Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
XwXhEaRtLeSsXwX
Artemis
Level 34
God Stats
17W - 9L
1,633 SR
Queue Stats
80W - 71L
1,483 Elo+
Solo
Ymir
Ymir
retro_savage6
Ymir
Level 46
God Stats
6W - 4L
1,412 SR
Queue Stats
13W - 12L
1,376 Elo+
Party 2
Team Averages
Level 63
1,515 SR
1,453 Elo+

VS

Team Averages
Level 74
1,342 SR
1,242 Elo+
Danzaburou
Danzaburou
Jaspercarstairs
Danzaburou
Level 78
God Stats
7W - 13L
1,339 SR
Queue Stats
208W - 400L
1,241 Elo+
Party 1
Tiamat
Tiamat
ManuC123
Tiamat
Level 77
God Stats
20W - 33L
1,355 SR
Queue Stats
194W - 360L
1,235 Elo+
Party 1
Cerberus
Cerberus
Usagilawmine4431
Cerberus
Level 68
God Stats
48W - 77L
1,332 SR
Queue Stats
159W - 293L
1,250 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
15
10 / 1 / 1
10,606
758
14,662
11,482
8,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 1 / 10
9,230
659
12,919
8,116
2,457
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 1 / 10
8,739
624
3,230
10,104
11,209
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Jaspercarstairs
Danzaburou
10
1 / 4 / 1
7,946
568
6,775
9,290
3,038
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
ManuC123
Tiamat
11
1 / 5 / 1
7,905
565
4,912
11,626
6,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 2 / 2
8,655
618
8,136
13,971
15,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
11
Kills
3
3
Deaths
11
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
10
1
1
10.5
L
Danzaburou
Jaspercarstairs
Danzaburou
1
4
1
0.38
L
Tiamat
ManuC123
Tiamat
1
5
1
0.3
L
1
2
2
1
W
0
1
10
5
W
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,811
Damage
19,823
29,702
Taken
34,887
22,593
Mitigated
24,201
7,667
Healing
7,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
14,662
2,606
0
3,823
11,482
8,927
306
4,953
6,529
151
42,786
L
Danzaburou
Jaspercarstairs
Danzaburou
6,775
2,286
0
1,396
9,290
3,038
0
568
8,576
0
17,596
L
Tiamat
ManuC123
Tiamat
4,912
585
0
3,647
11,626
6,154
0
1,563
9,748
21,213
0
L
8,136
0
0
2,151
13,971
15,009
0
1,892
11,466
26,408
0
W
12,919
5,276
0
3,056
8,116
2,457
1,061
4,050
4,066
0
47,293
W
3,230
426
0
788
10,104
11,209
91
4,616
5,488
13,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,575
Gold Earned
24,506
171
Minions Killed
123
7
Camps Cleared
3
767,360
Distance Traveled
730,087
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,606
758
55
4
5
286,023
4
L
Danzaburou
7,946
568
35
3
0
221,679
3
L
Tiamat
7,905
565
46
3
3
243,081
5
L
Cerberus
8,655
618
42
3
0
265,327
8
W
Artemis
9,230
659
103
7
2
246,986
2
W
Ymir
8,739
624
13
1
0
234,351
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role