Player Matchup

Vamana
Vamana
EldestDesert678
Vamana
Level 28
God Stats
75W - 83L
1,476 SR
Queue Stats
338W - 374L
1,425 Elo+
Solo
Charybdis
Charybdis
Kevincion
Charybdis
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 12L
1,490 Elo+
Solo
Scylla
Scylla
Peromiitheus
Scylla
Level 23
God Stats
69W - 58L
1,438 SR
Queue Stats
76W - 79L
1,383 Elo+
Party 1
Ares
Ares
Rednaxela5
Ares
Level 12
God Stats
20W - 16L
1,484 SR
Queue Stats
21W - 21L
1,474 Elo+
Party 1
Merlin
Merlin
oregord
Merlin
Level 7
God Stats
7W - 2L
1,609 SR
Queue Stats
15W - 7L
1,542 Elo+
Solo
Team Averages
Level 19
1,501 SR
1,463 Elo+

VS

Team Averages
Level 15
1,584 SR
1,474 Elo+
Ymir
Ymir
Luzoc
Ymir
Level 29
God Stats
2W - 1L
1,813 SR
Queue Stats
6W - 3L
1,792 Elo+
Party 3
Ares
Ares
Mikey12208665
Ares
Level 5
God Stats
0W - 2L
1,494 SR
Queue Stats
0W - 5L
1,254 Elo+
Party 2
Fenrir
Fenrir
ReaperKing62733
Fenrir
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,254 Elo+
Party 2
Cthulhu
Cthulhu
fuwuit
Cthulhu
Level 8
God Stats
2W - 2L
1,615 SR
Queue Stats
9W - 9L
1,657 Elo+
Party 3
Neith
Neith
rafarencor
Neith
Level 27
God Stats
25W - 36L
1,498 SR
Queue Stats
89W - 107L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 21
13,939
1,072
18,073
22,388
29,288
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
Kevincion
Charybdis
20
10 / 2 / 13
13,710
1,055
23,130
13,482
6,302
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
20
11 / 1 / 21
14,383
1,106
21,853
11,546
11,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
3 / 6 / 20
12,646
973
10,385
21,090
20,481
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
oregord
Merlin
20
4 / 1 / 22
13,456
1,035
24,612
9,098
3,636
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

188

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Luzoc
Ymir
18
1 / 3 / 8
11,393
876
8,722
22,756
32,630
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
0 / 11 / 8
10,909
839
7,202
27,168
25,898
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
4 / 20 / 5
12,340
949
16,066
30,688
13,637
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
fuwuit
Cthulhu
19
3 / 3 / 7
12,572
967
21,388
16,525
22,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
18
4 / 1 / 6
12,419
955
17,606
12,967
5,578
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
46
38
Kills
12
12
Deaths
38
97
Assists
34
Player
Kills
Deaths
Assists
KDA
W
10
2
21
10.25
W
Charybdis
Kevincion
Charybdis
10
2
13
8.25
L
Ymir
Luzoc
Ymir
1
3
8
1.67
L
0
11
8
0.36
W
Scylla
11
1
21
21.5
L
4
20
5
0.33
W
3
6
20
2.17
L
Cthulhu
fuwuit
Cthulhu
3
3
7
2.17
W
Merlin
oregord
Merlin
4
1
22
15
L
Neith
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,053
Damage
70,984
77,604
Taken
110,104
71,325
Mitigated
99,931
9,241
Healing
8,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,073
8,166
0
6,780
22,388
29,288
0
9,075
12,785
0
26,953
W
Charybdis
Kevincion
Charybdis
23,130
13,641
0
323
13,482
6,302
0
7,900
5,239
0
52,444
L
Ymir
Luzoc
Ymir
8,722
2,283
0
0
22,756
32,630
0
10,407
12,349
26,752
0
L
7,202
1,335
0
250
27,168
25,898
0
14,907
12,261
15,302
0
W
Scylla
21,853
1,864
0
0
11,546
11,618
0
6,238
5,150
39,684
0
L
16,066
4,861
0
2,340
30,688
13,637
0
16,263
14,263
0
33,061
W
10,385
943
0
1,018
21,090
20,481
0
8,221
12,076
19,022
0
L
Cthulhu
fuwuit
Cthulhu
21,388
633
1,058
1,500
16,525
22,188
0
8,468
8,057
51,905
0
W
Merlin
oregord
Merlin
24,612
2,143
0
1,120
9,098
3,636
0
3,905
5,042
64,127
0
L
Neith
17,606
10,205
0
3,117
12,967
5,578
0
6,805
6,162
0
46,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,134
Gold Earned
59,633
258
Minions Killed
230
4
Camps Cleared
4
1,149,640
Distance Traveled
1,039,972
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
13,939
1,072
21
2
0
232,799
0
W
Charybdis
13,710
1,055
75
6
2
194,153
0
L
Ymir
11,393
876
38
3
1
200,100
2
L
Ares
10,909
839
12
1
0
147,242
0
W
Scylla
14,383
1,106
59
5
0
255,091
0
L
Fenrir
12,340
949
44
3
1
210,314
1
W
Ares
12,646
973
15
1
1
216,711
1
L
Cthulhu
12,572
967
79
6
0
258,015
0
W
Merlin
13,456
1,035
88
7
1
250,886
0
L
Neith
12,419
955
57
4
2
224,301
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role