Player Matchup

Sylvanus
Sylvanus
Bronze III
ChargedFuze
Sylvanus
Bronze III
Level 66
God Stats
1W - 2L
1,565 SR
Queue Stats
1W - 2L
1,400 MMR
Party 2
He Bo
He Bo
Gold IV
Drgwhite
He Bo
Gold IV
Level 160
God Stats
8W - 8L
1,538 SR
Queue Stats
425W - 417L
1,460 MMR
Solo
Heimdallr
Heimdallr
Bronze III
InZainnn
Heimdallr
Bronze III
Level 40
God Stats
0W - 1L
1,279 SR
Queue Stats
0W - 2L
1,400 MMR
Party 2
Bakasura
Bakasura
Gold V
J0K3R625
Bakasura
Gold V
Level 128
God Stats
11W - 6L
1,742 SR
Queue Stats
145W - 152L
1,460 MMR
Solo
Sol
Sol
Gold IV
ZeroTactiful
Sol
Gold IV
Level 128
God Stats
0W - 1L
1,747 SR
Queue Stats
41W - 40L
1,392 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 104
1,574 SR
1,422 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 101
1,694 SR
1,422 MMR
Xing Tian
Xing Tian
Bronze III
AWolfNamedLykos
Xing Tian
Bronze III
Level 109
God Stats
1W - 1L
1,489 SR
Queue Stats
1W - 2L
1,424 MMR
Party 1
Izanami
Izanami
Gold III
TickleMeWet
Izanami
Gold III
Level 84
God Stats
2W - 3L
1,588 SR
Queue Stats
121W - 122L
1,468 MMR
Solo
Tiamat
Tiamat
Gold II
coolkidsrus
Tiamat
Gold II
Level 128
God Stats
17W - 5L
1,903 SR
Queue Stats
310W - 288L
1,467 MMR
Solo
King Arthur
King Arthur
Bronze III
muscles77
King Arthur
Bronze III
Level 89
God Stats
2W - 1L
1,666 SR
Queue Stats
4W - 4L
1,354 MMR
Party 1
Pele
Pele
Gold V
xyzxyz
Pele
Gold V
Level 94
God Stats
5W - 3L
1,824 SR
Queue Stats
77W - 70L
1,398 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ChargedFuze
Sylvanus
15
1 / 2 / 9
9,838
428
6,401
17,662
12,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

He Bo
Drgwhite
He Bo
17
3 / 5 / 4
11,770
512
21,526
20,293
16,829
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
InZainnn
Heimdallr
20
2 / 5 / 6
12,720
553
10,954
14,449
5,711
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
J0K3R625
Bakasura
20
10 / 3 / 4
13,563
590
10,400
16,499
8,335
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
2 / 3 / 4
11,390
495
12,053
15,401
4,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
GilgameshMorgan Le FayAthenaArtemis

VS

Bans
SetSobekTsukuyomiOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AWolfNamedLykos
Xing Tian
13
0 / 3 / 8
9,804
426
2,539
16,228
13,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
TickleMeWet
Izanami
20
6 / 3 / 5
14,903
648
15,855
16,313
6,393
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
20
5 / 4 / 3
13,145
572
14,328
16,419
9,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
muscles77
King Arthur
17
2 / 3 / 9
11,480
499
11,348
22,392
16,789
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pele
xyzxyz
Pele
20
5 / 5 / 9
13,028
566
13,587
21,872
8,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
52
18
Kills
18
18
Deaths
18
27
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
AWolfNamedLykos
Xing Tian
0
3
8
1.33
L
Sylvanus
ChargedFuze
Sylvanus
1
2
9
2.75
L
He Bo
Drgwhite
He Bo
3
5
4
1
L
Heimdallr
InZainnn
Heimdallr
2
5
6
1
L
Bakasura
J0K3R625
Bakasura
10
3
4
4
W
Izanami
TickleMeWet
Izanami
6
3
5
2.83
L
2
3
4
1.33
W
Tiamat
5
4
3
1.63
W
King Arthur
muscles77
King Arthur
2
3
9
2.17
W
Pele
xyzxyz
Pele
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,334
Damage
57,657
84,304
Taken
93,224
48,668
Mitigated
54,750
32,320
Healing
31,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
AWolfNamedLykos
Xing Tian
2,539
559
0
2,504
16,228
13,613
0
4,773
11,065
18,626
0
L
Sylvanus
ChargedFuze
Sylvanus
6,401
1,610
998
5,636
17,662
12,933
0
3,821
13,673
36,775
17,997
L
He Bo
Drgwhite
He Bo
21,526
684
0
8,616
20,293
16,829
200
3,483
16,668
77,778
0
L
Heimdallr
InZainnn
Heimdallr
10,954
6,775
0
2,974
14,449
5,711
0
994
13,407
0
93,344
L
Bakasura
J0K3R625
Bakasura
10,400
6,235
0
6,684
16,499
8,335
884
3,824
12,537
0
94,682
W
Izanami
TickleMeWet
Izanami
15,855
10,880
0
4,911
16,313
6,393
8,017
3,973
12,340
0
151,883
L
12,053
1,795
0
7,412
15,401
4,860
1,056
4,266
10,867
84,870
0
W
Tiamat
14,328
1,722
210
4,658
16,419
9,629
405
7,076
9,148
87,472
0
W
King Arthur
muscles77
King Arthur
11,348
702
0
10,514
22,392
16,789
0
14,388
7,541
0
47,000
W
Pele
xyzxyz
Pele
13,587
3,048
0
8,717
21,872
8,326
169
9,859
11,373
0
98,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,281
Gold Earned
62,360
694
Minions Killed
653
0
Camps Cleared
0
2,170,027
Distance Traveled
2,252,285
37
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,804
426
23
1
0
429,957
2
L
Sylvanus
9,838
428
71
3
0
417,746
10
L
He Bo
11,770
512
130
6
0
379,403
10
L
Heimdallr
12,720
553
168
7
0
405,298
5
L
Bakasura
13,563
590
174
8
0
528,390
4
W
Izanami
14,903
648
250
11
0
417,673
5
L
Sol
11,390
495
151
7
0
439,190
8
W
Tiamat
13,145
572
159
7
0
442,038
1
W
King Arthur
11,480
499
77
3
0
472,441
3
W
Pele
13,028
566
144
6
0
490,176
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role