Player Matchup

Bellona
Bellona
JunTonce
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Fenrir
Fenrir
Rodrigo_0231
Fenrir
Level 10
God Stats
0W - 3L
1,280 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Ullr
Ullr
TotallySpizy
Ullr
Level 28
God Stats
2W - 3L
1,666 SR
Queue Stats
34W - 33L
1,329 Elo+
Party 1
Khepri
Khepri
frostybane
Khepri
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Ra
Ra
oxI3eastxo
Ra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 83L
1,334 Elo+
Solo
Team Averages
Level 14
1,489 SR
1,433 Elo+

VS

Team Averages
Level 27
1,517 SR
1,384 Elo+
Fenrir
Fenrir
Blowin_Sour
Fenrir
Level 28
God Stats
40W - 31L
1,505 SR
Queue Stats
248W - 248L
1,395 Elo+
Solo
Artemis
Artemis
RubenZIM99
Artemis
Level 27
God Stats
29W - 19L
1,645 SR
Queue Stats
144W - 168L
1,437 Elo+
Solo
Athena
Athena
UchihaCharlo
Athena
Level 28
God Stats
39W - 36L
1,472 SR
Queue Stats
55W - 73L
1,304 Elo+
Party 2
Sol
Sol
Velisren
Sol
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Danzaburou
Danzaburou
dirtyfonz
Danzaburou
Level 28
God Stats
29W - 27L
1,462 SR
Queue Stats
51W - 75L
1,285 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JunTonce
Bellona
8
0 / 3 / 0
5,155
469
2,763
5,839
4,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
8
2 / 3 / 0
5,518
502
1,991
8,170
2,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 3 / 1
4,816
438
2,565
5,496
1,595
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
frostybane
Khepri
8
1 / 3 / 0
5,257
478
2,253
5,400
2,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 2 / 2
6,474
589
3,908
4,513
1,407
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
2 / 1 / 5
6,301
573
3,661
5,442
1,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
RubenZIM99
Artemis
11
3 / 0 / 0
6,725
611
3,107
3,190
1,083
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
10
4 / 1 / 4
6,548
595
1,907
5,542
3,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 2 / 0
6,224
566
1,911
3,616
1,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
dirtyfonz
Danzaburou
10
3 / 0 / 5
6,362
578
6,526
4,979
1,684
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
4
Kills
13
14
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Fenrir
2
1
5
4.5
L
Bellona
JunTonce
Bellona
0
3
0
0
L
Fenrir
2
3
0
0.67
W
Artemis
RubenZIM99
Artemis
3
0
0
3
L
0
3
1
0.17
W
Athena
4
1
4
6
W
1
2
0
0.5
W
Danzaburou
dirtyfonz
Danzaburou
3
0
5
5.5
L
Khepri
frostybane
Khepri
1
3
0
0.33
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,480
Damage
17,112
29,418
Taken
22,769
12,269
Mitigated
9,059
5,186
Healing
7,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
3,661
1,259
0
547
5,442
1,858
0
1,751
3,691
0
25,607
L
Bellona
JunTonce
Bellona
2,763
647
0
1,204
5,839
4,138
324
334
5,483
0
17,632
L
Fenrir
1,991
322
0
797
8,170
2,379
0
822
7,326
0
26,068
W
Artemis
RubenZIM99
Artemis
3,107
1,409
0
1,409
3,190
1,083
659
125
3,065
0
29,667
L
2,565
1,260
0
287
5,496
1,595
0
771
4,725
0
19,715
W
Athena
1,907
704
0
2,200
5,542
3,423
569
1,744
3,798
6,786
0
W
1,911
526
0
1,009
3,616
1,011
953
1,607
2,009
26,213
0
W
Danzaburou
dirtyfonz
Danzaburou
6,526
3,703
126
2,161
4,979
1,684
2,255
934
4,045
0
33,065
L
Khepri
frostybane
Khepri
2,253
230
204
1,518
5,400
2,750
0
627
4,773
9,992
0
L
3,908
323
42
1,134
4,513
1,407
600
1,176
3,293
38,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,220
Gold Earned
32,160
224
Minions Killed
240
0
Camps Cleared
0
946,116
Distance Traveled
1,025,355
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,301
573
47
4
0
245,573
0
L
Bellona
5,155
469
37
3
0
196,664
0
L
Fenrir
5,518
502
48
4
0
175,129
0
W
Artemis
6,725
611
62
6
0
211,633
2
L
Ullr
4,816
438
44
4
0
199,210
1
W
Athena
6,548
595
14
1
0
205,243
2
W
Sol
6,224
566
60
5
0
207,449
0
W
Danzaburou
6,362
578
57
5
0
155,457
1
L
Khepri
5,257
478
18
2
0
197,388
3
L
Ra
6,474
589
77
7
0
177,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role