Player Matchup

Merlin
Merlin
A Ballistic Cig
Merlin
Level 29
God Stats
1W - 5L
1,415 SR
Queue Stats
24W - 22L
1,439 Elo+
Party 1
Sun Wukong
Sun Wukong
A Ballistic Pig
Sun Wukong
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 15L
1,556 Elo+
Party 1
Pele
Pele
Koalafieddd
Pele
Level 25
God Stats
4W - 3L
1,921 SR
Queue Stats
67W - 65L
1,549 Elo+
Party 1
Cthulhu
Cthulhu
Kurtt CB7895
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Medusa
Medusa
StickySock4847
Medusa
Level 14
God Stats
7W - 9L
1,140 SR
Queue Stats
24W - 26L
1,251 Elo+
Party 1
Team Averages
Level 29
1,495 SR
1,459 Elo+

VS

Team Averages
Level 22
1,519 SR
1,489 Elo+
Sol
Sol
COVID6000
Sol
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 6L
1,542 Elo+
Solo
Fafnir
Fafnir
Isogashi
Fafnir
Level 17
God Stats
10W - 10L
1,527 SR
Queue Stats
34W - 33L
1,508 Elo+
Solo
Bellona
Bellona
RecklezzEXE
Bellona
Level 20
God Stats
14W - 9L
1,569 SR
Queue Stats
31W - 31L
1,405 Elo+
Party 2
Ratatoskr
Ratatoskr
SayDerpyBruh
Ratatoskr
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 47L
1,492 Elo+
Party 2
Merlin
Merlin
calis_831finest
Merlin
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 9 / 4
8,530
427
3,556
14,072
4,958
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
A Ballistic Pig
Sun Wukong
16
3 / 6 / 4
10,153
508
6,431
16,644
8,154
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
8 / 10 / 3
10,494
525
14,537
21,547
8,632
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Kurtt CB7895
Cthulhu
15
3 / 4 / 3
9,948
497
9,970
18,884
19,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
4 / 7 / 1
8,242
412
5,431
13,665
5,296
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
25 / 5 / 0
14,280
714
35,644
21,321
8,098
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fafnir
Isogashi
Fafnir
13
1 / 2 / 4
9,428
471
6,449
14,754
15,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
RecklezzEXE
Bellona
16
1 / 6 / 7
10,421
521
10,555
13,836
9,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ratatoskr
SayDerpyBruh
Ratatoskr
18
8 / 2 / 0
11,270
564
8,956
10,030
4,092
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

10
1 / 6 / 0
7,277
364
5,136
9,256
2,654
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
47
19
Kills
36
36
Deaths
21
15
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
9
4
0.33
L
Sun Wukong
A Ballistic Pig
Sun Wukong
3
6
4
0.83
W
25
5
0
5
W
Fafnir
Isogashi
Fafnir
1
2
4
1.5
L
8
10
3
0.95
L
Cthulhu
Kurtt CB7895
Cthulhu
3
4
3
1.13
W
Bellona
RecklezzEXE
Bellona
1
6
7
0.75
W
Ratatoskr
SayDerpyBruh
Ratatoskr
8
2
0
4
L
4
7
1
0.64
W
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,925
Damage
66,740
84,812
Taken
69,197
46,638
Mitigated
40,334
11,797
Healing
15,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,556
641
0
1,348
14,072
4,958
407
12,318
1,754
36,512
0
L
Sun Wukong
A Ballistic Pig
Sun Wukong
6,431
1,199
0
4,491
16,644
8,154
564
1,891
13,799
0
41,809
W
35,644
14,885
0
9,101
21,321
8,098
6,020
3,883
17,438
115,337
0
W
Fafnir
Isogashi
Fafnir
6,449
2,215
0
3,044
14,754
15,727
557
6,031
8,723
33,193
0
L
14,537
4,443
0
2,094
21,547
8,632
0
13,252
8,162
99
56,044
L
Cthulhu
Kurtt CB7895
Cthulhu
9,970
1,172
379
2,515
18,884
19,598
24
12,112
6,341
42,215
0
W
Bellona
RecklezzEXE
Bellona
10,555
1,977
0
1,934
13,836
9,763
1,130
111
13,413
0
58,663
W
Ratatoskr
SayDerpyBruh
Ratatoskr
8,956
1,851
0
981
10,030
4,092
0
1,091
8,939
0
91,319
L
5,431
3,186
0
970
13,665
5,296
1,354
7,193
6,440
0
37,759
W
5,136
1,619
0
348
9,256
2,654
329
2,509
6,747
27,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,367
Gold Earned
52,676
335
Minions Killed
514
0
Camps Cleared
0
1,689,020
Distance Traveled
1,832,993
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,530
427
57
3
0
319,157
5
L
Sun Wukong
10,153
508
85
4
0
391,231
2
W
Sol
14,280
714
174
9
0
384,988
4
W
Fafnir
9,428
471
39
2
0
311,754
4
L
Pele
10,494
525
86
4
0
348,389
3
L
Cthulhu
9,948
497
48
2
0
326,261
0
W
Bellona
10,421
521
124
6
0
367,993
0
W
Ratatoskr
11,270
564
136
7
0
462,978
2
L
Medusa
8,242
412
59
3
0
303,982
0
W
Merlin
7,277
364
41
2
0
305,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role