Player Matchup

Bakasura
Bakasura
Chapo131
Bakasura
Level 24
God Stats
19W - 25L
1,346 SR
Queue Stats
57W - 83L
1,290 Elo+
Party 3
Danzaburou
Danzaburou
Ctello2
Danzaburou
Level 25
God Stats
10W - 6L
1,499 SR
Queue Stats
65W - 93L
1,315 Elo+
Party 3
Anubis
Anubis
EvoRants
Anubis
Level 19
God Stats
4W - 3L
1,673 SR
Queue Stats
15W - 11L
1,434 Elo+
Solo
Sol
Sol
Mlghobokillz
Sol
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 84L
1,283 Elo+
Party 3
Bellona
Bellona
RaulitoXO
Bellona
Level 22
God Stats
17W - 21L
1,344 SR
Queue Stats
52W - 82L
1,267 Elo+
Party 3
Team Averages
Level 23
1,472 SR
1,318 Elo+

VS

Team Averages
Level 26
1,482 SR
1,299 Elo+
Bellona
Bellona
 
Bellona
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Firehammer21
Horus
Level 25
God Stats
2W - 1L
1,671 SR
Queue Stats
23W - 26L
1,321 Elo+
Party 2
Cernunnos
Cernunnos
Hitokimi
Cernunnos
Level 27
God Stats
21W - 34L
1,382 SR
Queue Stats
80W - 189L
1,237 Elo+
Party 1
Hades
Hades
Nic077
Hades
Level 27
God Stats
1W - 1L
1,365 SR
Queue Stats
88W - 204L
1,217 Elo+
Party 1
Fenrir
Fenrir
Valsteel
Fenrir
Level 26
God Stats
0W - 2L
1,495 SR
Queue Stats
5W - 16L
1,221 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Chapo131
Bakasura
19
11 / 4 / 3
12,955
617
15,054
18,585
11,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
Ctello2
Danzaburou
19
7 / 2 / 7
12,489
595
11,832
14,381
5,066
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
EvoRants
Anubis
19
9 / 2 / 7
13,260
631
21,027
16,447
10,345
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 2 / 8
11,217
534
11,102
13,916
4,629
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
RaulitoXO
Bellona
18
5 / 4 / 5
11,651
555
15,099
18,674
16,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
0 / 5 / 5
8,857
422
6,825
21,135
17,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 6 / 5
8,614
410
7,392
20,774
18,195
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cernunnos
Hitokimi
Cernunnos
16
4 / 7 / 3
9,564
455
11,099
15,058
4,821
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Hades
Nic077
Hades
15
5 / 11 / 1
9,853
469
13,077
23,934
22,903
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Fenrir
Valsteel
Fenrir
13
2 / 8 / 0
8,305
395
4,888
14,418
4,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
27
36
Kills
13
14
Deaths
37
30
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
5
5
0.5
W
Bakasura
Chapo131
Bakasura
11
4
3
3.13
W
Danzaburou
Ctello2
Danzaburou
7
2
7
5.25
W
Anubis
EvoRants
Anubis
9
2
7
6.25
L
2
6
5
0.75
L
Cernunnos
Hitokimi
Cernunnos
4
7
3
0.79
W
4
2
8
4
L
Hades
Nic077
Hades
5
11
1
0.5
W
Bellona
RaulitoXO
Bellona
5
4
5
1.88
L
Fenrir
Valsteel
Fenrir
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,114
Damage
43,281
82,003
Taken
95,319
48,009
Mitigated
67,913
38,333
Healing
19,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
6,825
2,621
0
3,424
21,135
17,622
0
2,272
18,793
0
38,467
W
Bakasura
Chapo131
Bakasura
15,054
9,881
0
7,724
18,585
11,007
1,234
2,822
15,670
0
82,928
W
Danzaburou
Ctello2
Danzaburou
11,832
9,534
0
5,921
14,381
5,066
4,503
1,632
12,749
0
95,908
W
Anubis
EvoRants
Anubis
21,027
1,325
0
10,048
16,447
10,345
1,993
4,536
11,863
94,274
0
L
7,392
3,126
1,633
5,068
20,774
18,195
0
9,834
10,232
877
18,258
L
Cernunnos
Hitokimi
Cernunnos
11,099
4,792
0
2,543
15,058
4,821
112
5,302
9,476
0
58,999
W
11,102
5,173
158
6,897
13,916
4,629
693
2,630
11,238
59,500
0
L
Hades
Nic077
Hades
13,077
1,026
479
3,384
23,934
22,903
0
11,657
11,539
53,371
0
W
Bellona
RaulitoXO
Bellona
15,099
6,686
0
7,585
18,674
16,962
2,333
2,938
14,909
1,524
57,823
L
Fenrir
Valsteel
Fenrir
4,888
1,680
0
3,289
14,418
4,372
0
3,517
10,400
0
28,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,572
Gold Earned
45,193
588
Minions Killed
331
0
Camps Cleared
0
1,906,144
Distance Traveled
1,641,087
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,857
422
69
3
0
369,276
0
W
Bakasura
12,955
617
135
6
0
437,287
0
W
Danzaburou
12,489
595
137
7
0
375,478
0
W
Anubis
13,260
631
154
7
0
353,621
5
L
Horus
8,614
410
33
2
0
360,250
0
L
Cernunnos
9,564
455
94
4
0
311,892
4
W
Sol
11,217
534
71
3
0
377,836
4
L
Hades
9,853
469
82
4
0
302,729
0
W
Bellona
11,651
555
91
4
0
361,922
1
L
Fenrir
8,305
395
53
3
0
296,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role