Player Matchup

Scylla
Scylla
 
Scylla
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
IntoxicThreat
Hun Batz
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 24L
1,625 Elo+
Party 1
Chiron
Chiron
ijustclamp
Chiron
Level 147
God Stats
7W - 1L
1,909 SR
Queue Stats
409W - 80L
1,993 Elo+
Party 1
Team Averages
Level 142
1,636 SR
1,706 Elo+

VS

Team Averages
Level 119
1,538 SR
1,591 Elo+
Kali
Kali
D ZANY GOLLUMN
Kali
Level 128
God Stats
3W - 6L
1,500 SR
Queue Stats
127W - 144L
1,608 Elo+
Solo
Heimdallr
Heimdallr
MumPython88907
Heimdallr
Level 87
God Stats
18W - 19L
1,600 SR
Queue Stats
319W - 262L
1,581 Elo+
Solo
Cabrakan
Cabrakan
ta2tamec
Cabrakan
Level 143
God Stats
0W - 1L
1,514 SR
Queue Stats
30W - 18L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
5 / 0 / 6
7,764
776
5,493
1,467
455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
IntoxicThreat
Hun Batz
11
4 / 0 / 5
7,492
749
2,346
3,887
3,197
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Chiron
ijustclamp
Chiron
12
2 / 1 / 9
7,670
767
10,352
5,566
1,820
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
6,536
654
1,661
4,458
2,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
MumPython88907
Heimdallr
9
0 / 5 / 0
5,990
599
2,380
7,629
3,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
ta2tamec
Cabrakan
9
0 / 4 / 0
5,970
597
1,047
9,231
9,369
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
1
11
Kills
1
1
Deaths
11
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
0
6
8
L
1
2
0
0.5
W
Hun Batz
IntoxicThreat
Hun Batz
4
0
5
6.5
L
Heimdallr
MumPython88907
Heimdallr
0
5
0
0
W
Chiron
ijustclamp
Chiron
2
1
9
6.5
L
Cabrakan
ta2tamec
Cabrakan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,191
Damage
5,088
10,920
Taken
21,318
5,472
Mitigated
15,127
5,409
Healing
2,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
5,493
310
85
511
1,467
455
306
0
1,467
28,569
0
L
1,661
439
0
1,029
4,458
2,120
203
1,542
2,788
0
14,142
W
Hun Batz
IntoxicThreat
Hun Batz
2,346
276
0
1,496
3,887
3,197
443
1,478
2,409
0
9,287
L
Heimdallr
MumPython88907
Heimdallr
2,380
877
0
230
7,629
3,638
270
2,059
5,402
0
20,156
W
Chiron
ijustclamp
Chiron
10,352
4,848
325
2,992
5,566
1,820
954
167
5,399
0
36,155
L
Cabrakan
ta2tamec
Cabrakan
1,047
136
0
742
9,231
9,369
62
2,183
6,805
11,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,926
Gold Earned
18,496
130
Minions Killed
101
4
Camps Cleared
5
596,037
Distance Traveled
561,996
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,764
776
59
6
3
213,756
2
L
Kali
6,536
654
26
3
5
214,296
2
W
Hun Batz
7,492
749
15
2
0
194,069
1
L
Heimdallr
5,990
599
53
5
0
170,342
3
W
Chiron
7,670
767
56
6
1
188,212
3
L
Cabrakan
5,970
597
22
2
0
177,358
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role