Player Matchup

Thor
Thor
FortniTeAids69
Thor
Level 11
God Stats
1W - 1L
1,700 SR
Queue Stats
18W - 13L
1,645 Elo+
Solo
Danzaburou
Danzaburou
RCS Puffs
Danzaburou
Level 26
God Stats
15W - 9L
1,619 SR
Queue Stats
60W - 51L
1,519 Elo+
Party 2
Yemoja
Yemoja
XXCalfHeroX
Yemoja
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 51L
1,519 Elo+
Party 2
Zhong Kui
Zhong Kui
iNameWho
Zhong Kui
Level 16
God Stats
10W - 7L
1,727 SR
Queue Stats
26W - 21L
1,607 Elo+
Solo
Anubis
Anubis
upland_ceiling5
Anubis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,682 Elo+
Solo
Team Averages
Level 18
1,609 SR
1,595 Elo+

VS

Team Averages
Level 24
1,564 SR
1,527 Elo+
Cabrakan
Cabrakan
FwMyVision
Cabrakan
Level 27
God Stats
12W - 4L
1,609 SR
Queue Stats
49W - 35L
1,450 Elo+
Party 1
Loki
Loki
HR Maquina
Loki
Level 32
God Stats
168W - 128L
1,650 SR
Queue Stats
210W - 176L
1,651 Elo+
Party 1
Scylla
Scylla
Karasumara
Scylla
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,592 Elo+
Party 3
Neith
Neith
P4NdiTa 110
Neith
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 20L
1,507 Elo+
Solo
Arachne
Arachne
dragon gLiTcHeD
Arachne
Level 29
God Stats
6W - 4L
1,563 SR
Queue Stats
9W - 8L
1,435 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
5,353
382
1,965
6,066
1,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Danzaburou
RCS Puffs
Danzaburou
9
1 / 7 / 2
5,460
390
5,094
9,936
2,501
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Yemoja
9
1 / 6 / 3
6,118
437
3,682
10,446
5,883
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
iNameWho
Zhong Kui
14
3 / 1 / 1
8,293
592
8,377
7,581
6,013
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 5 / 1
7,140
510
2,559
10,284
5,584
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
FwMyVision
Cabrakan
12
1 / 2 / 9
7,817
558
5,128
9,829
8,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
5 / 0 / 1
9,041
646
6,523
5,885
2,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
Karasumara
Scylla
14
4 / 0 / 2
8,618
616
6,289
5,439
1,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
8 / 1 / 7
8,474
605
10,845
8,471
3,304
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 2 / 3
8,140
581
3,587
7,766
3,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
5
Kills
21
21
Deaths
5
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Cabrakan
FwMyVision
Cabrakan
1
2
9
2.75
W
5
0
1
5.5
W
Scylla
Karasumara
Scylla
4
0
2
5
W
8
1
7
11.5
L
Danzaburou
RCS Puffs
Danzaburou
1
7
2
0.29
L
Yemoja
1
6
3
0.42
W
3
2
3
2.25
L
Zhong Kui
iNameWho
Zhong Kui
3
1
1
3.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,677
Damage
32,372
44,313
Taken
37,390
21,594
Mitigated
19,052
14,569
Healing
14,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,965
537
0
2,940
6,066
1,613
0
0
6,066
0
19,094
W
Cabrakan
FwMyVision
Cabrakan
5,128
720
541
3,390
9,829
8,520
497
3,671
6,158
19,775
0
W
6,523
1,963
0
2,911
5,885
2,572
2,583
2,360
3,525
0
50,299
W
Scylla
Karasumara
Scylla
6,289
801
0
1,623
5,439
1,553
249
2,525
2,914
51,870
0
W
10,845
4,808
0
4,687
8,471
3,304
2,259
4,120
4,351
0
56,044
L
Danzaburou
RCS Puffs
Danzaburou
5,094
2,013
0
1,803
9,936
2,501
0
2,335
7,597
0
25,631
L
Yemoja
3,682
321
1,013
749
10,446
5,883
0
4,223
6,141
12,953
0
W
3,587
2,122
0
1,174
7,766
3,103
1,230
2,004
5,762
0
42,086
L
Zhong Kui
iNameWho
Zhong Kui
8,377
987
0
4,248
7,581
6,013
0
3,234
4,123
61,620
0
L
2,559
115
42
3,774
10,284
5,584
0
1,289
8,969
48,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,364
Gold Earned
42,090
353
Minions Killed
426
0
Camps Cleared
0
1,120,864
Distance Traveled
1,391,017
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,353
382
46
3
0
156,798
2
W
Cabrakan
7,817
558
34
2
0
252,747
2
W
Loki
9,041
646
100
7
0
290,377
4
W
Scylla
8,618
616
119
9
0
282,144
2
W
Neith
8,474
605
89
6
0
250,543
5
L
Danzaburou
5,460
390
42
3
0
219,181
1
L
Yemoja
6,118
437
23
2
0
237,864
3
W
Arachne
8,140
581
84
6
0
315,206
3
L
Zhong Kui
8,293
592
127
9
0
267,532
3
L
Anubis
7,140
510
115
8
0
239,489
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role