Player Matchup

Set
Set
DeltaGear
Set
Level 29
God Stats
1W - 2L
1,534 SR
Queue Stats
27W - 19L
1,547 Elo+
Party 1
Baron Samedi
Baron Samedi
EchoZee
Baron Samedi
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,491 Elo+
Party 1
King Arthur
King Arthur
Hoochiez
King Arthur
Level 17
God Stats
10W - 6L
1,614 SR
Queue Stats
29W - 21L
1,511 Elo+
Party 1
Khepri
Khepri
Replacement
Khepri
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 22L
1,529 Elo+
Party 1
Artemis
Artemis
Towmzaytode
Artemis
Level 27
God Stats
1W - 1L
1,713 SR
Queue Stats
21W - 16L
1,580 Elo+
Party 1
Team Averages
Level 26
1,572 SR
1,532 Elo+

VS

Team Averages
Level 27
1,448 SR
1,604 Elo+
Sobek
Sobek
CringeGamer
Sobek
Level 26
God Stats
4W - 4L
1,212 SR
Queue Stats
85W - 66L
1,547 Elo+
Solo
Ra
Ra
GOD_TeMpEsT
Ra
Level 28
God Stats
5W - 12L
1,752 SR
Queue Stats
115W - 130L
1,467 Elo+
Solo
Xbalanque
Xbalanque
ImLotix
Xbalanque
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
38W - 13L
1,881 Elo+
Solo
Thanatos
Thanatos
RRentic
Thanatos
Level 28
God Stats
2W - 3L
1,367 SR
Queue Stats
126W - 106L
1,592 Elo+
Solo
Ravana
Ravana
Snozzyberries
Ravana
Level 26
God Stats
4W - 8L
1,412 SR
Queue Stats
57W - 61L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 6 / 1
7,696
513
6,381
11,807
3,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
EchoZee
Baron Samedi
12
1 / 7 / 3
7,307
487
3,772
9,432
3,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Hoochiez
King Arthur
9
0 / 6 / 1
5,785
386
1,209
10,406
5,184
Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
9
0 / 6 / 1
5,831
389
2,749
14,537
11,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
Towmzaytode
Artemis
11
0 / 5 / 0
5,906
394
6,943
7,890
2,773
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 9
7,713
514
3,041
9,728
7,256
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
2 / 3 / 5
9,094
606
6,612
7,235
2,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Xbalanque
ImLotix
Xbalanque
16
12 / 0 / 1
9,648
643
16,953
9,802
3,603
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
RRentic
Thanatos
17
8 / 1 / 2
10,437
696
9,218
6,768
5,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
7 / 0 / 4
9,387
626
5,823
6,990
4,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
51
5
Kills
30
30
Deaths
5
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
1
1
9
5.5
L
4
6
1
0.75
L
Baron Samedi
EchoZee
Baron Samedi
1
7
3
0.36
W
2
3
5
1.5
L
King Arthur
Hoochiez
King Arthur
0
6
1
0.08
W
Xbalanque
ImLotix
Xbalanque
12
0
1
12.5
W
Thanatos
RRentic
Thanatos
8
1
2
9
L
Khepri
0
6
1
0.08
W
7
0
4
9
L
Artemis
Towmzaytode
Artemis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,054
Damage
41,647
54,072
Taken
40,523
26,360
Mitigated
23,647
8,579
Healing
21,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,041
650
0
3,848
9,728
7,256
0
1,843
7,885
15,422
0
L
6,381
2,670
0
1,416
11,807
3,559
0
2,891
8,916
0
43,000
L
Baron Samedi
EchoZee
Baron Samedi
3,772
423
232
1,283
9,432
3,654
0
3,767
5,665
35,311
0
W
6,612
648
47
1,623
7,235
2,443
480
2,955
4,280
59,840
0
L
King Arthur
Hoochiez
King Arthur
1,209
269
0
1,330
10,406
5,184
410
0
10,406
0
19,046
W
Xbalanque
ImLotix
Xbalanque
16,953
10,588
0
4,434
9,802
3,603
996
1,230
8,572
0
89,864
W
Thanatos
RRentic
Thanatos
9,218
2,004
0
10,114
6,768
5,872
846
0
6,768
0
65,796
L
Khepri
2,749
403
0
2,662
14,537
11,190
0
2,184
12,330
16,049
0
W
5,823
1,929
0
1,650
6,990
4,473
0
538
6,452
0
66,959
L
Artemis
Towmzaytode
Artemis
6,943
3,328
0
1,656
7,890
2,773
0
842
7,048
0
37,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,525
Gold Earned
46,279
277
Minions Killed
513
0
Camps Cleared
0
1,251,747
Distance Traveled
1,419,703
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,713
514
24
2
0
251,250
8
L
Set
7,696
513
74
5
0
257,453
1
L
Baron Samedi
7,307
487
74
5
0
227,177
3
W
Ra
9,094
606
110
7
0
274,250
6
L
King Arthur
5,785
386
39
3
0
242,912
0
W
Xbalanque
9,648
643
131
9
0
251,776
1
W
Thanatos
10,437
696
127
8
0
324,219
1
L
Khepri
5,831
389
19
1
0
268,597
3
W
Ravana
9,387
626
121
8
0
318,208
2
L
Artemis
5,906
394
71
5
0
255,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role