Player Matchup

Sol
Sol
Don3598
Sol
Level 26
God Stats
0W - 2L
1,461 SR
Queue Stats
13W - 23L
1,349 Elo+
Solo
Izanami
Izanami
MonteKilla3
Izanami
Level 24
God Stats
8W - 10L
1,261 SR
Queue Stats
129W - 168L
1,354 Elo+
Party 1
Olorun
Olorun
MrKilljoy313
Olorun
Level 29
God Stats
6W - 5L
1,660 SR
Queue Stats
6W - 5L
1,538 Elo+
Solo
Artemis
Artemis
UpStageJay
Artemis
Level 29
God Stats
0W - 2L
1,345 SR
Queue Stats
16W - 28L
1,248 Elo+
Party 1
Set
Set
minijendro
Set
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,143 Elo+
Solo
Team Averages
Level 22
1,445 SR
1,326 Elo+

VS

Team Averages
Level 22
1,528 SR
1,320 Elo+
Artemis
Artemis
AS_Bruh
Artemis
Level 29
God Stats
11W - 9L
1,615 SR
Queue Stats
34W - 45L
1,353 Elo+
Party 2
Sol
Sol
Luna_ArcticWolf
Sol
Level 20
God Stats
25W - 24L
1,464 SR
Queue Stats
30W - 30L
1,272 Elo+
Party 2
Loki
Loki
MrZodiii
Loki
Level 8
God Stats
7W - 10L
1,500 SR
Queue Stats
60W - 83L
1,159 Elo+
Party 2
Cthulhu
Cthulhu
aIIstarbear
Cthulhu
Level 28
God Stats
9W - 6L
1,500 SR
Queue Stats
188W - 173L
1,435 Elo+
Party 2
Bastet
Bastet
lumpy4204
Bastet
Level 25
God Stats
13W - 14L
1,561 SR
Queue Stats
50W - 49L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
12
1 / 13 / 2
8,817
339
6,645
24,054
6,444
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
MonteKilla3
Izanami
19
3 / 7 / 2
12,033
463
9,332
15,788
6,525
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
19
3 / 7 / 2
12,081
465
13,942
29,971
13,367
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
UpStageJay
Artemis
15
2 / 9 / 2
10,058
387
7,649
16,709
6,313
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 8 / 2
7,537
290
142
6,424
2,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AS_Bruh
Artemis
20
12 / 3 / 2
15,184
584
24,664
19,389
8,078
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
2 / 0 / 4
11,964
460
4,605
6,631
2,554
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Loki
20
15 / 1 / 4
14,505
558
17,849
18,075
8,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
aIIstarbear
Cthulhu
19
5 / 1 / 7
12,203
469
10,865
14,359
16,962
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
lumpy4204
Bastet
16
5 / 6 / 7
11,141
429
10,185
17,224
8,559
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
63
9
Kills
39
44
Deaths
11
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Artemis
AS_Bruh
Artemis
12
3
2
4.33
L
Sol
1
13
2
0.15
W
2
0
4
4
L
Izanami
MonteKilla3
Izanami
3
7
2
0.57
L
Olorun
3
7
2
0.57
W
Loki
15
1
4
17
L
Artemis
UpStageJay
Artemis
2
9
2
0.33
W
Cthulhu
aIIstarbear
Cthulhu
5
1
7
8.5
W
Bastet
lumpy4204
Bastet
5
6
7
1.42
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,710
Damage
68,168
92,946
Taken
75,678
34,666
Mitigated
44,434
15,307
Healing
10,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AS_Bruh
Artemis
24,664
12,065
0
3,496
19,389
8,078
5,262
9,261
10,128
0
120,587
L
Sol
6,645
1,100
0
3,322
24,054
6,444
0
5,048
19,006
35,152
0
W
4,605
741
0
2,568
6,631
2,554
6,819
413
6,218
67,553
0
L
Izanami
MonteKilla3
Izanami
9,332
5,311
377
1,213
15,788
6,525
1,000
4,092
11,696
0
90,673
L
Olorun
13,942
6,356
1,289
8,508
29,971
13,367
1,881
1,780
28,191
83,807
0
W
Loki
17,849
6,078
0
0
18,075
8,281
546
2,474
15,601
0
126,267
L
Artemis
UpStageJay
Artemis
7,649
3,808
0
0
16,709
6,313
0
3,714
12,995
0
52,321
W
Cthulhu
aIIstarbear
Cthulhu
10,865
1,301
42
2,950
14,359
16,962
1,314
2,775
11,584
65,439
0
W
Bastet
lumpy4204
Bastet
10,185
4,801
175
885
17,224
8,559
111
5,664
11,560
0
44,741
L
142
20
0
598
6,424
2,017
211
836
5,588
0
8,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,526
Gold Earned
64,997
442
Minions Killed
606
0
Camps Cleared
0
1,839,392
Distance Traveled
2,418,754
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
15,184
584
198
8
0
459,815
0
L
Sol
8,817
339
42
2
0
452,489
5
W
Sol
11,964
460
102
4
0
431,321
2
L
Izanami
12,033
463
168
6
0
435,373
4
L
Olorun
12,081
465
140
5
0
391,643
2
W
Loki
14,505
558
156
6
0
544,563
0
L
Artemis
10,058
387
78
3
0
404,722
1
W
Cthulhu
12,203
469
97
4
0
469,231
4
W
Bastet
11,141
429
53
2
0
513,824
0
L
Set
7,537
290
14
1
0
155,165
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role