Player Matchup

Tiamat
Tiamat
CompletoItalianø
Tiamat
Level 98
God Stats
1W - 0L
1,597 SR
Queue Stats
54W - 29L
1,695 Elo+
Party 1
Ymir
Ymir
ElChapoSama
Ymir
Level 16
God Stats
2W - 0L
1,739 SR
Queue Stats
19W - 2L
1,969 Elo+
Party 1
Chronos
Chronos
NoSoyScorp
Chronos
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 1L
1,945 Elo+
Party 1
Thor
Thor
Skippеr
Thor
Level 27
God Stats
2W - 0L
1,680 SR
Queue Stats
63W - 10L
1,874 Elo+
Party 1
Cu Chulainn
Cu Chulainn
kutchao
Cu Chulainn
Level 21
God Stats
1W - 0L
1,665 SR
Queue Stats
32W - 11L
1,772 Elo+
Party 1
Team Averages
Level 36
1,636 SR
1,851 Elo+

VS

Team Averages
Level 27
1,781 SR
1,700 Elo+
Kuzenbo
Kuzenbo
CaptainMeatb
Kuzenbo
Level 23
God Stats
11W - 7L
1,792 SR
Queue Stats
75W - 62L
1,734 Elo+
Party 2
Hercules
Hercules
DrakeStuh
Hercules
Level 29
God Stats
2W - 1L
1,835 SR
Queue Stats
100W - 79L
1,722 Elo+
Party 2
The Morrigan
The Morrigan
Novacaane
The Morrigan
Level 29
God Stats
5W - 4L
1,892 SR
Queue Stats
152W - 115L
1,733 Elo+
Party 2
Bellona
Bellona
NowWhatx
Bellona
Level 30
God Stats
5W - 5L
1,660 SR
Queue Stats
159W - 121L
1,629 Elo+
Solo
Danzaburou
Danzaburou
Waloom
Danzaburou
Level 22
God Stats
2W - 1L
1,728 SR
Queue Stats
89W - 63L
1,683 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 6
9,608
601
7,749
8,463
5,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
4 / 0 / 10
8,368
523
4,388
12,935
12,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chronos
NoSoyScorp
Chronos
16
3 / 1 / 9
9,405
588
9,122
11,738
5,653
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thor
15
6 / 3 / 3
9,192
575
5,084
10,190
4,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cu Chulainn
kutchao
Cu Chulainn
16
1 / 0 / 1
9,235
577
7,513
11,429
8,279
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CaptainMeatb
Kuzenbo
8
0 / 5 / 1
6,204
388
3,991
9,226
8,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hercules
DrakeStuh
Hercules
11
1 / 2 / 1
7,025
439
3,316
9,193
3,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Morrigan
Novacaane
The Morrigan
12
2 / 5 / 1
7,566
473
6,006
6,328
1,857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bellona
NowWhatx
Bellona
15
1 / 2 / 1
8,647
540
7,870
11,302
8,986
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
Waloom
Danzaburou
12
1 / 6 / 0
7,922
495
8,036
11,389
3,611
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
20
Kills
5
5
Deaths
20
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
CaptainMeatb
Kuzenbo
0
5
1
0.1
W
6
1
6
9
L
Hercules
DrakeStuh
Hercules
1
2
1
0.75
W
4
0
10
9
W
Chronos
NoSoyScorp
Chronos
3
1
9
7.5
L
The Morrigan
Novacaane
The Morrigan
2
5
1
0.5
L
Bellona
NowWhatx
Bellona
1
2
1
0.75
W
Thor
6
3
3
2.5
L
Danzaburou
Waloom
Danzaburou
1
6
0
0.17
W
Cu Chulainn
kutchao
Cu Chulainn
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,856
Damage
29,219
54,755
Taken
47,438
34,985
Mitigated
26,370
22,018
Healing
12,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
CaptainMeatb
Kuzenbo
3,991
1,999
0
1,094
9,226
8,001
0
6,726
2,057
11,895
0
W
7,749
845
97
4,126
8,463
5,012
297
3,177
5,024
74,023
0
L
Hercules
DrakeStuh
Hercules
3,316
758
0
2,804
9,193
3,915
0
2,795
6,282
0
40,658
W
4,388
1,354
0
3,471
12,935
12,028
232
4,387
8,384
22,649
0
W
Chronos
NoSoyScorp
Chronos
9,122
3,565
0
5,959
11,738
5,653
644
1,563
10,175
75,893
0
L
The Morrigan
Novacaane
The Morrigan
6,006
507
0
884
6,328
1,857
0
3,161
2,752
44,227
1,732
L
Bellona
NowWhatx
Bellona
7,870
2,903
0
4,498
11,302
8,986
0
985
9,410
0
54,549
W
Thor
5,084
1,738
0
3,004
10,190
4,013
0
1,189
8,813
0
51,395
L
Danzaburou
Waloom
Danzaburou
8,036
3,853
0
3,172
11,389
3,611
0
7,602
3,682
0
59,493
W
Cu Chulainn
kutchao
Cu Chulainn
7,513
1,798
0
5,361
11,429
8,279
25
1,125
9,459
7,984
57,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,808
Gold Earned
37,364
540
Minions Killed
422
0
Camps Cleared
0
1,600,671
Distance Traveled
1,407,408
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,204
388
13
1
0
280,124
2
W
Tiamat
9,608
601
156
10
0
336,050
6
L
Hercules
7,025
439
79
5
0
285,514
4
W
Ymir
8,368
523
24
2
0
304,712
5
W
Chronos
9,405
588
121
8
0
298,975
2
L
The Morrigan
7,566
473
92
6
0
258,223
5
L
Bellona
8,647
540
129
8
0
311,582
2
W
Thor
9,192
575
87
5
0
319,109
4
L
Danzaburou
7,922
495
109
7
0
271,965
4
W
Cu Chulainn
9,235
577
152
10
0
341,825
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role