Player Matchup

Bacchus
Bacchus
CaptZzL4X
Bacchus
Level 74
God Stats
11W - 8L
1,437 SR
Queue Stats
25W - 27L
1,453 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
EmblemHero
Morgan Le Fay
Level 89
God Stats
9W - 6L
1,599 SR
Queue Stats
36W - 26L
1,576 Elo+
Party 1
Artemis
Artemis
chaosbraker
Artemis
Level 105
God Stats
5W - 1L
1,865 SR
Queue Stats
44W - 40L
1,504 Elo+
Party 1
Team Averages
Level 89
1,634 SR
1,511 Elo+

VS

Team Averages
Level 81
1,470 SR
1,390 Elo+
Zhong Kui
Zhong Kui
Itsthecatbus
Zhong Kui
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 108L
1,374 Elo+
Party 2
Cthulhu
Cthulhu
Jinxlett
Cthulhu
Level 85
God Stats
4W - 14L
1,351 SR
Queue Stats
79W - 105L
1,357 Elo+
Party 2
Rama
Rama
MattMB
Rama
Level 43
God Stats
11W - 15L
1,561 SR
Queue Stats
75W - 85L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CaptZzL4X
Bacchus
12
4 / 0 / 9
8,220
747
3,068
5,538
4,699
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
EmblemHero
Morgan Le Fay
13
10 / 2 / 5
9,239
840
12,168
8,941
3,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
chaosbraker
Artemis
13
3 / 0 / 12
8,618
783
12,108
7,067
2,553
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Itsthecatbus
Zhong Kui
9
1 / 9 / 1
7,147
650
4,336
13,066
6,867
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Jinxlett
Cthulhu
10
1 / 5 / 1
7,425
675
8,605
11,038
8,345
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
MattMB
Rama
10
0 / 3 / 2
6,742
613
2,595
7,853
2,627
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
17
Kills
2
2
Deaths
17
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
CaptZzL4X
Bacchus
4
0
9
8.5
W
Morgan Le Fay
EmblemHero
Morgan Le Fay
10
2
5
6.25
L
Zhong Kui
Itsthecatbus
Zhong Kui
1
9
1
0.17
L
Cthulhu
Jinxlett
Cthulhu
1
5
1
0.3
L
Rama
MattMB
Rama
0
3
2
0.33
W
Artemis
chaosbraker
Artemis
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,344
Damage
15,536
21,546
Taken
31,957
10,666
Mitigated
17,839
8,019
Healing
4,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
CaptZzL4X
Bacchus
3,068
228
704
1,236
5,538
4,699
144
3,309
2,229
5,215
0
W
Morgan Le Fay
EmblemHero
Morgan Le Fay
12,168
1,268
0
2,148
8,941
3,414
630
5,944
2,997
38,482
0
L
Zhong Kui
Itsthecatbus
Zhong Kui
4,336
455
0
1,579
13,066
6,867
0
6,248
6,818
15,631
0
L
Cthulhu
Jinxlett
Cthulhu
8,605
164
178
1,245
11,038
8,345
0
5,469
5,569
25,073
0
L
Rama
MattMB
Rama
2,595
1,598
0
1,676
7,853
2,627
0
4,125
3,728
0
18,122
W
Artemis
chaosbraker
Artemis
12,108
6,725
0
3,931
7,067
2,553
1,970
3,922
3,145
0
32,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,077
Gold Earned
21,314
118
Minions Killed
102
7
Camps Cleared
3
647,609
Distance Traveled
539,632
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,220
747
2
0
0
233,201
3
W
Morgan Le Fay
9,239
840
56
5
3
203,206
3
L
Zhong Kui
7,147
650
20
2
0
164,285
1
L
Cthulhu
7,425
675
47
4
1
188,477
1
L
Rama
6,742
613
35
3
2
186,870
0
W
Artemis
8,618
783
60
5
4
211,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role