Player Matchup

Heimdallr
Heimdallr
HerpMissedMe
Heimdallr
Level 26
God Stats
7W - 2L
1,744 SR
Queue Stats
31W - 21L
1,620 Elo+
Party 2
Ra
Ra
HuntingWolf213
Ra
Level 89
God Stats
2W - 2L
1,400 SR
Queue Stats
344W - 279L
1,616 Elo+
Party 2
Hel
Hel
Lil Oogway
Hel
Level 121
God Stats
7W - 3L
1,333 SR
Queue Stats
271W - 220L
1,607 Elo+
Party 2
Team Averages
Level 79
1,492 SR
1,614 Elo+

VS

Team Averages
Level 79
1,578 SR
1,519 Elo+
Pele
Pele
 
Pele
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
DH GARDIANDEMON
Nu Wa
Level 125
God Stats
3W - 2L
1,734 SR
Queue Stats
190W - 220L
1,488 Elo+
Party 1
Bellona
Bellona
StelarMirror213
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 10L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HerpMissedMe
Heimdallr
8
3 / 0 / 5
5,426
1,085
2,386
2,954
963
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8
3 / 0 / 4
5,112
1,022
3,083
1,652
472
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
2 / 0 / 6
5,379
1,076
2,546
2,883
1,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
6
0 / 5 / 0
3,781
756
959
4,940
1,494
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
0 / 2 / 0
3,771
754
2,629
2,642
851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

5
0 / 1 / 0
3,769
754
502
2,438
1,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
8
Kills
0
0
Deaths
8
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
5
0
0
L
0
2
0
0
W
Heimdallr
HerpMissedMe
Heimdallr
3
0
5
5.5
W
3
0
4
5
W
2
0
6
5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,015
Damage
4,090
7,489
Taken
10,020
2,775
Mitigated
3,415
4,532
Healing
945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
959
0
0
101
4,940
1,494
0
2,797
2,143
0
5,093
L
2,629
748
0
747
2,642
851
0
1,587
1,055
6,470
0
W
Heimdallr
HerpMissedMe
Heimdallr
2,386
639
0
0
2,954
963
0
923
1,931
0
10,002
W
3,083
233
408
734
1,652
472
851
432
1,116
14,968
0
W
2,546
362
1,555
1,835
2,883
1,340
171
1,519
1,182
13,055
0
L
502
0
0
97
2,438
1,070
0
1,245
1,193
0
2,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,917
Gold Earned
11,321
80
Minions Killed
24
5
Camps Cleared
0
311,041
Distance Traveled
241,585
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
3,781
756
5
1
0
94,647
0
L
Nu Wa
3,771
754
6
1
0
90,807
1
W
Heimdallr
5,426
1,085
27
5
1
104,356
1
W
Ra
5,112
1,022
30
6
0
106,604
1
W
Hel
5,379
1,076
23
5
4
100,081
0
L
Bellona
3,769
754
13
3
0
56,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role