Player Matchup

Mercury
Mercury
Drakostein
Mercury
Level 129
God Stats
3W - 3L
1,791 SR
Queue Stats
645W - 634L
1,507 Elo+
Solo
Gilgamesh
Gilgamesh
JuzTiger
Gilgamesh
Level 99
God Stats
5W - 7L
1,492 SR
Queue Stats
76W - 83L
1,468 Elo+
Party 3
Ymir
Ymir
KillerJoy100
Ymir
Level 128
God Stats
0W - 1L
1,754 SR
Queue Stats
144W - 159L
1,532 Elo+
Party 3
Hachiman
Hachiman
La Diablos
Hachiman
Level 102
God Stats
2W - 2L
1,557 SR
Queue Stats
87W - 86L
1,537 Elo+
Party 3
Zhong Kui
Zhong Kui
xxSanDyB3aChxx
Zhong Kui
Level 105
God Stats
1W - 2L
1,449 SR
Queue Stats
110W - 107L
1,526 Elo+
Party 3
Team Averages
Level 113
1,609 SR
1,514 Elo+

VS

Team Averages
Level 128
1,622 SR
1,537 Elo+
Zhong Kui
Zhong Kui
A_Wajou
Zhong Kui
Level 116
God Stats
5W - 8L
1,788 SR
Queue Stats
498W - 453L
1,545 Elo+
Party 2
Amaterasu
Amaterasu
BransonsWorst
Amaterasu
Level 143
God Stats
61W - 39L
1,629 SR
Queue Stats
581W - 527L
1,555 Elo+
Party 2
Chiron
Chiron
FJALLRABE
Chiron
Level 148
God Stats
2W - 0L
1,731 SR
Queue Stats
130W - 127L
1,502 Elo+
Party 1
Baron Samedi
Baron Samedi
Rosignal
Baron Samedi
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 20L
1,547 Elo+
Party 1
Ganesha
Ganesha
xalcotanXXIII
Ganesha
Level 109
God Stats
16W - 26L
1,463 SR
Queue Stats
626W - 610L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Drakostein
Mercury
14
6 / 4 / 1
8,709
581
5,289
10,433
3,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
JuzTiger
Gilgamesh
13
0 / 3 / 2
7,859
524
7,020
10,778
8,042
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
1 / 3 / 5
6,620
441
6,772
14,325
8,209
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
La Diablos
Hachiman
12
0 / 4 / 2
7,543
503
3,975
11,985
3,053
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
xxSanDyB3aChxx
Zhong Kui
12
1 / 3 / 2
7,588
506
7,317
9,756
6,593
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
A_Wajou
Zhong Kui
14
2 / 2 / 4
8,657
577
7,667
9,673
9,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
BransonsWorst
Amaterasu
15
10 / 1 / 3
9,148
610
10,370
12,008
6,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Chiron
FJALLRABE
Chiron
13
3 / 1 / 2
8,190
546
7,950
10,008
3,607
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Rosignal
Baron Samedi
12
2 / 2 / 10
7,888
526
9,625
10,604
5,111
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
12
0 / 2 / 11
7,673
512
3,563
11,394
10,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
47
8
Kills
17
17
Deaths
8
12
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
A_Wajou
Zhong Kui
2
2
4
2
W
Amaterasu
BransonsWorst
Amaterasu
10
1
3
11.5
L
Mercury
Drakostein
Mercury
6
4
1
1.63
W
Chiron
FJALLRABE
Chiron
3
1
2
4
L
Gilgamesh
JuzTiger
Gilgamesh
0
3
2
0.33
L
1
3
5
1.17
L
Hachiman
La Diablos
Hachiman
0
4
2
0.25
W
Baron Samedi
Rosignal
Baron Samedi
2
2
10
3.5
W
Ganesha
0
2
11
2.75
L
Zhong Kui
xxSanDyB3aChxx
Zhong Kui
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,373
Damage
39,175
57,277
Taken
53,687
29,826
Mitigated
34,440
15,354
Healing
23,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
A_Wajou
Zhong Kui
7,667
260
549
5,639
9,673
9,591
481
664
9,009
52,871
0
W
Amaterasu
BransonsWorst
Amaterasu
10,370
5,444
0
3,696
12,008
6,073
0
3,699
8,309
0
62,174
L
Mercury
Drakostein
Mercury
5,289
2,036
0
2,622
10,433
3,929
0
3,738
6,695
0
57,549
W
Chiron
FJALLRABE
Chiron
7,950
2,902
632
4,167
10,008
3,607
1,532
1,859
8,149
0
55,957
L
Gilgamesh
JuzTiger
Gilgamesh
7,020
1,705
0
472
10,778
8,042
0
5,306
5,472
0
52,447
L
6,772
1,389
495
3,598
14,325
8,209
0
5,679
8,646
20,108
0
L
Hachiman
La Diablos
Hachiman
3,975
2,156
244
3,244
11,985
3,053
761
1,006
10,979
0
44,522
W
Baron Samedi
Rosignal
Baron Samedi
9,625
678
1,006
4,598
10,604
5,111
31
5,469
5,135
41,844
0
W
Ganesha
3,563
533
0
3,207
11,394
10,058
499
2,805
8,589
18,726
0
L
Zhong Kui
xxSanDyB3aChxx
Zhong Kui
7,317
1,200
0
4,679
9,756
6,593
33
5,126
4,630
44,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,319
Gold Earned
41,556
408
Minions Killed
390
0
Camps Cleared
0
1,413,592
Distance Traveled
1,396,924
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,657
577
106
7
0
285,733
1
W
Amaterasu
9,148
610
92
6
0
315,825
1
L
Mercury
8,709
581
95
6
0
356,335
3
W
Chiron
8,190
546
108
7
0
261,711
2
L
Gilgamesh
7,859
524
105
7
0
283,894
1
L
Ymir
6,620
441
19
1
0
263,683
4
L
Hachiman
7,543
503
89
6
0
246,618
3
W
Baron Samedi
7,888
526
80
5
0
260,127
1
W
Ganesha
7,673
512
4
0
0
273,528
5
L
Zhong Kui
7,588
506
100
7
0
263,062
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role