Player Matchup

Raijin
Raijin
Brandonalvarezz
Raijin
Level 18
God Stats
3W - 7L
1,442 SR
Queue Stats
51W - 58L
1,463 Elo+
Party 1
Ares
Ares
FoundMarioJudah
Ares
Level 19
God Stats
1W - 2L
1,504 SR
Queue Stats
59W - 57L
1,443 Elo+
Party 1
Cthulhu
Cthulhu
JoeMama02
Cthulhu
Level 13
God Stats
1W - 3L
1,409 SR
Queue Stats
3W - 8L
1,346 Elo+
Party 1
Hou Yi
Hou Yi
SLIPKNOTENJOYER
Hou Yi
Level 18
God Stats
8W - 9L
1,512 SR
Queue Stats
29W - 37L
1,454 Elo+
Party 1
Pele
Pele
murdify
Pele
Level 8
God Stats
1W - 6L
1,110 SR
Queue Stats
7W - 14L
1,296 Elo+
Party 1
Team Averages
Level 15
1,395 SR
1,401 Elo+

VS

Team Averages
Level 19
1,489 SR
1,690 Elo+
Sol
Sol
GAMACRACJ
Sol
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,640 Elo+
Solo
Neith
Neith
Playing2WinOnly
Neith
Level 26
God Stats
24W - 13L
1,705 SR
Queue Stats
86W - 75L
1,709 Elo+
Solo
Ares
Ares
SinglePunchMan
Ares
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 4L
1,727 Elo+
Party 2
Kali
Kali
f6orf6
Kali
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
74W - 14L
1,901 Elo+
Party 2
Bellona
Bellona
kodahudd
Bellona
Level 15
God Stats
12W - 7L
1,241 SR
Queue Stats
301W - 322L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 5 / 0
5,489
549
3,667
5,876
1,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
6 / 4 / 0
5,877
588
6,186
8,488
5,892
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
JoeMama02
Cthulhu
6
0 / 4 / 0
4,082
408
1,547
7,158
2,747
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

7
0 / 4 / 0
4,400
440
1,459
6,190
1,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Pele
murdify
Pele
4
0 / 4 / 0
4,082
408
292
4,960
988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
5,359
536
1,786
4,037
1,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
7 / 0 / 2
7,046
705
7,691
4,763
1,670
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 1 / 6
5,949
595
3,869
5,402
2,546
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kali
f6orf6
Kali
13
11 / 0 / 0
8,242
824
9,078
7,852
3,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bellona
kodahudd
Bellona
7
0 / 6 / 1
4,997
500
1,973
6,562
3,428
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
8
Kills
21
21
Deaths
9
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
L
6
4
0
1.5
W
1
2
1
0.75
L
Cthulhu
JoeMama02
Cthulhu
0
4
0
0
W
7
0
2
8
L
0
4
0
0
W
2
1
6
5
W
Kali
f6orf6
Kali
11
0
0
11
W
Bellona
kodahudd
Bellona
0
6
1
0.08
L
Pele
murdify
Pele
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,151
Damage
24,397
32,672
Taken
28,616
12,708
Mitigated
12,670
4,468
Healing
10,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,667
291
0
212
5,876
1,534
0
2,021
3,598
24,914
0
L
6,186
1,039
0
2,055
8,488
5,892
0
759
7,729
20,946
0
W
1,786
258
0
906
4,037
1,031
878
2,790
1,025
16,646
0
L
Cthulhu
JoeMama02
Cthulhu
1,547
453
0
829
7,158
2,747
0
1,205
5,953
10,075
0
W
7,691
4,786
0
2,765
4,763
1,670
144
1,416
3,321
0
39,133
L
1,459
497
0
795
6,190
1,547
0
1,794
4,396
0
14,608
W
3,869
507
0
2,007
5,402
2,546
0
1,054
4,322
21,371
0
W
Kali
f6orf6
Kali
9,078
5,650
0
4,059
7,852
3,995
0
1,472
6,380
0
59,746
W
Bellona
kodahudd
Bellona
1,973
709
0
619
6,562
3,428
0
4,394
2,168
1,493
13,564
L
Pele
murdify
Pele
292
151
0
577
4,960
988
0
0
4,960
0
11,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,930
Gold Earned
31,593
145
Minions Killed
307
0
Camps Cleared
0
889,306
Distance Traveled
1,010,086
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
5,489
549
47
5
0
178,539
2
L
Ares
5,877
588
40
4
0
165,394
4
W
Sol
5,359
536
36
4
0
175,794
1
L
Cthulhu
4,082
408
10
1
0
214,531
1
W
Neith
7,046
705
83
8
0
199,342
0
L
Hou Yi
4,400
440
24
2
0
191,687
1
W
Ares
5,949
595
33
3
0
213,943
0
W
Kali
8,242
824
118
12
0
237,552
2
W
Bellona
4,997
500
37
4
0
183,455
4
L
Pele
4,082
408
24
2
0
139,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role