Player Matchup

Merlin
Merlin
ChosenUnbread
Merlin
Level 24
God Stats
6W - 1L
1,803 SR
Queue Stats
34W - 16L
1,656 Elo+
Party 2
Janus
Janus
Daitsiel
Janus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,539 Elo+
Solo
Charybdis
Charybdis
Embertc
Charybdis
Level 28
God Stats
2W - 1L
1,458 SR
Queue Stats
88W - 65L
1,615 Elo+
Party 2
Bellona
Bellona
VIPstabcity
Bellona
Level 19
God Stats
2W - 0L
1,786 SR
Queue Stats
26W - 17L
1,597 Elo+
Party 2
Thor
Thor
karkaposi2
Thor
Level 13
God Stats
1W - 1L
1,290 SR
Queue Stats
8W - 5L
1,550 Elo+
Solo
Team Averages
Level 20
1,567 SR
1,591 Elo+

VS

Team Averages
Level 39
1,564 SR
1,585 Elo+
King Arthur
King Arthur
 
King Arthur
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
DizziestAce
Kukulkan
Level 17
God Stats
5W - 9L
1,547 SR
Queue Stats
25W - 20L
1,530 Elo+
Solo
Persephone
Persephone
Jadoon
Persephone
Level 16
God Stats
2W - 2L
1,544 SR
Queue Stats
18W - 13L
1,608 Elo+
Solo
Tiamat
Tiamat
KitsuneKro
Tiamat
Level 21
God Stats
1W - 2L
1,730 SR
Queue Stats
27W - 17L
1,607 Elo+
Solo
Set
Set
Renaell
Set
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,682 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 35
13,792
1,061
19,160
12,955
4,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
Daitsiel
Janus
20
10 / 2 / 27
13,849
1,065
21,438
9,322
3,181
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
Embertc
Charybdis
20
14 / 1 / 30
14,562
1,120
29,155
10,517
4,407
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
VIPstabcity
Bellona
20
8 / 3 / 26
13,610
1,047
24,663
22,554
17,351
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
7 / 1 / 9
11,612
893
8,757
10,093
4,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

207

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
18
5 / 8 / 3
12,318
948
13,428
36,111
32,990
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
DizziestAce
Kukulkan
17
1 / 4 / 2
10,570
813
5,818
10,162
3,164
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Persephone
Jadoon
Persephone
17
0 / 7 / 6
11,404
877
22,152
15,735
4,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
KitsuneKro
Tiamat
17
1 / 4 / 5
11,109
855
13,670
13,767
7,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Set
18
1 / 22 / 3
11,306
870
5,773
35,223
17,408
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

173
Kill Participation
27
46
Kills
8
8
Deaths
45
127
Assists
19
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
5
8
3
0.81
W
7
1
35
24.5
W
Janus
Daitsiel
Janus
10
2
27
11.75
L
Kukulkan
DizziestAce
Kukulkan
1
4
2
0.5
W
Charybdis
Embertc
Charybdis
14
1
30
29
L
Persephone
Jadoon
Persephone
0
7
6
0.43
L
Tiamat
KitsuneKro
Tiamat
1
4
5
0.88
L
Set
1
22
3
0.11
W
Bellona
VIPstabcity
Bellona
8
3
26
7
W
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,173
Damage
60,841
65,441
Taken
110,998
33,632
Mitigated
65,726
6,016
Healing
5,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
13,428
1,713
0
2,619
36,111
32,990
0
11,650
24,461
0
33,464
W
19,160
903
0
550
12,955
4,626
0
9,383
3,572
44,735
0
W
Janus
Daitsiel
Janus
21,438
1,766
431
1,609
9,322
3,181
0
5,563
3,759
54,260
0
L
Kukulkan
DizziestAce
Kukulkan
5,818
497
0
456
10,162
3,164
0
5,314
4,848
28,241
0
W
Charybdis
Embertc
Charybdis
29,155
16,147
0
2,658
10,517
4,407
0
6,909
3,608
0
57,745
L
Persephone
Jadoon
Persephone
22,152
1,166
0
1,044
15,735
4,595
0
7,506
8,222
55,997
0
L
Tiamat
KitsuneKro
Tiamat
13,670
596
0
1,252
13,767
7,569
0
4,758
9,009
37,676
0
L
Set
5,773
2,408
0
0
35,223
17,408
0
11,493
23,730
0
21,730
W
Bellona
VIPstabcity
Bellona
24,663
10,004
0
664
22,554
17,351
0
15,214
7,340
189
36,568
W
8,757
1,262
0
104
10,093
4,067
0
4,571
5,522
0
13,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,425
Gold Earned
56,707
253
Minions Killed
243
7
Camps Cleared
4
1,131,139
Distance Traveled
1,086,199
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,318
948
40
3
0
238,215
0
W
Merlin
13,792
1,061
60
5
0
257,792
0
W
Janus
13,849
1,065
88
7
2
238,542
0
L
Kukulkan
10,570
813
58
4
0
146,458
1
W
Charybdis
14,562
1,120
74
6
0
231,901
0
L
Persephone
11,404
877
73
6
1
248,509
2
L
Tiamat
11,109
855
45
3
2
242,618
0
L
Set
11,306
870
27
2
1
210,399
0
W
Bellona
13,610
1,047
22
2
4
250,267
0
W
Thor
11,612
893
9
1
1
152,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role