Player Matchup

Vamana
Vamana
BigBoyBoats
Vamana
Level 18
God Stats
9W - 11L
1,266 SR
Queue Stats
63W - 53L
1,479 Elo+
Solo
Cthulhu
Cthulhu
Blue8c19
Cthulhu
Level 12
God Stats
1W - 1L
1,694 SR
Queue Stats
33W - 20L
1,765 Elo+
Party 1
Hel
Hel
ImTheChrist08
Hel
Level 14
God Stats
3W - 1L
1,789 SR
Queue Stats
46W - 37L
1,540 Elo+
Solo
Bakasura
Bakasura
Orangejoocie
Bakasura
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 75L
1,510 Elo+
Solo
Charybdis
Charybdis
SamasArin
Charybdis
Level 140
God Stats
0W - 5L
1,186 SR
Queue Stats
177W - 142L
1,587 Elo+
Party 1
Team Averages
Level 41
1,487 SR
1,576 Elo+

VS

Team Averages
Level 21
1,543 SR
1,557 Elo+
Chronos
Chronos
FetusL0rd
Chronos
Level 22
God Stats
1W - 2L
1,168 SR
Queue Stats
59W - 54L
1,502 Elo+
Solo
Cthulhu
Cthulhu
Ginnung
Cthulhu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 55L
1,506 Elo+
Party 2
Hades
Hades
PongaZer0
Hades
Level 28
God Stats
1W - 0L
1,840 SR
Queue Stats
116W - 84L
1,625 Elo+
Solo
Neith
Neith
jkman46
Neith
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 48L
1,444 Elo+
Party 2
Thanatos
Thanatos
最爱不过菜包
Thanatos
Level 5
God Stats
2W - 0L
1,708 SR
Queue Stats
4W - 0L
1,706 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
9
0 / 1 / 0
6,865
361
1,534
5,934
2,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Blue8c19
Cthulhu
15
5 / 4 / 8
10,318
543
10,263
17,794
20,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
3 / 4 / 0
9,269
488
9,061
11,720
4,143
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
Orangejoocie
Bakasura
9
0 / 6 / 3
6,982
367
3,234
9,925
3,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
SamasArin
Charybdis
18
12 / 5 / 5
11,485
604
18,832
14,547
5,661
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
FetusL0rd
Chronos
19
6 / 2 / 3
12,609
664
8,603
12,404
4,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
Ginnung
Cthulhu
15
3 / 4 / 2
9,801
516
6,023
13,166
13,571
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hades
PongaZer0
Hades
18
4 / 1 / 4
11,670
614
12,817
14,020
12,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
jkman46
Neith
15
3 / 9 / 4
9,558
503
8,480
13,691
4,032
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
4 / 4 / 5
10,733
565
6,446
11,814
4,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
38
20
Kills
20
20
Deaths
20
16
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Vamana
0
1
0
0
L
Cthulhu
Blue8c19
Cthulhu
5
4
8
2.25
W
Chronos
FetusL0rd
Chronos
6
2
3
3.75
W
Cthulhu
Ginnung
Cthulhu
3
4
2
1
L
3
4
0
0.75
L
Bakasura
Orangejoocie
Bakasura
0
6
3
0.25
W
Hades
PongaZer0
Hades
4
1
4
6
L
Charybdis
SamasArin
Charybdis
12
5
5
2.9
W
Neith
jkman46
Neith
3
9
4
0.56
W
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,924
Damage
42,369
59,920
Taken
65,095
35,859
Mitigated
39,304
13,500
Healing
26,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
1,534
616
0
2,263
5,934
2,323
0
1,831
3,540
0
20,448
L
Cthulhu
Blue8c19
Cthulhu
10,263
719
116
1,240
17,794
20,184
0
6,627
10,800
45,004
0
W
Chronos
FetusL0rd
Chronos
8,603
1,956
0
3,044
12,404
4,004
3,042
7,613
4,631
93,418
0
W
Cthulhu
Ginnung
Cthulhu
6,023
640
0
2,515
13,166
13,571
825
2,179
10,936
42,471
0
L
9,061
1,294
74
4,346
11,720
4,143
760
6,302
5,224
60,700
0
L
Bakasura
Orangejoocie
Bakasura
3,234
1,984
0
2,449
9,925
3,548
0
4,629
4,948
0
22,467
W
Hades
PongaZer0
Hades
12,817
3,123
317
8,867
14,020
12,841
1,015
5,281
8,435
78,377
0
L
Charybdis
SamasArin
Charybdis
18,832
10,687
0
3,012
14,547
5,661
160
6,578
7,916
0
92,987
W
Neith
jkman46
Neith
8,480
4,627
0
2,498
13,691
4,032
2,527
1,960
11,598
0
46,425
W
6,446
1,920
0
9,298
11,814
4,856
247
2,710
9,049
0
55,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,919
Gold Earned
54,371
408
Minions Killed
544
0
Camps Cleared
0
1,394,671
Distance Traveled
1,776,753
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,865
361
37
2
0
159,273
0
L
Cthulhu
10,318
543
63
3
0
356,273
7
W
Chronos
12,609
664
153
8
0
398,518
6
W
Cthulhu
9,801
516
69
4
0
369,443
4
L
Hel
9,269
488
103
5
0
263,509
2
L
Bakasura
6,982
367
52
3
0
283,839
3
W
Hades
11,670
614
164
9
0
332,708
1
L
Charybdis
11,485
604
153
8
0
331,777
1
W
Neith
9,558
503
71
4
0
335,884
0
W
Thanatos
10,733
565
87
5
0
340,200
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role