Player Matchup

Chronos
Chronos
IDragon IReborn
Chronos
Level 160
God Stats
1W - 2L
1,546 SR
Queue Stats
70W - 88L
1,422 Elo+
Party 1
Yemoja
Yemoja
R3al penguin
Yemoja
Level 125
God Stats
1W - 0L
1,519 SR
Queue Stats
18W - 18L
1,401 Elo+
Party 1
Izanami
Izanami
S1N1STER SAVAGE
Izanami
Level 158
God Stats
2W - 2L
1,325 SR
Queue Stats
152W - 199L
1,335 Elo+
Party 1
Team Averages
Level 148
1,463 SR
1,386 Elo+

VS

Team Averages
Level 38
1,606 SR
1,638 Elo+
Achilles
Achilles
AleksanderVolkov
Achilles
Level 78
God Stats
22W - 23L
1,490 SR
Queue Stats
580W - 654L
1,449 Elo+
Solo
Loki
Loki
Cptnstabbn
Loki
Level 8
God Stats
4W - 2L
2,055 SR
Queue Stats
7W - 3L
1,923 Elo+
Solo
Vulcan
Vulcan
obelisk714
Vulcan
Level 29
God Stats
1W - 5L
1,272 SR
Queue Stats
150W - 119L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 6
10,040
717
7,905
12,708
3,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
12
1 / 3 / 8
8,792
628
8,716
12,239
11,372
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

13
5 / 4 / 6
9,762
697
5,923
8,784
2,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 6
8,679
620
6,895
11,316
8,616
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
6 / 3 / 0
9,395
671
9,695
8,301
3,131
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Vulcan
obelisk714
Vulcan
12
1 / 5 / 4
8,546
610
12,408
9,119
3,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
18
12
Kills
8
8
Deaths
12
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
4
6
1
L
6
3
0
2
W
6
1
6
9
W
Yemoja
1
3
8
1.67
W
5
4
6
2
L
Vulcan
obelisk714
Vulcan
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,544
Damage
28,998
33,731
Taken
28,736
18,091
Mitigated
15,065
6,969
Healing
5,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,895
1,753
0
2,632
11,316
8,616
439
5,786
5,530
0
23,163
L
9,695
1,807
0
250
8,301
3,131
0
4,911
3,390
0
36,751
W
7,905
1,801
0
5,438
12,708
3,813
180
4,560
8,148
40,966
0
W
Yemoja
8,716
821
948
136
12,239
11,372
208
5,718
6,521
23,296
0
W
5,923
2,673
0
447
8,784
2,906
696
2,565
6,219
0
26,917
L
Vulcan
obelisk714
Vulcan
12,408
5,688
161
2,132
9,119
3,318
0
6,902
2,217
40,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,594
Gold Earned
26,620
163
Minions Killed
169
5
Camps Cleared
8
791,887
Distance Traveled
794,743
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,679
620
40
3
4
256,223
2
L
Loki
9,395
671
46
3
3
269,436
3
W
Chronos
10,040
717
61
4
3
305,142
3
W
Yemoja
8,792
628
28
2
1
251,186
4
W
Izanami
9,762
697
74
5
1
235,559
3
L
Vulcan
8,546
610
83
6
1
269,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role