Player Matchup

Nox
Nox
 
Nox
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
McIovin1337
Ares
Level 80
God Stats
1W - 1L
1,287 SR
Queue Stats
7W - 7L
1,553 Elo+
Solo
Danzaburou
Danzaburou
THeBr0wNDB
Danzaburou
Level 143
God Stats
10W - 5L
1,381 SR
Queue Stats
548W - 586L
1,417 Elo+
Solo
Susano
Susano
The_Legacy64
Susano
Level 92
God Stats
10W - 4L
1,672 SR
Queue Stats
501W - 563L
1,494 Elo+
Party 1
Terra
Terra
WyleECoyote
Terra
Level 129
God Stats
14W - 16L
1,602 SR
Queue Stats
1,066W - 1,082L
1,462 Elo+
Solo
Team Averages
Level 114
1,488 SR
1,485 Elo+

VS

Team Averages
Level 102
1,394 SR
1,518 Elo+
Bastet
Bastet
AXLHETFIELD13
Bastet
Level 121
God Stats
31W - 24L
1,486 SR
Queue Stats
1,110W - 1,205L
1,469 Elo+
Solo
Cupid
Cupid
RIP Manticore
Cupid
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
173W - 177L
1,534 Elo+
Party 2
Sol
Sol
SanctyClaws
Sol
Level 88
God Stats
1W - 3L
1,500 SR
Queue Stats
247W - 251L
1,567 Elo+
Party 2
Guan Yu
Guan Yu
p1xelprophe7
Guan Yu
Level 128
God Stats
0W - 2L
1,304 SR
Queue Stats
52W - 47L
1,509 Elo+
Solo
Ganesha
Ganesha
sKoldadDy5032
Ganesha
Level 84
God Stats
4W - 4L
1,179 SR
Queue Stats
194W - 201L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
20
8 / 3 / 26
12,297
820
20,092
13,189
7,974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 2 / 26
12,617
841
14,241
21,811
31,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
THeBr0wNDB
Danzaburou
20
11 / 1 / 25
12,992
866
26,119
11,850
6,441
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Susano
18
7 / 6 / 23
11,574
772
16,955
16,466
11,622
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
6 / 4 / 23
11,207
747
11,295
20,263
27,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 10 / 8
10,201
680
18,718
17,324
7,377
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
1 / 5 / 9
9,881
659
10,644
15,545
6,738
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
8 / 8 / 4
12,100
807
19,396
16,188
7,157
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Guan Yu
p1xelprophe7
Guan Yu
17
3 / 7 / 5
10,195
680
8,678
18,315
10,842
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ganesha
15
0 / 9 / 9
9,384
626
5,429
29,417
22,494
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
50
39
Kills
15
16
Deaths
39
123
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
8
3
26
7
L
3
10
8
0.7
W
7
2
26
10
L
1
5
9
1.1
L
8
8
4
1.25
W
Danzaburou
THeBr0wNDB
Danzaburou
11
1
25
23.5
W
Susano
7
6
23
3.08
W
6
4
23
4.38
L
Guan Yu
p1xelprophe7
Guan Yu
3
7
5
0.79
L
Ganesha
0
9
9
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,702
Damage
62,865
83,579
Taken
96,789
84,550
Mitigated
54,608
38,732
Healing
26,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
20,092
1,085
1,761
2,129
13,189
7,974
1,502
2,552
10,637
40,490
0
L
18,718
2,918
355
840
17,324
7,377
0
6,983
10,341
0
26,176
W
14,241
681
639
3,301
21,811
31,420
1,373
5,288
16,523
22,845
0
L
10,644
5,214
1,503
3,933
15,545
6,738
32
8,547
6,998
0
30,862
L
19,396
5,720
1,834
2,530
16,188
7,157
1,240
7,910
8,278
41,294
0
W
Danzaburou
THeBr0wNDB
Danzaburou
26,119
7,521
2,921
5,329
11,850
6,441
3,082
3,732
8,118
0
56,364
W
Susano
16,955
4,473
1,809
1,805
16,466
11,622
972
5,213
11,253
0
27,237
W
11,295
1,590
11,921
7,117
20,263
27,093
494
8,040
12,223
20,659
0
L
Guan Yu
p1xelprophe7
Guan Yu
8,678
695
6,158
5,041
18,315
10,842
0
8,265
10,050
0
18,687
L
Ganesha
5,429
632
396
4,262
29,417
22,494
0
13,923
15,494
14,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,687
Gold Earned
51,761
171
Minions Killed
148
0
Camps Cleared
0
1,402,416
Distance Traveled
1,242,737
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,297
820
33
2
0
272,346
0
L
Bastet
10,201
680
16
1
0
256,296
0
W
Ares
12,617
841
29
2
0
314,353
3
L
Cupid
9,881
659
54
4
0
283,728
1
L
Sol
12,100
807
52
3
0
219,974
1
W
Danzaburou
12,992
866
73
5
0
266,675
0
W
Susano
11,574
772
16
1
0
247,902
0
W
Terra
11,207
747
20
1
0
301,140
0
L
Guan Yu
10,195
680
23
2
0
271,698
2
L
Ganesha
9,384
626
3
0
0
211,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role