Player Matchup

Cthulhu
Cthulhu
AngusAnguish
Cthulhu
Level 24
God Stats
10W - 3L
1,956 SR
Queue Stats
18W - 7L
1,723 Elo+
Party 2
Vulcan
Vulcan
CarrotCon
Vulcan
Level 89
God Stats
2W - 0L
1,775 SR
Queue Stats
21W - 9L
1,683 Elo+
Party 2
Ares
Ares
DeceitfulGamer
Ares
Level 29
God Stats
3W - 0L
1,900 SR
Queue Stats
4W - 2L
1,692 Elo+
Party 2
Osiris
Osiris
Experimentals
Osiris
Level 123
God Stats
4W - 1L
1,671 SR
Queue Stats
28W - 13L
1,722 Elo+
Party 2
Neith
Neith
Fleem
Neith
Level 34
God Stats
1W - 0L
1,880 SR
Queue Stats
4W - 0L
1,810 Elo+
Party 2
Team Averages
Level 60
1,836 SR
1,726 Elo+

VS

Team Averages
Level 82
1,703 SR
1,549 Elo+
Horus
Horus
 
Horus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Candacedoll
Scylla
Level 27
God Stats
3W - 5L
1,578 SR
Queue Stats
11W - 17L
1,500 Elo+
Party 1
Serqet
Serqet
Euzey
Serqet
Level 35
God Stats
1W - 2L
1,849 SR
Queue Stats
11W - 9L
1,405 Elo+
Party 3
Hercules
Hercules
HeyItsCraig
Hercules
Level 140
God Stats
3W - 11L
1,761 SR
Queue Stats
27W - 31L
1,650 Elo+
Party 1
Freya
Freya
UndyingMenace
Freya
Level 56
God Stats
6W - 1L
1,827 SR
Queue Stats
25W - 14L
1,690 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AngusAnguish
Cthulhu
17
5 / 2 / 13
11,179
799
14,249
14,565
16,635
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vulcan
CarrotCon
Vulcan
17
4 / 4 / 16
10,963
783
23,590
12,256
7,036
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
3 / 1 / 10
10,142
724
11,618
11,968
15,485
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
3 / 3 / 12
10,435
745
10,808
17,441
17,292
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Neith
Fleem
Neith
19
7 / 0 / 13
11,989
856
19,610
7,363
3,295
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
2 / 5 / 4
8,726
623
9,977
20,378
16,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
15
0 / 6 / 4
8,710
622
6,027
12,261
4,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Serqet
Euzey
Serqet
16
4 / 4 / 2
9,891
707
8,867
14,417
8,234
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
HeyItsCraig
Hercules
17
2 / 4 / 5
9,734
695
8,019
30,664
20,257
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
2 / 3 / 1
9,711
694
13,847
14,843
5,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
26
22
Kills
10
10
Deaths
22
64
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
2
5
4
0.8
W
Cthulhu
AngusAnguish
Cthulhu
5
2
13
5.75
L
Scylla
0
6
4
0.33
W
Vulcan
CarrotCon
Vulcan
4
4
16
3
W
3
1
10
8
L
Serqet
Euzey
Serqet
4
4
2
1.25
W
3
3
12
3
W
Neith
Fleem
Neith
7
0
13
13.5
L
Hercules
HeyItsCraig
Hercules
2
4
5
1.13
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,875
Damage
46,737
63,593
Taken
92,563
59,743
Mitigated
55,240
9,235
Healing
20,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
9,977
3,645
1,176
2,660
20,378
16,832
393
11,986
8,392
391
22,340
W
Cthulhu
AngusAnguish
Cthulhu
14,249
908
954
1,589
14,565
16,635
194
7,100
7,311
34,136
0
L
Scylla
6,027
652
0
205
12,261
4,040
517
5,740
6,521
22,089
0
W
Vulcan
CarrotCon
Vulcan
23,590
7,129
252
1,860
12,256
7,036
958
2,323
9,811
48,558
0
W
11,618
174
0
0
11,968
15,485
149
3,526
8,124
14,845
0
L
Serqet
Euzey
Serqet
8,867
2,390
0
1,220
14,417
8,234
0
7,692
6,725
0
24,767
W
10,808
2,955
0
1,210
17,441
17,292
481
3,906
12,830
0
24,507
W
Neith
Fleem
Neith
19,610
9,602
0
3,370
7,363
3,295
2,944
3,587
3,680
0
65,040
L
Hercules
HeyItsCraig
Hercules
8,019
2,412
0
10,487
30,664
20,257
0
16,881
13,783
0
32,714
L
13,847
4,542
0
4,486
14,843
5,877
0
7,415
7,428
46,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,708
Gold Earned
46,772
278
Minions Killed
276
6
Camps Cleared
8
1,470,687
Distance Traveled
1,292,213
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,726
623
32
2
0
240,161
0
W
Cthulhu
11,179
799
46
3
0
302,482
0
L
Scylla
8,710
622
43
3
0
239,148
0
W
Vulcan
10,963
783
75
5
2
293,597
3
W
Ares
10,142
724
10
1
0
279,078
0
L
Serqet
9,891
707
40
3
5
266,003
0
W
Osiris
10,435
745
35
3
0
310,487
4
W
Neith
11,989
856
112
8
4
285,043
2
L
Hercules
9,734
695
75
5
0
286,909
0
L
Freya
9,711
694
86
6
3
259,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role