Player Matchup

Izanami
Izanami
 
Izanami
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
ClaudioBear
Merlin
Level 29
God Stats
22W - 17L
1,539 SR
Queue Stats
375W - 430L
1,486 Elo+
Solo
Hercules
Hercules
TheMelchior
Hercules
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,573 Elo+
Party 1
Zeus
Zeus
TonhoOMedonho
Zeus
Level 23
God Stats
2W - 0L
1,761 SR
Queue Stats
39W - 14L
1,669 Elo+
Solo
Mercury
Mercury
zueroL
Mercury
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,573 Elo+
Party 1
Team Averages
Level 23
1,560 SR
1,560 Elo+

VS

Team Averages
Level 18
1,495 SR
1,452 Elo+
Heimdallr
Heimdallr
MrsCryBabys
Heimdallr
Level 28
God Stats
4W - 5L
1,549 SR
Queue Stats
43W - 29L
1,569 Elo+
Solo
Nu Wa
Nu Wa
RubsBFN
Nu Wa
Level 22
God Stats
23W - 17L
1,578 SR
Queue Stats
26W - 26L
1,488 Elo+
Solo
Sol
Sol
SanninRaiden
Sol
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,474 Elo+
Solo
Neith
Neith
Wickersonn
Neith
Level 13
God Stats
1W - 4L
1,348 SR
Queue Stats
2W - 6L
1,292 Elo+
Solo
Tyr
Tyr
carlitos7souza
Tyr
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
2 / 3 / 19
10,028
1,003
6,626
10,106
3,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Merlin
19
3 / 5 / 31
11,249
1,125
14,028
11,334
4,704
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
TheMelchior
Hercules
20
6 / 1 / 30
12,018
1,202
11,516
12,210
12,520
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
33 / 1 / 3
16,636
1,664
39,777
6,923
2,271
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
zueroL
Mercury
18
3 / 2 / 24
10,475
1,048
7,666
12,377
6,225
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

243

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
MrsCryBabys
Heimdallr
17
5 / 8 / 7
10,952
1,095
11,690
16,359
5,236
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
RubsBFN
Nu Wa
16
6 / 9 / 4
10,825
1,083
15,689
13,786
4,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
1 / 10 / 5
9,668
967
10,798
20,559
6,654
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
16
0 / 9 / 5
8,839
884
8,006
15,296
4,995
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
0 / 11 / 5
9,055
906
3,360
18,739
12,941
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
38
47
Kills
12
12
Deaths
47
107
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
3
19
3.83
W
Merlin
3
5
31
3.7
L
Heimdallr
MrsCryBabys
Heimdallr
5
8
7
1.06
L
Nu Wa
RubsBFN
Nu Wa
6
9
4
0.89
L
1
10
5
0.35
W
Hercules
TheMelchior
Hercules
6
1
30
21
W
33
1
3
34.5
L
Neith
0
9
5
0.28
L
0
11
5
0.23
W
Mercury
zueroL
Mercury
3
2
24
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,613
Damage
49,543
52,950
Taken
84,739
28,926
Mitigated
33,950
6,836
Healing
4,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,626
4,369
0
0
10,106
3,206
0
5,842
4,076
0
19,655
W
Merlin
14,028
673
0
368
11,334
4,704
0
5,007
6,129
36,719
0
L
Heimdallr
MrsCryBabys
Heimdallr
11,690
3,979
0
475
16,359
5,236
0
11,363
4,996
0
29,856
L
Nu Wa
RubsBFN
Nu Wa
15,689
3,162
0
12
13,786
4,124
0
11,145
2,641
29,404
0
L
10,798
2,864
0
3,327
20,559
6,654
0
10,586
9,973
36,544
0
W
Hercules
TheMelchior
Hercules
11,516
3,331
0
5,141
12,210
12,520
0
6,439
5,481
0
15,923
W
39,777
3,082
0
1,327
6,923
2,271
0
4,063
2,680
86,745
0
L
Neith
8,006
2,568
0
487
15,296
4,995
0
12,230
3,066
0
18,062
L
3,360
1,018
0
60
18,739
12,941
0
8,481
10,258
585
12,941
W
Mercury
zueroL
Mercury
7,666
4,105
0
0
12,377
6,225
0
4,647
7,512
0
15,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,406
Gold Earned
49,339
213
Minions Killed
175
8
Camps Cleared
3
1,033,851
Distance Traveled
853,764
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,028
1,003
29
3
1
181,771
1
W
Merlin
11,249
1,125
46
5
2
154,661
0
L
Heimdallr
10,952
1,095
45
5
2
178,968
0
L
Nu Wa
10,825
1,083
23
2
1
168,304
1
L
Sol
9,668
967
53
5
0
171,855
0
W
Hercules
12,018
1,202
19
2
0
219,107
0
W
Zeus
16,636
1,664
109
11
5
197,870
0
L
Neith
8,839
884
25
3
0
164,725
2
L
Tyr
9,055
906
29
3
0
169,912
0
W
Mercury
10,475
1,048
10
1
0
280,442
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role