Player Matchup

Yemoja
Yemoja
SkC--NaTaN
Yemoja
Level 67
God Stats
7W - 1L
1,846 SR
Queue Stats
134W - 175L
1,441 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Smoke--V
Morgan Le Fay
Level 119
God Stats
9W - 7L
1,558 SR
Queue Stats
1,071W - 1,065L
1,541 Elo+
Party 2
Artemis
Artemis
Zz_Arthur__zZ
Artemis
Level 49
God Stats
223W - 149L
1,634 SR
Queue Stats
245W - 182L
1,594 Elo+
Party 2
Tiamat
Tiamat
Zz_Brian__zZ
Tiamat
Level 122
God Stats
8W - 8L
1,454 SR
Queue Stats
707W - 681L
1,563 Elo+
Party 2
Fenrir
Fenrir
Zz_Kevinvem_zZ
Fenrir
Level 104
God Stats
7W - 6L
1,317 SR
Queue Stats
468W - 457L
1,569 Elo+
Party 2
Team Averages
Level 92
1,562 SR
1,542 Elo+

VS

Team Averages
Level 60
1,614 SR
1,371 Elo+
Cthulhu
Cthulhu
Archlock14
Cthulhu
Level 84
God Stats
2W - 1L
1,750 SR
Queue Stats
196W - 224L
1,383 Elo+
Party 3
Arachne
Arachne
Joaovitoruchoa
Arachne
Level 79
God Stats
55W - 40L
1,552 SR
Queue Stats
514W - 576L
1,454 Elo+
Party 1
Zeus
Zeus
XMouses
Zeus
Level 27
God Stats
4W - 4L
1,542 SR
Queue Stats
34W - 25L
1,462 Elo+
Party 1
Sun Wukong
Sun Wukong
emicapo123
Sun Wukong
Level 82
God Stats
4W - 6L
1,700 SR
Queue Stats
164W - 237L
1,279 Elo+
Party 3
Izanami
Izanami
lopez_124
Izanami
Level 29
God Stats
4W - 7L
1,527 SR
Queue Stats
18W - 41L
1,278 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
SkC--NaTaN
Yemoja
17
0 / 0 / 13
10,168
442
4,285
14,062
12,522
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
Smoke--V
Morgan Le Fay
20
5 / 1 / 7
12,280
534
17,211
14,948
7,027
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
19
11 / 6 / 8
12,228
532
16,796
18,059
6,960
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
19
3 / 3 / 6
11,700
509
19,311
22,840
21,343
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
13 / 2 / 4
12,661
550
15,381
17,548
10,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Archlock14
Cthulhu
19
4 / 4 / 1
12,421
540
15,758
21,863
14,704
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
2 / 9 / 4
10,083
438
11,063
22,467
9,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zeus
XMouses
Zeus
19
3 / 6 / 0
11,570
503
17,195
12,905
4,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
emicapo123
Sun Wukong
16
0 / 7 / 8
9,522
414
6,981
21,353
14,669
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Izanami
lopez_124
Izanami
16
3 / 6 / 2
10,308
448
6,572
14,360
3,605
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
27
32
Kills
12
12
Deaths
32
38
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Archlock14
Cthulhu
4
4
1
1.13
L
2
9
4
0.44
W
Yemoja
SkC--NaTaN
Yemoja
0
0
13
6.5
W
Morgan Le Fay
Smoke--V
Morgan Le Fay
5
1
7
8.5
L
Zeus
XMouses
Zeus
3
6
0
0.5
W
Artemis
11
6
8
2.5
W
Tiamat
3
3
6
2
W
13
2
4
7.5
L
Sun Wukong
emicapo123
Sun Wukong
0
7
8
0.57
L
Izanami
lopez_124
Izanami
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,984
Damage
57,569
87,457
Taken
92,948
58,671
Mitigated
46,633
39,443
Healing
20,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Archlock14
Cthulhu
15,758
1,534
168
2,274
21,863
14,704
0
16,391
5,472
76,305
0
L
11,063
5,943
0
7,009
22,467
9,486
63
7,973
14,494
0
76,254
W
Yemoja
SkC--NaTaN
Yemoja
4,285
1,299
4,913
3,674
14,062
12,522
427
5,624
8,438
35,543
0
W
Morgan Le Fay
Smoke--V
Morgan Le Fay
17,211
698
795
8,140
14,948
7,027
82
7,009
7,939
110,046
0
L
Zeus
XMouses
Zeus
17,195
623
0
1,017
12,905
4,169
30
5,067
7,838
105,368
0
W
Artemis
16,796
8,504
0
5,037
18,059
6,960
1,292
5,853
12,206
0
84,950
W
Tiamat
19,311
3,146
50
13,573
22,840
21,343
280
12,762
10,078
77,680
0
W
15,381
3,491
0
3,261
17,548
10,819
0
1,705
15,843
0
99,434
L
Sun Wukong
emicapo123
Sun Wukong
6,981
874
0
7,033
21,353
14,669
105
6,871
14,482
0
38,230
L
Izanami
lopez_124
Izanami
6,572
5,075
0
2,672
14,360
3,605
318
4,505
9,855
0
54,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,037
Gold Earned
53,904
632
Minions Killed
614
0
Camps Cleared
0
2,043,787
Distance Traveled
1,997,689
25
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,421
540
156
7
0
380,026
1
L
Arachne
10,083
438
109
5
0
446,664
5
W
Yemoja
10,168
442
64
3
0
419,606
1
W
Morgan Le Fay
12,280
534
172
7
0
451,747
13
L
Zeus
11,570
503
183
8
0
346,379
3
W
Artemis
12,228
532
126
5
0
371,827
4
W
Tiamat
11,700
509
135
6
0
359,600
2
W
Fenrir
12,661
550
135
6
0
441,007
5
L
Sun Wukong
9,522
414
46
2
0
436,423
5
L
Izanami
10,308
448
120
5
0
388,197
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role