548
3,291
14,723
16,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
DaBoonGoon
Osiris
16
6 / 5 / 4
9,499
559
11,940
17,757
12,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
GAMACRACJ
Artemis
9
0 / 8 / 0
6,128
360
3,242
9,340
2,630
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
WOKSPLITRR
Baron Samedi
8
0 / 5 / 1
6,214
366
2,595
7,594
2,789
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 4 / 1
7,216
424
3,599
10,276
4,923
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 5
9,224
543
9,804
10,482
4,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
6 / 1 / 6
10,411
612
10,097
8,007
3,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morgan Le Fay
f6orf6
Morgan Le Fay
17
13 / 2 / 3
10,718
630
16,765
7,920
3,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 2 / 7
7,288
429
2,847
7,223
4,155
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
taxictoco
Cu Chulainn
14
5 / 2 / 5
8,583
505
7,529
10,682
8,351
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
52
12
Kills
26
26
Deaths
12
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ymir
Blair22
Ymir
4
4
2
1.25
L
Osiris
DaBoonGoon
Osiris
6
5
4
1.6
W
2
5
5
0.9
L
Artemis
GAMACRACJ
Artemis
0
8
0
0
W
6
1
6
9
L
Baron Samedi
WOKSPLITRR
Baron Samedi
0
5
1
0.1
W
Morgan Le Fay
f6orf6
Morgan Le Fay
13
2
3
7.25
W
0
2
7
1.75
W
Cu Chulainn
taxictoco
Cu Chulainn
5
2
5
3.75
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,667
Damage
47,042
59,690
Taken
44,314
38,788
Mitigated
24,317
11,825
Healing
10,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Blair22
Ymir
3,291
358
0
3,472
14,723
16,284
0
7,601
6,919
35,970
0
L
Osiris
DaBoonGoon
Osiris
11,940
5,049
0
3,715
17,757
12,162
0
9,939
7,422
0
71,691
W
9,804
3,616
0
2,941
10,482
4,523
1,415
1,869
8,613
67,902
8,315
L
Artemis
GAMACRACJ
Artemis
3,242
1,232
0
690
9,340
2,630
504
3,950
5,146
0
19,630
W
10,097
5,394
0
2,785
8,007
3,945
298
508
7,499
0
76,090
L
Baron Samedi
WOKSPLITRR
Baron Samedi
2,595
217
153
1,945
7,594
2,789
0
4,472
2,963
22,985
0
W
Morgan Le Fay
f6orf6
Morgan Le Fay
16,765
1,338
0
1,518
7,920
3,343
640
2,839
5,081
77,361
0
W
2,847
178
30
345
7,223
4,155
166
205
7,018
19,877
0
W
Cu Chulainn
taxictoco
Cu Chulainn
7,529
1,234
0
2,887
10,682
8,351
299
530
10,152
6,046
34,062
L
3,599
725
0
1,850
10,276
4,923
506
2,983
6,850
192
25,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,370
Gold Earned
46,224
298
Minions Killed
515
0
Camps Cleared
0
1,483,018
Distance Traveled
1,704,186
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,313
548
68
4
0
325,620
5
L
Osiris
9,499
559
111
7
0
337,013
4
W
Sol
9,224
543
126
7
0
282,769
0
L
Artemis
6,128
360
30
2
0
278,782
1
W
Nemesis
10,411
612
130
8
0
391,834
1
L
Baron Samedi
6,214
366
41
2
0
197,602
4
W
Morgan Le Fay
10,718
630
123
7
0
379,445
5
W
Ares
7,288
429
45
3
0
310,959
1
W
Cu Chulainn
8,583
505
91
5
0
339,179
2
L
Nike
7,216
424
48
3
0
344,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role