Player Matchup

Bellona
Bellona
Lenorr
Bellona
Level 24
God Stats
1W - 2L
1,511 SR
Queue Stats
9W - 13L
1,503 Elo+
Party 1
Skadi
Skadi
Subpeach8
Skadi
Level 12
God Stats
0W - 2L
1,059 SR
Queue Stats
2W - 8L
1,182 Elo+
Party 1
Merlin
Merlin
ZL Hollywood
Merlin
Level 24
God Stats
0W - 1L
1,370 SR
Queue Stats
3W - 13L
1,237 Elo+
Party 1
Team Averages
Level 20
1,313 SR
1,307 Elo+

VS

Team Averages
Level 53
1,632 SR
1,440 Elo+
Bakasura
Bakasura
Cobalt24
Bakasura
Level 29
God Stats
4W - 4L
1,378 SR
Queue Stats
42W - 31L
1,400 Elo+
Party 2
Chaac
Chaac
HerEntity24
Chaac
Level 67
God Stats
56W - 35L
1,602 SR
Queue Stats
160W - 141L
1,459 Elo+
Party 2
Janus
Janus
Taco Gaimer
Janus
Level 62
God Stats
16W - 15L
1,915 SR
Queue Stats
52W - 55L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Lenorr
Bellona
11
1 / 3 / 1
8,089
622
4,466
13,469
10,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
Subpeach8
Skadi
10
1 / 5 / 1
7,710
593
4,232
12,136
3,797
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Merlin
11
0 / 7 / 2
7,491
576
4,992
10,283
3,441
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Cobalt24
Bakasura
13
2 / 0 / 9
8,923
686
2,748
3,704
1,324
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
7 / 0 / 8
10,050
773
16,695
10,020
6,108
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
6 / 2 / 6
9,669
744
12,012
8,052
2,320
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
2
Kills
15
15
Deaths
2
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Cobalt24
Bakasura
2
0
9
6.5
W
7
0
8
11
L
Bellona
Lenorr
Bellona
1
3
1
0.5
L
Skadi
Subpeach8
Skadi
1
5
1
0.3
W
6
2
6
4.5
L
Merlin
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,690
Damage
31,455
35,888
Taken
21,776
17,667
Mitigated
9,752
6,605
Healing
10,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Cobalt24
Bakasura
2,748
2,187
0
1,879
3,704
1,324
636
1,066
2,638
0
14,182
W
16,695
1,068
313
6,487
10,020
6,108
1,211
2,791
7,229
2,967
34,561
L
Bellona
Lenorr
Bellona
4,466
918
0
4,999
13,469
10,429
0
3,780
9,165
0
12,937
L
Skadi
Subpeach8
Skadi
4,232
1,568
0
340
12,136
3,797
0
4,633
7,110
0
18,383
W
12,012
34
248
2,063
8,052
2,320
556
1,742
6,310
42,485
0
L
Merlin
4,992
151
0
1,266
10,283
3,441
0
4,780
5,135
30,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,290
Gold Earned
28,642
122
Minions Killed
148
3
Camps Cleared
6
584,982
Distance Traveled
756,847
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,923
686
36
3
4
264,233
0
W
Chaac
10,050
773
53
4
2
247,289
0
L
Bellona
8,089
622
17
1
1
214,831
0
L
Skadi
7,710
593
37
3
1
181,637
1
W
Janus
9,669
744
59
5
0
245,325
0
L
Merlin
7,491
576
68
5
1
188,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role