Player Matchup

Olorun
Olorun
 
Olorun
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
DaSimba
Thanatos
Level 105
God Stats
3W - 5L
1,311 SR
Queue Stats
101W - 88L
1,634 Elo+
Party 1
Athena
Athena
HastyNaTe DoG36
Athena
Level 127
God Stats
40W - 30L
1,602 SR
Queue Stats
137W - 125L
1,591 Elo+
Party 3
Zeus
Zeus
Whatabeezzy
Zeus
Level 148
God Stats
19W - 15L
1,573 SR
Queue Stats
294W - 287L
1,541 Elo+
Party 3
Cernunnos
Cernunnos
Zamdookie
Cernunnos
Level 120
God Stats
2W - 0L
1,731 SR
Queue Stats
178W - 149L
1,626 Elo+
Party 1
Team Averages
Level 124
1,543 SR
1,578 Elo+

VS

Team Averages
Level 88
1,613 SR
1,591 Elo+
Geb
Geb
Mannsy21
Geb
Level 84
God Stats
28W - 21L
1,717 SR
Queue Stats
92W - 113L
1,565 Elo+
Solo
King Arthur
King Arthur
PF Flyyers
King Arthur
Level 146
God Stats
0W - 1L
1,812 SR
Queue Stats
60W - 43L
1,661 Elo+
Solo
Merlin
Merlin
SatelliteK
Merlin
Level 68
God Stats
2W - 4L
1,548 SR
Queue Stats
357W - 282L
1,584 Elo+
Party 2
Osiris
Osiris
imth3juggernau7
Osiris
Level 80
God Stats
11W - 9L
1,491 SR
Queue Stats
426W - 334L
1,585 Elo+
Party 2
Apollo
Apollo
isoiledmyself
Apollo
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
319W - 272L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
16
9 / 3 / 4
11,094
653
15,963
13,365
6,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
DaSimba
Thanatos
16
5 / 2 / 8
10,410
612
11,436
13,823
7,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
3 / 0 / 10
10,129
596
4,868
11,740
11,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
4 / 1 / 2
11,328
666
10,456
10,846
5,465
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cernunnos
Zamdookie
Cernunnos
18
4 / 0 / 0
10,720
631
8,510
7,097
3,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
7,178
422
2,798
15,897
12,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
PF Flyyers
King Arthur
14
0 / 4 / 2
8,408
495
5,481
15,399
9,954
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
SatelliteK
Merlin
14
2 / 6 / 1
8,440
496
6,797
10,250
3,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
3 / 9 / 2
9,147
538
10,901
14,225
8,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
0 / 4 / 0
7,623
448
3,020
9,017
2,695
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
25
Kills
6
6
Deaths
25
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
9
3
4
3.67
W
Thanatos
DaSimba
Thanatos
5
2
8
4.5
W
3
0
10
8
L
1
2
1
0.75
L
King Arthur
PF Flyyers
King Arthur
0
4
2
0.25
L
Merlin
SatelliteK
Merlin
2
6
1
0.42
W
4
1
2
5
W
Cernunnos
Zamdookie
Cernunnos
4
0
0
4
L
3
9
2
0.44
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,233
Damage
28,997
56,871
Taken
64,788
34,114
Mitigated
36,128
31,623
Healing
10,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
15,963
9,171
891
7,769
13,365
6,460
1,511
4,419
8,946
58,809
6,021
W
Thanatos
DaSimba
Thanatos
11,436
3,192
0
11,433
13,823
7,200
585
1,160
12,663
0
64,009
W
4,868
1,885
0
1,613
11,740
11,817
858
2,816
8,924
27,013
0
L
2,798
84
0
2,439
15,897
12,137
0
6,326
9,571
14,593
0
L
King Arthur
PF Flyyers
King Arthur
5,481
329
0
3,145
15,399
9,954
0
8,516
6,883
0
46,621
L
Merlin
SatelliteK
Merlin
6,797
592
0
1,742
10,250
3,279
0
5,426
4,824
61,823
0
W
10,456
1,495
0
7,724
10,846
5,465
2,188
0
10,846
80,488
0
W
Cernunnos
Zamdookie
Cernunnos
8,510
3,807
0
2,193
7,097
3,172
3,360
1,489
5,608
0
96,164
L
10,901
4,044
0
2,065
14,225
8,063
0
7,284
6,941
0
56,846
L
3,020
1,334
0
1,608
9,017
2,695
0
1,862
7,155
0
46,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,681
Gold Earned
40,796
575
Minions Killed
436
0
Camps Cleared
0
1,561,868
Distance Traveled
1,550,558
22
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,094
653
125
7
0
296,202
2
W
Thanatos
10,410
612
102
6
0
339,175
6
W
Athena
10,129
596
44
3
0
370,612
3
L
Geb
7,178
422
17
1
0
333,259
10
L
King Arthur
8,408
495
98
6
0
324,897
7
L
Merlin
8,440
496
119
7
0
275,061
5
W
Zeus
11,328
666
150
9
0
246,355
3
W
Cernunnos
10,720
631
154
9
0
309,524
8
L
Osiris
9,147
538
91
5
0
327,644
5
L
Apollo
7,623
448
111
7
0
289,697
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role