Player Matchup

Ra
Ra
AJ6221
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,648 Elo+
Solo
Bellona
Bellona
CanYouWriteCode
Bellona
Level 32
God Stats
2W - 3L
1,480 SR
Queue Stats
141W - 130L
1,485 Elo+
Party 1
Izanami
Izanami
Daharion
Izanami
Level 23
God Stats
24W - 20L
1,828 SR
Queue Stats
189W - 211L
1,574 Elo+
Solo
Loki
Loki
DesmondThePlayer
Loki
Level 12
God Stats
16W - 16L
1,278 SR
Queue Stats
92W - 88L
1,476 Elo+
Party 1
Geb
Geb
Optimus-Primal96
Geb
Level 29
God Stats
32W - 38L
1,421 SR
Queue Stats
230W - 253L
1,415 Elo+
Party 1
Team Averages
Level 20
1,501 SR
1,519 Elo+

VS

Team Averages
Level 17
1,517 SR
1,484 Elo+
Danzaburou
Danzaburou
Canserbero17967
Danzaburou
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,450 Elo+
Solo
Izanami
Izanami
Deh Lacroix
Izanami
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
70W - 72L
1,453 Elo+
Solo
Ravana
Ravana
RaizingMayhem
Ravana
Level 4
God Stats
4W - 1L
1,500 SR
Queue Stats
270W - 127L
1,566 Elo+
Solo
Ymir
Ymir
ReXFoXx
Ymir
Level 29
God Stats
5W - 1L
1,564 SR
Queue Stats
75W - 78L
1,453 Elo+
Solo
He Bo
He Bo
Winter_Lanter
He Bo
Level 24
God Stats
9W - 8L
1,521 SR
Queue Stats
83W - 80L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
13
2 / 1 / 4
7,098
592
4,236
7,459
3,121
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 1 / 2
5,966
497
1,432
4,983
3,224
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
Daharion
Izanami
9
1 / 3 / 2
5,617
468
4,707
7,566
2,215
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
8 / 3 / 1
7,186
599
5,523
5,782
1,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
1 / 0 / 2
5,076
423
3,248
6,123
4,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Canserbero17967
Danzaburou
9
1 / 3 / 1
5,676
473
3,360
6,666
1,851
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
Deh Lacroix
Izanami
10
0 / 5 / 0
6,420
535
1,314
6,735
1,799
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
3 / 0 / 2
7,701
642
5,293
4,516
1,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ymir
ReXFoXx
Ymir
10
0 / 2 / 4
6,105
509
4,865
8,357
4,766
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
4 / 3 / 0
7,113
593
4,880
7,569
2,890
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
13
Kills
8
8
Deaths
13
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ra
2
1
4
4
L
1
1
2
2
W
Danzaburou
Canserbero17967
Danzaburou
1
3
1
0.5
L
Izanami
Daharion
Izanami
1
3
2
0.67
W
Izanami
Deh Lacroix
Izanami
0
5
0
0
L
8
3
1
2.83
L
1
0
2
2
W
3
0
2
4
W
Ymir
ReXFoXx
Ymir
0
2
4
1
W
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,146
Damage
19,712
31,913
Taken
33,843
14,461
Mitigated
13,025
9,078
Healing
8,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
4,236
455
136
3,752
7,459
3,121
0
2,829
4,630
46,284
0
L
1,432
33
0
501
4,983
3,224
0
311
4,672
0
18,753
W
Danzaburou
Canserbero17967
Danzaburou
3,360
1,700
0
1,501
6,666
1,851
536
2,006
4,464
0
18,263
L
Izanami
Daharion
Izanami
4,707
3,675
0
2,410
7,566
2,215
750
2,796
4,770
0
28,081
W
Izanami
Deh Lacroix
Izanami
1,314
958
0
571
6,735
1,799
2,502
0
6,735
0
33,617
L
5,523
1,349
0
1,518
5,782
1,647
0
1,548
4,234
0
30,633
L
3,248
241
0
761
6,123
4,254
110
2,261
3,862
10,591
0
W
5,293
2,066
0
2,440
4,516
1,719
0
822
3,637
0
45,429
W
Ymir
ReXFoXx
Ymir
4,865
951
0
1,806
8,357
4,766
104
1,872
6,060
29,215
0
W
4,880
589
84
1,965
7,569
2,890
32
2,065
5,463
32,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,943
Gold Earned
33,015
246
Minions Killed
328
0
Camps Cleared
0
1,107,280
Distance Traveled
1,171,605
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,098
592
95
8
0
263,927
1
L
Bellona
5,966
497
36
3
0
170,754
4
W
Danzaburou
5,676
473
33
3
0
225,944
0
L
Izanami
5,617
468
48
4
0
167,126
0
W
Izanami
6,420
535
82
7
0
215,500
4
L
Loki
7,186
599
57
5
0
249,147
2
L
Geb
5,076
423
10
1
0
256,326
2
W
Ravana
7,701
642
100
8
0
255,585
3
W
Ymir
6,105
509
51
4
0
237,500
0
W
He Bo
7,113
593
62
5
0
237,076
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role